Dragon's Dogma 2

Dragon's Dogma 2

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How to fix flickering grass and strange stutters?
Hey, folks!

This is my first time playing Dragon’s Dogma 2 — completed the 2 hours trial and thinking about buying the game. I wonder how to fix flickering grass? I guess it is caused by ray-tracing, but didn’t have time to test it out. DLSS + Frame Gen works really.

There’s also a strange stutter thing-y that happens when I talk to characters and exit the dialogue, or go from the menu to the game. I think it happens when I go from one game’s state to another (menu/dialogue → normal gameplay). It happened quite often, but so far seemed like it’s tolerable and not a huge issue.

I would say flickering grass is way more annoying.
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Showing 1-7 of 7 comments
NoiT 2 Jul @ 3:22am 
Try ctrl+alt+del then in task manager go to ''details'' and right click dd2.exe and set ''set priority'' to high. removed my random stutters.
Last edited by NoiT; 2 Jul @ 3:22am
Originally posted by NoiT:
Try ctrl+alt+del then in task manager go to ''details'' and right click dd2.exe and set ''set priority'' to high. removed my random stutters.
Got it, will try later then.
you can set it to high permanently with this:
https://www.nexusmods.com/dragonsdogma2/mods/179
Originally posted by NoiT:
Try ctrl+alt+del then in task manager go to ''details'' and right click dd2.exe and set ''set priority'' to high. removed my random stutters.

Be careful there. I played around with these settings some time ago, only to find that they did absolutely nothing for me. With one exception: the 'real time' setting (which, come to think of it, was downright stupid). This is how I managed to have my first ever major crash with DD2 in the 85 hours I've been playing. So for me, this experiment was a total waste of time. Which of course shouldn't stop anyone from trying it. :steamfacepalm:
Manuel 3 Jul @ 4:24pm 
for remove grass blur flickering, only way i found is play witout dlss, and set image quality to maximum
but you will stay at 60 fps if lucky
If you're cpu bound, use below normal instead. Otherwise enjoy your entire system stuttering and slowing down, extra input lag etc.
The priorities are there for a reason.
System should we always the priority, as that's where your game is running.

Anything you don't care about aka update stuff or whatever not necessary for the system to run well, idle is good, for games or other daily usage apps below normal. There rest as is.
Using high priority, dunno in what world that has any use, if your system hangs, the game will hang regardless, if your game hangs, now your system that is doing well will wait for the game to catch up before it can do its stuff.

If you ever have input lag because of high cpu usage, lowering game cpu priority will fix it.
Last edited by IchigoMait; 4 Jul @ 7:39am
Originally posted by IchigoMait:
If you're cpu bound, use below normal instead. Otherwise enjoy your entire system stuttering and slowing down, extra input lag etc.
The priorities are there for a reason.
System should we always the priority, as that's where your game is running.

Anything you don't care about aka update stuff or whatever not necessary for the system to run well, idle is good, for games or other daily usage apps below normal. There rest as is.
Using high priority, dunno in what world that has any use, if your system hangs, the game will hang regardless, if your game hangs, now your system that is doing well will wait for the game to catch up before it can do its stuff.

If you ever have input lag because of high cpu usage, lowering game cpu priority will fix it.
Dunno if I’m CPU bound though — the game runs on ultra settings just fine, pretty good actually. My CPU is i7-13650HX.
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Date Posted: 2 Jul @ 2:55am
Posts: 7