The First Descendant

The First Descendant

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Vantal 26 Aug @ 11:08am
More laughing at Bunny players
I always find it hilarious when they run through missions but don't actually kill everything meaning we have to do all the actual work.

Also, if you have a Bunny player in the squad, if you're ahead of them (likely since most of them aren't very good at the game), then don't bother waiting at spawn doors for everyone to catch up, they'll just run through meaning the whole squad now have to spawn in to that area even if they're only a few feet away from the door.

It's like it's built into Bunny players not to think of anyone else.. guys.. why not just play solo? Oh wait.. because you wouldn't be able to get past the first room without dying XD
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Showing 1-15 of 23 comments
Kou 26 Aug @ 11:26am 
Originally posted by Vantal:
I always find it hilarious when they run through missions but don't actually kill everything meaning we have to do all the actual work.
They are doing something wrong for sure, because if I'll be rushing with Bunny - everything will be dead. It's not really fun though, so I am only using her for solo gameplay.
Last edited by Kou; 26 Aug @ 11:26am
sgargoyle 26 Aug @ 12:09pm 
2
LLLLLLEEEEERROOOOOOYYYYYYY JJJJJEEENNNNNNKKKINNNNNNSSSSSSSS....... DBNO
This post feels so 2024. . .
Johnny 26 Aug @ 2:31pm 
Only noobies on bunny waste time in parties at this point so no big surprise. There is no way build bunny leave sonething behind alive.
Fake 26 Aug @ 2:41pm 
Take off High Voltage.
even in axion my bunny kills everything in 1 shot. if youre doing sigma and bunnys arent killing then thats a bad bunny (not the singer... er rapper??).
Originally posted by sgargoyle:
LLLLLLEEEEERROOOOOOYYYYYYY JJJJJEEENNNNNNKKKINNNNNNSSSSSSSS....... DBNO
That gave me a laugh, hahaha
Well yea but it's worse with Inès...
It's 2025. Nobody plays Bunny in pubs anymore. It's all just Ines and Serena now. I think I've seen more Jayber players than Bunnies.
Originally posted by Kou:
Originally posted by Vantal:
I always find it hilarious when they run through missions but don't actually kill everything meaning we have to do all the actual work.
They are doing something wrong for sure, because if I'll be rushing with Bunny - everything will be dead. It's not really fun though, so I am only using her for solo gameplay.
they forgot to press the v button.
speedrunners are welcomed by me to quickly level proficiencies
Originally posted by Kou:
Originally posted by Vantal:
I always find it hilarious when they run through missions but don't actually kill everything meaning we have to do all the actual work.
They are doing something wrong for sure, because if I'll be rushing with Bunny - everything will be dead. It's not really fun though, so I am only using her for solo gameplay.
stop playing the easy stuff
try to solo the missions in Axion
Last mission I played with a bunny, they AFK'd at the start of the infiltration and stayed there motionless until I arrived at the boss room and warped them, only after I realized I couldn't kick them from the match. Another one happened before that where the bunny player was AFK even during the boss fight, we wiped, they were still AFK, so me and the other active dude both bailed. Like, I get it if there was a graphics driver update and you're stuck at the start for a while due to compiling shaders, but there's a limit to my goodwill to when it comes to carrying AFK players through content.
Firstly, I’m autistic and ADHD, so I’m not very articulate. I used ChatGPT to help structure my reply — otherwise I’d ramble on with way too many words.

Honestly, people might be tired of hearing Warframe vs. TFD — but Warframe has nailed things where The First Descendant stumbles.

Skills & Combat Flow
  • Casting skills doesn’t slow you down — combat stays fast and fluid.
  • Warframes are truly skill-focused. No characters like Serena/Gley/Enzo that rely on weapons to function.
  • You can run a mission with just 1 gun, just melee, or only abilities and still solo for 40+ minutes.
  • Even Warframes from 5–10 years ago still hold up. Old doesn’t mean useless.

Weapons
  • All guns are fun — each has firing modes, alt-fire, and unique mechanics.
  • No weapons are tied to specific characters or builds. Every weapon works with every frame.
  • Ammo types are logical: not every shotgun is “heavy ammo” or sniper locked to purple ammo.
  • Weapons never feel “meta-pigeonholed.” You experiment freely.
  • No Reactors — you can use any weapon regardless of build or playstyle. If TFD wants to keep Reactors, they should make them ammo-type based, not weapon-type.

Movement
  • Bullet jump, slide, wall latch, roll, dash, glide — built into EVERY frame.
  • No modules or cooldowns needed — speed is baseline. You go Zoom-Zoom on all characters.
  • TFD’s grapple hook feels like a clunky imitation of what Warframe already does better.

Missions & Enemies
  • Warframe has endless missions: Defense, Survival, Mobile Defense, etc. Keep going wave after wave while teammates can leave/stay.
  • Factions are more diverse: Grineer, Corpus, Infested, Orokin, etc. Not just “three flavors of Vulgas” that all look the same.
  • Shield mechanics are better designed: in Warframe it’s a drone above the enemy, not 5–6 floating bubbles that stall gameplay. No Voltia required for Yellow Bubbles.

Progression & Builds
  • No Reactors/Components bloat. Warframes are complete from the start; you just mod them.
  • No RNG stacked on RNG like TFD reactors, rolls, and sub-rolls.
  • Warframe lets you swap to ANY of 60+ frames without re-doing half your build every time.
  • Presets in TFD are limited and monetized. In Warframe, builds are straightforward, not locked behind “buy more slots.” Pick my Warframe and bam — nothing else needs adjusting.

Monetization & Community
  • Cosmetics are the main monetization. Boosters/slots exist, but cheaper than TFD.
  • Warframe doesn’t FOMO-lock weapons behind battle passes. Only cosmetics should be premium.
  • The Vault system means premium items never stay gone forever — they return every year, and you can earn them with in-game currency.
  • Trade system exists, so players can buy/sell mods, built parts, blueprints, and help each other out.
  • Clans/guilds add actual community features, something TFD is still lacking.

To be fair…
The First Descendant does win in one area: character models and jiggle physics. That’s its strongest appeal. But when it comes to depth, progression, freedom, and long-term design Warframe is simply built better.
Its 2025 and people still ♥♥♥♥♥ about bunny
Originally posted by Puicey_Enthusiast:
Firstly, I’m autistic and ADHD, so I’m not very articulate. I used ChatGPT to help structure my reply — otherwise I’d ramble on with way too many words.

Honestly, people might be tired of hearing Warframe vs. TFD — but Warframe has nailed things where The First Descendant stumbles.

Skills & Combat Flow
  • Casting skills doesn’t slow you down — combat stays fast and fluid.
  • Warframes are truly skill-focused. No characters like Serena/Gley/Enzo that rely on weapons to function.
  • You can run a mission with just 1 gun, just melee, or only abilities and still solo for 40+ minutes.
  • Even Warframes from 5–10 years ago still hold up. Old doesn’t mean useless.

Weapons
  • All guns are fun — each has firing modes, alt-fire, and unique mechanics.
  • No weapons are tied to specific characters or builds. Every weapon works with every frame.
  • Ammo types are logical: not every shotgun is “heavy ammo” or sniper locked to purple ammo.
  • Weapons never feel “meta-pigeonholed.” You experiment freely.
  • No Reactors — you can use any weapon regardless of build or playstyle. If TFD wants to keep Reactors, they should make them ammo-type based, not weapon-type.

Movement
  • Bullet jump, slide, wall latch, roll, dash, glide — built into EVERY frame.
  • No modules or cooldowns needed — speed is baseline. You go Zoom-Zoom on all characters.
  • TFD’s grapple hook feels like a clunky imitation of what Warframe already does better.

Missions & Enemies
  • Warframe has endless missions: Defense, Survival, Mobile Defense, etc. Keep going wave after wave while teammates can leave/stay.
  • Factions are more diverse: Grineer, Corpus, Infested, Orokin, etc. Not just “three flavors of Vulgas” that all look the same.
  • Shield mechanics are better designed: in Warframe it’s a drone above the enemy, not 5–6 floating bubbles that stall gameplay. No Voltia required for Yellow Bubbles.

Progression & Builds
  • No Reactors/Components bloat. Warframes are complete from the start; you just mod them.
  • No RNG stacked on RNG like TFD reactors, rolls, and sub-rolls.
  • Warframe lets you swap to ANY of 60+ frames without re-doing half your build every time.
  • Presets in TFD are limited and monetized. In Warframe, builds are straightforward, not locked behind “buy more slots.” Pick my Warframe and bam — nothing else needs adjusting.

Monetization & Community
  • Cosmetics are the main monetization. Boosters/slots exist, but cheaper than TFD.
  • Warframe doesn’t FOMO-lock weapons behind battle passes. Only cosmetics should be premium.
  • The Vault system means premium items never stay gone forever — they return every year, and you can earn them with in-game currency.
  • Trade system exists, so players can buy/sell mods, built parts, blueprints, and help each other out.
  • Clans/guilds add actual community features, something TFD is still lacking.

To be fair…
The First Descendant does win in one area: character models and jiggle physics. That’s its strongest appeal. But when it comes to depth, progression, freedom, and long-term design Warframe is simply built better.

Hey there! 👋 Totally get where you're coming from—Warframe really does have its strengths! The fluid combat, diverse weapons, and solid progression system make it a blast to play. 🎮 Plus, the community features and trade systems add so much depth! While The First Descendant has some cool character designs, it seems like Warframe just nails that overall experience. Can’t wait to see how both games evolve! 🚀✨
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