Tom Clancy's Rainbow Six 3: Gold Edition

Tom Clancy's Rainbow Six 3: Gold Edition

Server Map Change Problem: Connection Loss after change
Hi!

I've already posted this on GitHub: https://github.com/OpenRVS-devs/OpenRVS/issues/59#issuecomment-2800194718.

I'm running a server, and after every map change or server setting change, I get disconnected. I thought the issue was resolved, but unfortunately, it's happening again. The disconnections seem to occur randomly.

Important notes:

No server mods, no modded maps, etc.

The issue happens even with a clean setup.

My firewall configuration:

UDP/TCP 49152–65535
UDP/TCP 5777, 6777
UDP/TCP 7777–7788
UDP/TCP 8777, 9777
UDP/TCP 10777–10787

The game port is 7777.

It seems like the issue depends on which port I'm assigned to, but I can't figure out why I keep losing connection so randomly.

Any ideas or suggestions would be appreciated!

EDIT:
This is from the UCC.log (Server log) - its matching my client log (ravenshield.log)

Log: R6PlayerController3 got player TcpipConnection6
Log: @@@ RcvTravel info is (null)
ScriptLog: [OpenRVS.OpenServer] info: Player 'maldoe' joining server; IP address is: xxxxxxx
ScriptLog: [OpenRVS.OpenServer] info: PLAYER NOT BANNED
ScriptLog: Resetting Level (total=1)
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 49144->48840; refs: 700292
Log: Deleting destroyed actor
DevNet: Connection timed out after 60.000000 seconds (60.002037)
NetComeGo: Close TcpipConnection5 04/15/25 23:27:17

I guess this means the port is not the problem?
Last edited by Maldö; 15 Apr @ 7:50pm
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make sure you set connection speed to T3 in options menu or it bottlenecks
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