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- Contact damage will be completely removed from game except a few enemies. We made a grave mistake here.
- Pushbacks of attacks will be adjusted. It was a feature we implemented lately and it is bad as it seems.
- We will fix that as well. Especially Voidhammer (the one you mention in the magma cave) won't have that feature anymore.
- There is an obvious delay, not for fire dash but lots of actions. We will fix that immediately. We are going to switch into a new input manager rather than Unity's original one.
- Button remapping will exist in the full game.
We are trying to make the game as good as it gets, and your feedbacks are invaluable for us. Thank you!