Archeblade

Archeblade

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P4p3rth1n 6 May, 2014 @ 10:49am
Dic needs a little love!
So I main Dic, and I actually think he is pretty good for The Bridge. However, his ranged play is a little wonky. I would love to see one minor change made to him, that I think would be a great quality of life change: make it so you don't have to stop to fire your shotgun (right click). I feel like I should be able to continue running while shooting. It would give him a lot more versatility in fights. Let me know what you guys think!
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Showing 1-15 of 15 comments
Jinglar 6 May, 2014 @ 1:16pm 
:poop:
Godzilla.exe 6 May, 2014 @ 8:38pm 
His shotguns need more per-hit.

30 damage is wack for a two shot magazine with random aoe.

You'd be lucky to kill someone in a full minute of firing with that.
Jinglar 7 May, 2014 @ 7:31am 
Originally posted by Godzilla.exe:
His shotguns need more per-hit.

30 damage is wack for a two shot magazine with random aoe.

You'd be lucky to kill someone in a full minute of firing with that.

- Its a tool for harassing.
- Damage is very good. Afaik it shoots like 6 pellets each dealing 30 dmg. Makes 150-180 ungeared and 330 geared (55 dmg per pellet). I used the dmg numbers on training close range bots for Hp.

P4p3rth1n 7 May, 2014 @ 7:36am 
Originally posted by CAST Jinglar:
Originally posted by Godzilla.exe:
His shotguns need more per-hit.

30 damage is wack for a two shot magazine with random aoe.

You'd be lucky to kill someone in a full minute of firing with that.

- Its a tool for harassing.
- Damage is very good. Afaik it shoots like 6 pellets each dealing 30 dmg. Makes 150-180 ungeared and 330 geared (55 dmg per pellet). I used the dmg numbers on training close range bots for Hp.

I agree, the problem isn't the damage, it's the limited mobility when firing on the ground IMO.
ChronicLag 7 May, 2014 @ 8:02am 
Originally posted by CAST Jinglar:
Originally posted by Godzilla.exe:
His shotguns need more per-hit.

30 damage is wack for a two shot magazine with random aoe.

You'd be lucky to kill someone in a full minute of firing with that.

- Its a tool for harassing.
- Damage is very good. Afaik it shoots like 6 pellets each dealing 30 dmg. Makes 150-180 ungeared and 330 geared (55 dmg per pellet). I used the dmg numbers on training close range bots for Hp.
So I need to spend $ to get the good stats everyone had before the 'Gear Up' system was introduced?
Premium Dan used to have cool swords on his back, and Cezanne a crown. You have to buy those now.
Last edited by ChronicLag; 7 May, 2014 @ 8:02am
[OutRealm]Kroo 7 May, 2014 @ 8:54am 
Meet D!ck with full items, you see most stubborn guy in the game, hes maybe unkillable in 1v1.
Godzilla.exe 7 May, 2014 @ 1:19pm 
Originally posted by CAST Jinglar:
Originally posted by Godzilla.exe:
His shotguns need more per-hit.

30 damage is wack for a two shot magazine with random aoe.

You'd be lucky to kill someone in a full minute of firing with that.

- Its a tool for harassing.
- Damage is very good. Afaik it shoots like 6 pellets each dealing 30 dmg. Makes 150-180 ungeared and 330 geared (55 dmg per pellet). I used the dmg numbers on training close range bots for Hp.

The problem is that the range it drops off at in accuracy makes the 30 damage per pellet pretty much nothing.

You aren't even doing half of renoah's effective dps, you don't have real aoe so not even gaspars/elraths.

Tbh his shotguns are for "harrasing" only because they do too little in damage. They'd be a threat if they did at least 50-80 base.

Considering you only have 2 shots, it seems kind of petty for them to be doing 30 damage per pellet.
posture check 7 May, 2014 @ 2:22pm 
But his melee is already pretty good, giving him good ranged would make him into another ♥♥♥♥♥♥ Hyde.
[OutRealm]Kroo 7 May, 2014 @ 9:14pm 
If D!ck R dam is buffed, ill change my main char to him. I remember the time when D!ck JR spam is enough lol.
But truely, D!ck now strong in 1v1 or team fight, but in FFA, his dam is low.
ShadedWolf 8 May, 2014 @ 11:10am 
So, did anyone other than me read this thread title wrong?
posture check 8 May, 2014 @ 11:13am 
I think that's why they changed his name from beta.
P4p3rth1n 8 May, 2014 @ 11:45am 
Originally posted by ShadedWolf:
So, did anyone other than me read this thread title wrong?

Haha. I pronounce it "deek" like in hockey.
Godzilla.exe 8 May, 2014 @ 12:26pm 
Originally posted by Sickness:
But his melee is already pretty good, giving him good ranged would make him into another ♥♥♥♥♥♥ Hyde.

Problem is that Dic's range falls off at a pretty short distance and it's spread. You won't be able to pull off range unless you are close enough for a renny teleport.
posture check 8 May, 2014 @ 12:36pm 
Uh, yeah, he's not supposed to be a ranged character, tha's why he has a shotgun.
It's just one tool he has to deal annoying damage bursts while midair, he's mostly a literal brawler, with good mobility due to LLR and shift.
Last edited by posture check; 8 May, 2014 @ 12:37pm
Rinera 9 May, 2014 @ 2:54am 
Originally posted by Sickness:
Uh, yeah, he's not supposed to be a ranged character, tha's why he has a shotgun.
It's just one tool he has to deal annoying damage bursts while midair, he's mostly a literal brawler, with good mobility due to LLR and shift.

This^

Not to mention that his wards regenerate the shields so damn fast now, even if it's just 1. He can just kite you around 1 ward if you ignore it..
Last edited by Rinera; 9 May, 2014 @ 2:55am
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