Red Matter 2
Renders on wrong display in Linux
I am trying to play on Linux and everything started promising. Audio works, tracking is functioning, controllers working, it renders but on my desktop monitor not in my HMD.
After lurking the web for sometime I found this ticket https://github.com/ValveSoftware/Proton/issues/6106

Although, since everything seems to generally working, I hope that display device can be forced to HMD by some engine configuration. Does anybody know how I can workaround it?
< >
Показані коментарі 13 із 3
+1 I really really want a fix for this.
If you still want to play it on Linux, I found a workaround by adding "-dx11" to the launch options. Would be nice if that option was visible when launching the game, like how some games allow you to launch the game either in dx12 or dx11 directly when clicking play.
Цитата допису scribdo:
If you still want to play it on Linux, I found a workaround by adding "-dx11" to the launch options. Would be nice if that option was visible when launching the game, like how some games allow you to launch the game either in dx12 or dx11 directly when clicking play.
Confirmed, this does work.
Thank you.
< >
Показані коментарі 13 із 3
На сторінку: 1530 50