Archeblade

Archeblade

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Valle, lol.
Why did you design a champ with very good sustained damage, uninterruptable and infinite CC chaining ability once it's started, with extreme natural tankyness, and superior utility (heal and sheild), insane mobility that rivals those of the squishy mage types.

Is there logic behind this?

She's pretty much got everything and doesn't need anything but a nerf or complete rework. She can single handed carry team fights once she gets her combos started.
Last edited by MattderIdiot; 1 Jan, 2014 @ 3:49am
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Showing 1-15 of 51 comments
7djames7 1 Jan, 2014 @ 1:54pm 
She is not as bad as you think but she is still in need of a nerf. Mainly her mobility and endframes need a nerf but the same could be said for all 3 tanks.
Passive speed on a lot of these characters is way too high, speed and health+armor total should be inversely proportional.

Tiac, Valle, Gaspar and D1ck all have special movement to help them escape and chase, they don't need to be as fast as less durable characters like Ridika and Elrath.
Gary Busey 91 6 Jan, 2014 @ 12:37am 
The only really good thing about Valle is her cross-over setups, which almost nobody uses. Some of her frames are really good but they are still open to be punished, and some of her frames are complete ♥♥♥♥♥♥♥, for example using RRR leaves you as a sitting duck, jump R is awful and will get you killed, LLL recovery leaves a huge opening.

Good Valles won't spam this stuff but people seem to complain about the Valles that just jump R spam and RRR, these moves need frame buffs not nerfs.
GalaxyAurora 6 Jan, 2014 @ 10:20am 
Originally posted by swag:
Good Valles won't spam this stuff but people seem to complain about the Valles that just jump R spam and RRR
Yup, thats how Elika got overnerfed, cause of those whiners.

Valle is, believe it or not, the most balanced champ in game, she doesnt need any nerf or buff,she's kinda the point of Archeblade.
Last edited by GalaxyAurora; 6 Jan, 2014 @ 10:21am
7djames7 6 Jan, 2014 @ 12:42pm 
Originally posted by -TM- adrift21:
Valle is, believe it or not, the most balanced champ in game, she doesnt need any nerf or buff,she's kinda the point of Archeblade.

If valle is the most balanced character in the game then we need to buff one half of the roster and nerf the other. Also most valles that are op are the ones that actually know how to abuse her lack of end frames on her L, how to actually use her JR, how to never use LL unless you know the second L will hit, make very good use of LR, utilize her shift+R to it's fulist potential, and most importantly don't give them a chance to do crap.

Also if Elika is overnerffed I don't want to know what she was like before the nerf. That however is for a different discussion so all i will say is even if you know how to take her on it is still hard to actually take a skilled Elika out because she has a way to take advantage of just about everyones weakness and thus easily take them out if played correctly.
Last edited by 7djames7; 6 Jan, 2014 @ 12:48pm
GalaxyAurora 6 Jan, 2014 @ 2:43pm 
Originally posted by 7djames7:
If valle is the most balanced character in the game then we need to buff one half of the roster and nerf the other.

That is totally true lol I cant agree more that some other champs needs to be nerfed.
And what you said next is ♥♥♥♥♥♥♥♥, any champs name can fit that(similar)description..

And one more thing-first you say that most op Valles dont give enemy a chance to do crap and then you say skilled Elika can easily take out anyone.. make up your mind?
7djames7 6 Jan, 2014 @ 4:56pm 
Originally posted by -TM- adrift21:
And one more thing-first you say that most op Valles dont give enemy a chance to do crap and then you say skilled Elika can easily take out anyone.. make up your mind?

What i was reffering to was the sudo-stunlock that valle as well as a few other characters can cause due to the endframes finishing before the hitstun allowing you to move out of the way of an opponents attack. Elika doesn't need to wory about this due to her R being instantanious. Elika is almost a direct counter to all 3 tanks if used correctly.

You also seem to not understand that a match between two very skilled players comes down to who has the most openings that can be exploited. Valle has a few but her LL can cause a sudo stunlock she has the most moves that can get behind your guard and has her shift+R to safely try to initiate a combo. She can keep attacking and not have many openings as well as take alot of damage. Valle her self has a skill that heals her and her teammates and a skill that grants invencibility. All of this give her the ability to take fewer hits than most other characters while having more health and armor and an option to restor her health or pump all her RP into invencibilty while still having an attack that gets around her opponents guard.

Valle is very op IF in the right hands. She has the potential to take on anyone but Elika. She just needs to be used correctly. This can not be said for any of the squishies except maybe hyde and as mentioned Elika. As it stands Valle is balanced ONLY at the beginner/intermediat level where she has a tendency to spam RRR, JR, and LLL. Most of the other characters don't have much to take advantage of and require more skill to be at the same level as Valle.
Last edited by 7djames7; 6 Jan, 2014 @ 8:50pm
GalaxyAurora 7 Jan, 2014 @ 3:43am 
Originally posted by 7djames7:
...while still having an attack that gets around her opponents guard.
If you are refering to her lighting attacks and her LL, all of these attacks can be blocked.
And as for the ,,attack that allows you to move out of the way of an opponents attack" pretty much every champ has this.
,,She can keep attacking and not have many openings" -Valle has opening after EVERY her attack- because of too short blockstun time of her attacks. Tiac's name or even Damnei's fits better in there than Valle's.
Valle is good for ,,noob bashing", but if you are fighting someone who knows her really well,who knows her openings,her most dangerous moves and how to block every of her attacks, than she will pretty much just...leave a scratch.
7djames7 7 Jan, 2014 @ 10:04am 
After looking back at the matches i have been having lately you seem to be right though i'm not sure if thats just my opponent not being very good or me having gotten better. But i do remember alot of matches where i litteraly could not punish her attacks because she wasn't finishing her strings and wasn't using any attacks that had any openings. I will get back to you after more testing though.
GalaxyAurora 7 Jan, 2014 @ 10:39am 
Originally posted by 7djames7:
But i do remember alot of matches where i litteraly could not punish her attacks because she wasn't finishing her strings and wasn't using any attacks that had any openings
Was that 1v1? Or few of you against 1 Valle?
GalaxyAurora 7 Jan, 2014 @ 11:07am 
Originally posted by Dizzy Denial Acceptance:
The lightning attacks have an exploit so that they can get around block.
IE: You block her lightning attack from the front but you still get launched because of the splash damage hitting you from behind somehow due to the game's craptastic hit detection.
LOL!! This is exactly why I said that Valle is perfect for noob bashing, anyone who doesnt know how to block her lighting attacks will just melt against her and cry about her being OP.
Go and play with Valle more, spam that thundering and lightning, hopefully you run into someone who knows how to block her so you see for yourself...
Gary Busey 91 7 Jan, 2014 @ 11:42am 
Oh no, cross-ups in a fighting game, whatever will we do? How about you turn around and block behind you when you hear the noise?
Gary Busey 91 7 Jan, 2014 @ 12:16pm 
Originally posted by Dizzy Denial Acceptance:
Elraths LLL is an attack with an intentional valid cross up that can be predicted so you can turn around on time. Valle's thunder hitting you from behind while valle stands in front of you is a bug that cant really be predicted.

Huge differance there.

Source on any developer saying it's a bug?
GalaxyAurora 7 Jan, 2014 @ 12:26pm 
Im loling so hard...
You shouldnt worry about Renoah, her poor LR combo isnt even chained, I would be so embarassed if Renoah managed to launch me with her LR.
As for Valle, it IS INTENDED for her lighting attacks to break guard, because those are so-called reverse attacks, that attack your back, however they are blockable. And Valle isnt the only one who has attacks that can hit your back. Tiacs L, Elikas L, Rennys L, Elraths LL and LLL, Ridikas L, Cezannes shiftR, ♥♥♥♥♥ shiftL...all of these are intended because they make the game more fun, but all are blockable however, you just have to learn how to...
Gary Busey 91 7 Jan, 2014 @ 1:28pm 
You can't turn around and block it so you say it's a bug and an exploit. Get good.
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