Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
With Roads to Power, you can literally play the a wanderer.
As it allows you to play unlanded and just be an adventurer. CK 2 doesn't feature this and doesn't compare to CK 3 in general.
The ck 2 version simply doesn't have what Ck 3 has. Many of the reasons is because CK 2 literally doesn't have the ability to add what Ck 3 can. Since it doesn't fully utilize Jomini, and had a very archaic scripting.
OP, i recommend to look online and you will see reviews. Here will only be rose tinted glasses, which can mislead new players.
Ck 3 is far more advance and simply has more capabilities then ck 2.
Ck 2 as a game simply can't do as much functionally. The GOT devs on 3 have REALLY made something great. Ck2's mod was a good start, Ck 3 just brought it to a new level.
(which CK 2 lacks the functionality to even do what you can in ck 3's mod.)