Garage: Bad Dream Adventure

Garage: Bad Dream Adventure

How come this version is so aesthetically different than the 1999 original?
I know this version has new endings that would make it harder to look as visually close to the original as possible, but how come the text format and inventory format is so different? I've seen a playthrough of an old translated version of the game that looks so much more pleasing and natural. I shouldn't complain, though. I'm glad that the game was made so easily accessible to the public :] I just wish it was as close as possible to the original.
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The remaster came out on mobile first, this is basically a translated-over version of that. I agree the new UI is very distracting.
Последно редактиран от Tobawani; 24 юли в 8:42
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