Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That's an obvious yes.
- The dead zone of the controller is too low, which makes you navigate very quickly between the choices of skills. And during the fights, the cursor to shoot is really low.
- Bugs to choose the type of game mode, to be able to have a preview of the skills that are linked to it, prevents to validate with it, so you have to use the mouse to validate all that.
- The RT button of the controller that forces the character to shoot despite the fact that the pressure on the button was released.
It happens that when I navigate in a menu, it is impossible to continue, so I have to switch again to the mouse to continue to choose what I want.