I Wani Hug that Gator!

I Wani Hug that Gator!

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Poopenfarten 17 Feb, 2024 @ 11:09am
[Possibly Spoilers] Is anyone else having trouble liking this game as much as Snoot Game?
So, I'm at the art gallery right now and I feel as though this game isn't intriguing me as much as Snoot Game did. I don't know if it is just the way the game is written or whether my tastes have changed, but I'm having a hard time enjoying this game as much as I did with Snoot. Does anyone else feel this way?
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Showing 1-15 of 19 comments
McJiggy 17 Feb, 2024 @ 12:22pm 
I feel that Inco isn't as relatable as Anon was, he is almost too much of a normie and if it weren't for his parents moving around all the time he'd probably be your typical average douchy rich kid, especially with how he isn't into the same nerdy stuff like anime and video games like most of us are into, I mean how many people here are even into photography? Most kids these days have never even held a camera that wasn't their phone.

Also to be honest this game is also a bit more 'safe' with the writing and whatnot since Cavemanon wanted to be able to sell this in the stores and you know how the PC culture is like these days forcing their views onto everything or else you're blacklisted.
I personally like it more, however it is because the subject matter is more personally relatable compared to Snoot game.
TheGibusGuy 17 Feb, 2024 @ 4:47pm 
Mia wasn't a particularly interesting antagonist for me compared to Snoot Game. The lessons hit home for me though, and made me want to get my ♥♥♥♥ together.
Auric the White 17 Feb, 2024 @ 5:25pm 
I do think Snoot split me open more emotionally than Wani did. It brought up a bunch of stuff I had forgotten about in my youth that I just never addressed.
But on the flipside, I genuinely love Olivia more. I see so much in her that I see in myself, so trying to help lift her up and be better speaks to me more.

I think a big part of it is Wani is a much slower burn, and Inco is just kind of a goober and and a normie, so the story has to lean harder on everyone else, as opposed to Anon being a ♥♥♥♥♥♥♥♥♥ and having to learn hard lessons. Inco doesn't feel like he grows as much, and just gives Olivia someone who likes her without some condition attached to it.
Receiver K 17 Feb, 2024 @ 11:45pm 
2
2
I took way too long typing out a takedown of the whole thing before realizing you really just started it, so I'll try and black out all of the spoilers post-gallery. The problem is:

Firstly, the humor is just defanged, losing a lot of Anon's 4channer edge and meaning that Inco doesn't have a single mean thought about most people.
But even worse, Inco doesn't have a real character arc. He has milquetoast opinions and barely any likes outside of photography and vague allusions to content creators.
He starts off a good, friendly guy who - unlike Anon - isn't asocial, just unsocialized due to his home life and ends more or less the same in the good endings. But the bad endings come out of nowhere when looked at in the scope of the narrative. In both bad endings, he transforms into a snooty, rich psychopath or a spineless ♥♥♥♥♥♥♥♥ out of nowhere; Olivia worsens just as quickly for E1 and 2, but at least regressing back to how she was or becoming delusionally driven is better than devolving into a heartless bastard. At least in Snoot Game, Anon and Fang had enough bad traits that it wasn't a huge leap that any perceived growth could be undone by the bad choices taken in the game.
Mia is also a generic bully with pretty much no spotlight despite being a driving force of conflict, though a pretty fleeting one at that. She's pretty quickly overcome each time she becomes an issue.
Another commenter mentioned that it's a slow burn, but I don't quite agree as Wani mirrors Snoot Game's plot structure: Intro to school, tenuous friendship, heart-to-heart, hang-sess, traumatic event leading into romance requited, and finally falling action with a date and dance tied to your ending. Even taking into account that Wani might have more scenes before the romance is requited, it essentially has the same plot beats and proportional pacing of the relationship.
The demo also seemed to set up Coach Solly as the Spears of the game with his message of not giving up, but this only sort of applies to Olivia and her self-destructive past actions. Inco arguably doesn't have conflict in spite of his posturing of an unknown future, he clearly has or will attain the skills to get somewhere and has no significant mental blocks preventing him. Olivia has a pretty interesting struggle with imposter syndrome centered around her disability and disbelief in her own art, coupled with her distrust of everyone around her. But the game loses its punch since it isn't two people equally bettering each other with support when Inco can really only revert in the worst case and Olivia's battles are so mentally based. There isn't a physical manifestation in the same way Trish was, though they kind of try to with Ben. Fang's struggle with personality was multi-faceted and something Anon understood himself and long came to terms with, hence why he was capable of helping her by simply being there for her, with her in turn opening his mind and giving him the friendship and understanding he needed. Inco can't nurture Olivia's art because she already does it, she just doesn't understand its worth, a thing that isn't as directly influenced by Inco as Fang's music was by Anon. Inco just compliments Olivia's work while Anon was a doer, changing the whole band structure, and even getting them their first venue in a situation the others may never have found themselves in.
The only shared trauma Olivia and Inco share are distant parents, with Olivia's father only showing up in the worst ending with no lines and Inco's having no models and a single line in one of the endings. It's presented as something to overcome, but Olivia has the Paynes and Inco isn't really worse for wear with their absence, moreso alleviating annoying aspects of parents and how they'd affect writing. Still different from Anon's situation as his father's ultimatum serves at least as a deadline in his life and indicator that he's really on his own. Inco just ends up being rich with near-infinite free time and leeway.
TL;DR Professional yapper here: the game is a bit too saccharine, edge is toned down, and its a little too conveniently written

That being said, as disappointed as I am in the writing, I think it's a pretty quaint love story if a bit shallow. It's worth finishing a playthrough and keeping in my opinion. It isn't a bad story as far as the good endings are concerned.

EDIT: Just to be clear, I don't think this game should've been a carbon copy of Snoot Game. But those are the comparisons as to why one is more compelling in my opinion. Really I think a better transition into the bad endings is the only thing that prevents this game from being its best iteration; that can easily have been solved by having Inco have rude classist tendencies at the outset, even if absentmindedly, that he can grow out of. I just prefer Snoot Game for said reasons.
Last edited by Receiver K; 17 Feb, 2024 @ 11:56pm
TheGibusGuy 18 Feb, 2024 @ 12:50am 
Originally posted by Progenitor of Memes:
I took way too long typing out a takedown of the whole thing before realizing you really just started it, so I'll try and black out all of the spoilers post-gallery. The problem is:

Firstly, the humor is just defanged, losing a lot of Anon's 4channer edge and meaning that Inco doesn't have a single mean thought about most people.
But even worse, Inco doesn't have a real character arc. He has milquetoast opinions and barely any likes outside of photography and vague allusions to content creators.
He starts off a good, friendly guy who - unlike Anon - isn't asocial, just unsocialized due to his home life and ends more or less the same in the good endings. But the bad endings come out of nowhere when looked at in the scope of the narrative. In both bad endings, he transforms into a snooty, rich psychopath or a spineless ♥♥♥♥♥♥♥♥ out of nowhere; Olivia worsens just as quickly for E1 and 2, but at least regressing back to how she was or becoming delusionally driven is better than devolving into a heartless bastard. At least in Snoot Game, Anon and Fang had enough bad traits that it wasn't a huge leap that any perceived growth could be undone by the bad choices taken in the game.
Mia is also a generic bully with pretty much no spotlight despite being a driving force of conflict, though a pretty fleeting one at that. She's pretty quickly overcome each time she becomes an issue.
Another commenter mentioned that it's a slow burn, but I don't quite agree as Wani mirrors Snoot Game's plot structure: Intro to school, tenuous friendship, heart-to-heart, hang-sess, traumatic event leading into romance requited, and finally falling action with a date and dance tied to your ending. Even taking into account that Wani might have more scenes before the romance is requited, it essentially has the same plot beats and proportional pacing of the relationship.
The demo also seemed to set up Coach Solly as the Spears of the game with his message of not giving up, but this only sort of applies to Olivia and her self-destructive past actions. Inco arguably doesn't have conflict in spite of his posturing of an unknown future, he clearly has or will attain the skills to get somewhere and has no significant mental blocks preventing him. Olivia has a pretty interesting struggle with imposter syndrome centered around her disability and disbelief in her own art, coupled with her distrust of everyone around her. But the game loses its punch since it isn't two people equally bettering each other with support when Inco can really only revert in the worst case and Olivia's battles are so mentally based. There isn't a physical manifestation in the same way Trish was, though they kind of try to with Ben. Fang's struggle with personality was multi-faceted and something Anon understood himself and long came to terms with, hence why he was capable of helping her by simply being there for her, with her in turn opening his mind and giving him the friendship and understanding he needed. Inco can't nurture Olivia's art because she already does it, she just doesn't understand its worth, a thing that isn't as directly influenced by Inco as Fang's music was by Anon. Inco just compliments Olivia's work while Anon was a doer, changing the whole band structure, and even getting them their first venue in a situation the others may never have found themselves in.
The only shared trauma Olivia and Inco share are distant parents, with Olivia's father only showing up in the worst ending with no lines and Inco's having no models and a single line in one of the endings. It's presented as something to overcome, but Olivia has the Paynes and Inco isn't really worse for wear with their absence, moreso alleviating annoying aspects of parents and how they'd affect writing. Still different from Anon's situation as his father's ultimatum serves at least as a deadline in his life and indicator that he's really on his own. Inco just ends up being rich with near-infinite free time and leeway.
TL;DR Professional yapper here: the game is a bit too saccharine, edge is toned down, and its a little too conveniently written

That being said, as disappointed as I am in the writing, I think it's a pretty quaint love story if a bit shallow. It's worth finishing a playthrough and keeping in my opinion. It isn't a bad story as far as the good endings are concerned.

EDIT: Just to be clear, I don't think this game should've been a carbon copy of Snoot Game. But those are the comparisons as to why one is more compelling in my opinion. Really I think a better transition into the bad endings is the only thing that prevents this game from being its best iteration; that can easily have been solved by having Inco have rude classist tendencies at the outset, even if absentmindedly, that he can grow out of. I just prefer Snoot Game for said reasons.

I've only gotten ending 3 so far, so I can only say so much, but I do like your analysis. I also thought Solly was going to have more prominence in the story from the demo. I was expecting Inco to get another talk down from him at some point that never came.
Edd & Eddy 18 Feb, 2024 @ 9:28am 
Originally posted by Progenitor of Memes:
I took way too long typing out a takedown of the whole thing before realizing you really just started it, so I'll try and black out all of the spoilers post-gallery. The problem is:

Firstly, the humor is just defanged, losing a lot of Anon's 4channer edge and meaning that Inco doesn't have a single mean thought about most people.
But even worse, Inco doesn't have a real character arc. He has milquetoast opinions and barely any likes outside of photography and vague allusions to content creators.
He starts off a good, friendly guy who - unlike Anon - isn't asocial, just unsocialized due to his home life and ends more or less the same in the good endings. But the bad endings come out of nowhere when looked at in the scope of the narrative. In both bad endings, he transforms into a snooty, rich psychopath or a spineless ♥♥♥♥♥♥♥♥ out of nowhere; Olivia worsens just as quickly for E1 and 2, but at least regressing back to how she was or becoming delusionally driven is better than devolving into a heartless bastard. At least in Snoot Game, Anon and Fang had enough bad traits that it wasn't a huge leap that any perceived growth could be undone by the bad choices taken in the game.
Mia is also a generic bully with pretty much no spotlight despite being a driving force of conflict, though a pretty fleeting one at that. She's pretty quickly overcome each time she becomes an issue.
Another commenter mentioned that it's a slow burn, but I don't quite agree as Wani mirrors Snoot Game's plot structure: Intro to school, tenuous friendship, heart-to-heart, hang-sess, traumatic event leading into romance requited, and finally falling action with a date and dance tied to your ending. Even taking into account that Wani might have more scenes before the romance is requited, it essentially has the same plot beats and proportional pacing of the relationship.
The demo also seemed to set up Coach Solly as the Spears of the game with his message of not giving up, but this only sort of applies to Olivia and her self-destructive past actions. Inco arguably doesn't have conflict in spite of his posturing of an unknown future, he clearly has or will attain the skills to get somewhere and has no significant mental blocks preventing him. Olivia has a pretty interesting struggle with imposter syndrome centered around her disability and disbelief in her own art, coupled with her distrust of everyone around her. But the game loses its punch since it isn't two people equally bettering each other with support when Inco can really only revert in the worst case and Olivia's battles are so mentally based. There isn't a physical manifestation in the same way Trish was, though they kind of try to with Ben. Fang's struggle with personality was multi-faceted and something Anon understood himself and long came to terms with, hence why he was capable of helping her by simply being there for her, with her in turn opening his mind and giving him the friendship and understanding he needed. Inco can't nurture Olivia's art because she already does it, she just doesn't understand its worth, a thing that isn't as directly influenced by Inco as Fang's music was by Anon. Inco just compliments Olivia's work while Anon was a doer, changing the whole band structure, and even getting them their first venue in a situation the others may never have found themselves in.
The only shared trauma Olivia and Inco share are distant parents, with Olivia's father only showing up in the worst ending with no lines and Inco's having no models and a single line in one of the endings. It's presented as something to overcome, but Olivia has the Paynes and Inco isn't really worse for wear with their absence, moreso alleviating annoying aspects of parents and how they'd affect writing. Still different from Anon's situation as his father's ultimatum serves at least as a deadline in his life and indicator that he's really on his own. Inco just ends up being rich with near-infinite free time and leeway.
TL;DR Professional yapper here: the game is a bit too saccharine, edge is toned down, and its a little too conveniently written

That being said, as disappointed as I am in the writing, I think it's a pretty quaint love story if a bit shallow. It's worth finishing a playthrough and keeping in my opinion. It isn't a bad story as far as the good endings are concerned.

EDIT: Just to be clear, I don't think this game should've been a carbon copy of Snoot Game. But those are the comparisons as to why one is more compelling in my opinion. Really I think a better transition into the bad endings is the only thing that prevents this game from being its best iteration; that can easily have been solved by having Inco have rude classist tendencies at the outset, even if absentmindedly, that he can grow out of. I just prefer Snoot Game for said reasons.

Great analysis! I was hesitant at reading this at first --because I thought it was just haters hatin'-- but after recently finishing Snoot Game (on ending 3, scared to see the worse endings...), there's definitely a difference in quality. The conflicts and characters felt a lot more real and relatable in Snoot Game. The humour is a lot different too-- I think both games are funny but in different ways:

Snoot Game is pretty edgy with its 2010-ish troll-era humour, whilst Gator Game has emphasis on Inco being in unfortunate "Wimpy Kid" situations, with higher quality visual gags. Personally to me, Gator Game feels more like a generally funny game overall with its light-hearted jokes, whilst Snoot Game has the funniest moments (Stella had me creasing with her Naruto quote lol) in between Anon being an ass or getting roasted.

Like you said about the antagonists, Mia barely gets the depth you'd expect from the likes of Trish/Naomi. I wish there was at least more bonus content to see her explored more.

I'm also not hatin' on Gator Game btw, I still enjoyed the experience I had with it (without it, I'd probably never try Snoot Game; Visual Novels ain't usually my thing PLUS I assumed it was gonna be a cringe Volcano High fanfic), but Snoot Game for sure felt like a more complete and hard-hitting package.

Hope Cavemanon keeps makin even better bangers in the future :)
Receiver K 18 Feb, 2024 @ 12:29pm 
Originally posted by Edd & Eddy:
Originally posted by Progenitor of Memes:
I took way too long typing out a takedown of the whole thing before realizing you really just started it, so I'll try and black out all of the spoilers post-gallery. The problem is:

Firstly, the humor is just defanged, losing a lot of Anon's 4channer edge and meaning that Inco doesn't have a single mean thought about most people.
But even worse, Inco doesn't have a real character arc. He has milquetoast opinions and barely any likes outside of photography and vague allusions to content creators.
He starts off a good, friendly guy who - unlike Anon - isn't asocial, just unsocialized due to his home life and ends more or less the same in the good endings. But the bad endings come out of nowhere when looked at in the scope of the narrative. In both bad endings, he transforms into a snooty, rich psychopath or a spineless ♥♥♥♥♥♥♥♥ out of nowhere; Olivia worsens just as quickly for E1 and 2, but at least regressing back to how she was or becoming delusionally driven is better than devolving into a heartless bastard. At least in Snoot Game, Anon and Fang had enough bad traits that it wasn't a huge leap that any perceived growth could be undone by the bad choices taken in the game.
Mia is also a generic bully with pretty much no spotlight despite being a driving force of conflict, though a pretty fleeting one at that. She's pretty quickly overcome each time she becomes an issue.
Another commenter mentioned that it's a slow burn, but I don't quite agree as Wani mirrors Snoot Game's plot structure: Intro to school, tenuous friendship, heart-to-heart, hang-sess, traumatic event leading into romance requited, and finally falling action with a date and dance tied to your ending. Even taking into account that Wani might have more scenes before the romance is requited, it essentially has the same plot beats and proportional pacing of the relationship.
The demo also seemed to set up Coach Solly as the Spears of the game with his message of not giving up, but this only sort of applies to Olivia and her self-destructive past actions. Inco arguably doesn't have conflict in spite of his posturing of an unknown future, he clearly has or will attain the skills to get somewhere and has no significant mental blocks preventing him. Olivia has a pretty interesting struggle with imposter syndrome centered around her disability and disbelief in her own art, coupled with her distrust of everyone around her. But the game loses its punch since it isn't two people equally bettering each other with support when Inco can really only revert in the worst case and Olivia's battles are so mentally based. There isn't a physical manifestation in the same way Trish was, though they kind of try to with Ben. Fang's struggle with personality was multi-faceted and something Anon understood himself and long came to terms with, hence why he was capable of helping her by simply being there for her, with her in turn opening his mind and giving him the friendship and understanding he needed. Inco can't nurture Olivia's art because she already does it, she just doesn't understand its worth, a thing that isn't as directly influenced by Inco as Fang's music was by Anon. Inco just compliments Olivia's work while Anon was a doer, changing the whole band structure, and even getting them their first venue in a situation the others may never have found themselves in.
The only shared trauma Olivia and Inco share are distant parents, with Olivia's father only showing up in the worst ending with no lines and Inco's having no models and a single line in one of the endings. It's presented as something to overcome, but Olivia has the Paynes and Inco isn't really worse for wear with their absence, moreso alleviating annoying aspects of parents and how they'd affect writing. Still different from Anon's situation as his father's ultimatum serves at least as a deadline in his life and indicator that he's really on his own. Inco just ends up being rich with near-infinite free time and leeway.
TL;DR Professional yapper here: the game is a bit too saccharine, edge is toned down, and its a little too conveniently written

That being said, as disappointed as I am in the writing, I think it's a pretty quaint love story if a bit shallow. It's worth finishing a playthrough and keeping in my opinion. It isn't a bad story as far as the good endings are concerned.

EDIT: Just to be clear, I don't think this game should've been a carbon copy of Snoot Game. But those are the comparisons as to why one is more compelling in my opinion. Really I think a better transition into the bad endings is the only thing that prevents this game from being its best iteration; that can easily have been solved by having Inco have rude classist tendencies at the outset, even if absentmindedly, that he can grow out of. I just prefer Snoot Game for said reasons.

Great analysis! I was hesitant at reading this at first --because I thought it was just haters hatin'-- but after recently finishing Snoot Game (on ending 3, scared to see the worse endings...), there's definitely a difference in quality. The conflicts and characters felt a lot more real and relatable in Snoot Game. The humour is a lot different too-- I think both games are funny but in different ways:

Snoot Game is pretty edgy with its 2010-ish troll-era humour, whilst Gator Game has emphasis on Inco being in unfortunate "Wimpy Kid" situations, with higher quality visual gags. Personally to me, Gator Game feels more like a generally funny game overall with its light-hearted jokes, whilst Snoot Game has the funniest moments (Stella had me creasing with her Naruto quote lol) in between Anon being an ass or getting roasted.

Like you said about the antagonists, Mia barely gets the depth you'd expect from the likes of Trish/Naomi. I wish there was at least more bonus content to see her explored more.

I'm also not hatin' on Gator Game btw, I still enjoyed the experience I had with it (without it, I'd probably never try Snoot Game; Visual Novels ain't usually my thing PLUS I assumed it was gonna be a cringe Volcano High fanfic), but Snoot Game for sure felt like a more complete and hard-hitting package.

Hope Cavemanon keeps makin even better bangers in the future :)
Thanks for the kudos, man. Had these and more thoughts banging around in my head after binging the whole game in 2 days and just glad I'm able to share them.
Who knows if I'll ever get to it, but I also plan on trying to make a mod with light rewrites to fix Inco's lack of character (arc) and give the non-binary pointless dialogues different responses so you at least get something from the choice.
And hell yeah, still hoping Cavemanon keeps momentum after this.
Shanewayne9™ 18 Feb, 2024 @ 11:14pm 
Originally posted by McJiggy:
I feel that Inco isn't as relatable as Anon was, he is almost too much of a normie and if it weren't for his parents moving around all the time he'd probably be your typical average douchy rich kid, especially with how he isn't into the same nerdy stuff like anime and video games like most of us are into, I mean how many people here are even into photography? Most kids these days have never even held a camera that wasn't their phone.

Also to be honest this game is also a bit more 'safe' with the writing and whatnot since Cavemanon wanted to be able to sell this in the stores and you know how the PC culture is like these days forcing their views onto everything or else you're blacklisted.

Yeah, felt that way also that Inco was very played safe, which I can understand also. From snoot game with the preserved reputation, playing safe for that safety net. Considering first game they all got onto steam, unless other projects im unaware of. A nice easy going lunch as upcoming devs as well as no issues for Exit 665. Do hope that cavemanon do well for the road ahead.

Something interesting though, they certainly put more flavour of personality into Olivia, even stuff may be seen as edgy. Of course you get the art anime and games but they did also have her doing the edgy forum humor. Also heavy metal and all. Probably the reason ive enjoyed the game a lot is finding myself connect with Olivia more, personal reasons and all. Then trying to make her happy.

I am glad I played snoot game first, (then the demo), then wani. Not to go into insane detail at the least plus Progenitor of Memes really did hit the nail quite well. Though undoubtedly reason enjoy wani more is the said connection I found. Still love snoot game also
Last edited by Shanewayne9™; 18 Feb, 2024 @ 11:18pm
THIS THREAD IS MY THERAPY THANK YOU GUYS THE ♥♥♥♥♥♥♥ ECHO CHAMBER OF PRAISE THIS GAME HAS BEEN GETTING WHEN SNOOT GAME IS BETTER HAS BEEN TEARING ME APART AAAAAAAAAAAAAAAAAAAAAAAAH
With that said, one of you brought up a good point which has made me realize that, maybe its not that deep. Wani wasn't trying to copy SG, so maybe i shouldn't hold it to the standard that SG set? Nor the serious, important message/story that came with it? And instead I should perhaps treat it as a less serious, but still kinda meaningful game. I dunno though, I felt like the devs wanted it to be treated as seriously as SG. But this has been cathartic so thank yall.
Dr. Freaky 24 Nov, 2024 @ 2:25pm 
In hindsight - playing Wani first and then Snoot Game. My opinions have changed.

I love wani dearly, literally the catalyst that made me change the trajectory of my life, my love for this game is unreal for what it has done.

Playing Snoot Game is fun, my bonds and heart strings weren't as tied down as to wani, yet I could understand the gravity of the situations in each endings - sometimes even bracing myself.

However, retrospect: Snoot Game is a better written game considering the characters are all struggling in their own rights, with Fang taking the limelight most of all and Anon trying to navigate their growing relationship - a volatile one that explode or send them sky high.

As for Wani: the conflicts aren't as significant or impact, aside from the major one that being the catalyst for Inco and Olivia starting their relationship. The game is more bittersweet and melancholic, which is why most if not: all wani fans (including myself) just love this game lots. As for SnootGame - I wish I had more words to describe how I felt, but in reality: I didn't feel as much as for what Wani did to me.

Yet one thing is for certain - SnootGame is written to be more realistic to what world we live in, not saying Wani doesn't in tribute those things, yet SnootGame is way more relatable to what Wani is. I think that's why most Snoot fans don't feel as attached to Wani.

Just my piece.

:miadumb:
Dude_84_Dude 24 Nov, 2024 @ 5:33pm 
I like Reciever_K's analysis, although I disagree on Inco not having a character arc.

His arc, I believe, is about discovering personal agency and not being a passive actor. The problem is that Inco himself is so unremarkable compared to Anon that he's not strong enough to carry the narrative without strong supporting characters to help, particularly Iadakan, who is this game's Spears, but is always hand holding Inco.

If the WaniGamu mod is accurate to how Wani was originally supposed to be, then the original Inco was a massive dou_che. And while Cavemanon did a good job by salvaging Wani from the mess that it had become, I think they went too far with toning down Inco from a cocky, arrogant jerk into an inoffensive goody-goody.

I don't even mind that they used Snoot Game as a template (it's a good template), it's just that after having played Snoot (especially by watching Machine Maestro's dub over and over), Inco is very bland compared to Anon. I think Cavemanon went to the other extreme with Inco. He should've had more flaws other than just being an NPC with little to no agency.

About the only time he really shines is in Ending 3, which I still think is the best ending, and where he begins behaving more like Anon in terms of having a spine and a brain and being chivalrous to a fault.

In Ending 2, he and Olivia both get what they deserve for being the kind of people they turn into. I have no sympathy for them.

And Ending 4 I think is massively overrated. Somehow, Mia gets to go to the Formal anyway through some lazy writing when she should've been expelled by all rights. And it's only so they can tie up the loose ends with her and Ben. And I have the same complaint with Ben in E4 that LitAnon had of Fang in E3 of SG; he has no agency. Ben doesn't earn his redemption, they just all of a sudden decide they're all best buddies as if he were some JoJo villain of the week. And Ferris (who I didn't find compelling at all) has to do the cringiest thing which is break dance like The Mad Hatter in that awful live action Alice In Wonderland.

That isn't to say E4 doesn't have profoundly sweet moments with Inco and Olivia, but it's still dragged down by everything else by being too good of an ending, and thus feels artificial.

The more I think about Wani when compared to Snoot, the more I think it falls short. I have to stress that I'm not saying it's bad, but it was so close to being something truly outstanding. And it's mainly because Inco is too weak, practically to the point where him getting with Olivia feels unnatural and like a power fantasy.
thechoujinvirus 25 Dec, 2024 @ 8:26am 
the problem is usually a ton of dirt about the dev Cavemamon and his big issues with Snoot and Wani. Doesn't also help that whenever folks figured out the story and truth about Snoot and Wani, you'll get dogpiled and sealioned by a zergrush of white knights and apologists who will debate you about the game or some of them will harass you (It's why TV tropes sadly removed any reference to Snoot from their page)
Dude_84_Dude 25 Dec, 2024 @ 8:30am 
Originally posted by thechoujinvirus:
the problem is usually a ton of dirt about the dev Cavemamon and his big issues with Snoot and Wani. Doesn't also help that whenever folks figured out the story and truth about Snoot and Wani, you'll get dogpiled and sealioned by a zergrush of white knights and apologists who will debate you about the game or some of them will harass you (It's why TV tropes sadly removed any reference to Snoot from their page)

cavemanon.xyz/mar-1-2024-hitpiece-response/
DRX777 15 Jan @ 3:45pm 
Originally posted by Dude_84_Dude:
Originally posted by thechoujinvirus:
the problem is usually a ton of dirt about the dev Cavemamon and his big issues with Snoot and Wani. Doesn't also help that whenever folks figured out the story and truth about Snoot and Wani, you'll get dogpiled and sealioned by a zergrush of white knights and apologists who will debate you about the game or some of them will harass you (It's why TV tropes sadly removed any reference to Snoot from their page)

cavemanon.xyz/mar-1-2024-hitpiece-response/

Daaaaaamn, this is written by the people who made this game? That's... awful. Actively painful to read. Guess I'm glad they can keep their personality out of their art? Wild though, it's like if Steven Universe was written by the Turner Diaries guy.
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