DEATH STRANDING DIRECTOR'S CUT

DEATH STRANDING DIRECTOR'S CUT

View Stats:
honestly what was kojima thinking when he added boss fights to mailman simulator
i mean its not really that bad because its a small part of the game but cmonnnnn i just wana deliver my mail.
(also im so crying about it right now, i am seething coping and malding at the same time, i am crying rivers at the moment, woe is me.) (the stuff in the brackets is a joke)
< >
Showing 1-8 of 8 comments
Dont worry, like halfway through the game gives you stuff to just "handle" the BTs before they go into chase mode (there will still be the events n such, but they do get easier)
Radio 5 Aug @ 5:40am 
Originally posted by twilight096:
Dont worry, like halfway through the game gives you stuff to just "handle" the BTs before they go into chase mode (there will still be the events n such, but they do get easier)
i never mentioned BTs. i said boss fights
I like the boss fights, even the ones you have to do. There really isn't any punishment for struggling with them, just some of them get tedious- but you don't really lose anything if you have to try again.
personally i took the required boss fights as required "tutorials" that you cant skip, if you notice the first one is before BTs become a major issue and your given stuff to handle em, the second one is before you have to deal with mules n lethal firearms, ect
Night FM 27 Aug @ 5:51pm 
Originally posted by Radio:
i mean its not really that bad because its a small part of the game but cmonnnnn i just wana deliver my mail.
(also im so crying about it right now, i am seething coping and malding at the same time, i am crying rivers at the moment, woe is me.) (the stuff in the brackets is a joke)
The boss fights are a refreshing change from the somewhat-tedious delivery missions.

If you're having difficulty with a specific boss fight, maybe you should ask for advice. (I had a bit of difficulty on the "Find the mysterious man" boss fight, but honestly it was one of the cooler boss fights I've played in a long time).
the boss literally tells you what he was thinking.

When he says something along the lines of "WELL this is what you were waiting for right?! A game over?"

He put the boss fights in because he was probably worried that so many of his fans wouldn't enjoy the game without action in it. But also I think its meant to be an interruption, I think Higgs is also being sarcastic when he said that. I always took it as kojima saying "YOU NERDS CAN'T JUST PLAY A GOOD GAME ABOUT HELPING PEOPLE SO HERES A FIGHT THAT MESSES WITH THE FLOW, YOU WANTED IT".

And to be fair all of the boss encounters at least add to the story or at least add to the overall metaphor so they aren't completely random.
I don't know if it was ever confirmed but rumors a while back were that the war flashback fights were something that sony wanted him to add essentially for the trailers.

The set piece fights against the catchers were ok if you happened to be stocked up on blood weapons but a bit annoying if you have to rely on collecting supplies during the fight.
I honestly found the fights against Clifford Unger very enjoyable and challenging. Just beating them was hard enough. I can't imagine getting an S rank.

The fights against the BTs were a bit dull, especially the ones which were essentially just suped-up versions of BTs you can randomly encounter.
< >
Showing 1-8 of 8 comments
Per page: 1530 50