Marvel’s Spider-Man Remastered

Marvel’s Spider-Man Remastered

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Nixxes_Community  [developer] 19 Jul, 2022 @ 5:35am
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Performance Tuning Guide - Marvel’s Spider-Man Remastered
With the PC version of Marvel's Spider-Man Remastered, we strive to deliver a very scalable game that works on a broad range of hardware. To help you tweak your performance, this guide gives you an overview of the available graphical settings and their effect on visuals and performance.

System requirements
Keep in mind the minimum system requirements listed below. The minimum specs are aimed at running the game with the Very Low preset in a resolution of 1280 x 720 pixels. The recommended specs are aimed at Medium settings with a resolution of 1920 x 1080 pixels.

  • MINIMUM
  • Operating System: Windows 10 version 1909
  • Processor: Intel Core i3-4610, or AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 950 or AMD Radeon RX 470
  • DirectX: Version 12
  • Storage: 75GB available HDD space
  • RECOMMENDED
  • Operating System: Windows 10 version 1909
  • Processor: Intel Core i3-4670 (3.4 GHz), or AMD Ryzen 5 1600 (3.2 GHz)
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580 8GB
  • DirectX: Version 12
  • Storage: 75GB available SSD space

For recommendations on system specifications for higher resolutions, higher graphical presets and ray-traced reflections, please refer to this infographic:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2840694570
Update your drivers and game

For optimal performance, make sure you are using the latest drivers for your GPU and ensure your game is up to date. Restart Steam and check the Downloads section to make sure you have the latest version.


Performance Tuning
Marvel's Spider-Man Remastered offers a broad range of settings that can be used to tweak graphical fidelity and performance. These settings are accessible from the menu before starting te game and from the options menu while pausing the game.

DISPLAY MENU

  • Monitor
    Select the monitor the game should be displayed on.

  • Window Mode
    Switches between Fullscreen, Window Mode and Exclusive Fullscreen.

  • Display Resolution
    Changes the display resolution for the game. Keep the selected resolution equal to the resolution of your monitor for the best image quality. Higher resolutions require more GPU power.

  • Refresh rate
    Sets the refresh rate used by your display device. Can only be adjusted when using Exclusive Fullscreen.

  • VSYNC
    Enabling VSYNC synchronizes the rate at which new frames are delivered to the screen by the game, preventing tearing. The Half Refresh Rate option limits the frame rate to half the refresh rate, to allow for a more consistent frame rate in situations where the full refresh rate can not consistently be reached.

  • Brightness
    Change the brightness of the game.

  • HDR
    Toggle between displaying the game in HDR or SDR. This option can only be toggled when HDR is already enabled in Windows.

  • HDR Max Luminance
    Adjust the maximum luminance produced by the game in HDR mode. Measured in nits.

  • Anti-Aliasing
    Techniques to smooth out geometry edges. The default setting is TAA, or Temporal anti-aliasing. You can also disable this setting, or choose SMAA.

  • Upscale Method
    Allows switching between multiple anti-aliasing and upscaling algorithms. These are used both to provide improved visuals as well as to improve performance. This includes Insomniac Games' Temporal Injection, NVIDIA DLSS, and AMD FSR 2.0. Use the options below to set a quality level, including the ability to set a minimum framerate and automatically adjust quality.

  • Upscale Quality
    Select the desired quality mode for the upscaling algorithm. Higher quality options use a higher intermediate rendering resolution, while high performance options use a lower resolution but will allow for higher framerate. Will always be set to Dynamic when a Dynamic Resolution Scaling target is set in the option below.

  • Dynamic Resolution Scaling
    OFF, 30, 45, 60, or higher if your screen supports it. Can be used to set a target frame rate which the game will aim to accomplish, by automatically adjusting internal rendering resolution to achieve the best visual quality while maintaining frame rate.

GRAPHICS MENU

  • Preset
    Select from a range of pre-defined graphics settings for various levels of performance, with the choice of: Very Low, Low, Medium, High and Very High. This changes the settings below. Higher presets offer better image quality, but require more CPU and GPU power.

  • Texture Quality
    Choose between Low, Medium, High and Very High. Higher settings improve the visual quality of textures, but require more video memory.

  • Texture Filtering
    Select between Trilinear, 2x, 4x, 8x, 16x Anisotropic. Higher quality filtering improves texture quality when viewing at an angle, lower quality can improve GPU performance.

  • Shadow Quality
    Select between Very Low, Low, Medium, High, Very High. Higher quality adds more detail to the shadows, lower quality reduces the cost on the GPU.

  • Ambient Occlusion
    Darkens creases and corners in the game in order to add depth. Choose between Off, SSAO and HBAO+.

  • Screen Space Reflections
    Enable or disable screen space reflections.

    Ray-tracing Settings
    Ray-tracing is available on compatible hardware. Enabling ray-tracing has a big impact on both CPU and GPU performance. The combination with upscaling options can improve performance.

  • Ray-traced Reflections
    On or Off. Enables the use of raytracing hardware to create realistic real-time reflections that properly represent both off-screen objects and objects that are moving. This can be quite expensive especially at higher settings.

  • Reflection Resolution
    Adjusts the number of rays used to render the reflections. The Very High reflection resolution can have a significant impact on frame rate, especially when combined with a high display resolution, and is only recommended on high-end GPUs or at lower display resolutions.

  • Geometry Detail
    When set to Very High, geometry like buildings will use higher quality meshes for raytracing, resulting in a much more realistic reflection. Select High for better performance.

  • Object Range
    Allows adjusting the range at which objects are considered for raytracing. Lower values can be used to reduce the CPU work needed to prepare for raytracing, and will help avoid the CPU becoming a bottleneck.

    Geometry settings
    Marvel's Spider-Man Remastered offers a range of geometry settings, that control the amount and detail of objects visible on screen. Lowering these settings can improve performance in the open world.

  • Level of Detail
    Higher quality increases the distance at which objects fade to a lower detail level. Lower quality decreases this distance, improving GPU and CPU performance.

  • Traffic Density
    Adjusts the amount of cars driving through the city. Lower values can help reduce CPU bottlenecks. After adjusting it the setting will gradually take effect as you traverse through the city.

  • Crowd Density
    Adjusts the number of pedestrians traversing the city. After adjusting it the change will gradually take affect as you keep moving through the city. Lower values can help reduce CPU bottlenecks, as well as allow for faster rendering on the GPU.

  • Hair Quality
    Adjust the density and the curvature of characters hair.

  • Weather particle quality
    Adjust the quality of the weather particle effects throughout the game.

    Camera Effects
    Marvel's Spider-Man Remastered offers a range of camera effects to customize the look of the game. Most of these settings do not have a big impact on performance and can be configured to taste.

  • Depth of Field
    Simulates the camera effect of having only a certain part of view in focus.

  • Field of View
    Increases or decreases the camera viewing angle by the selected percentage.

  • Motion Blur
    Makes movement appear smoother by blurring geometry along the direction it is moving.

  • Film Grain Strength
    Controls the amount of film grain that is simulated, to create a film-like distortion effect.

  • Bloom
    Allows bright spots on the screen to bleed light onto their surrounding area.

  • Vignette
    Enables the Vignette effect which darkens the image towards the edges of the screen to simulate camera lens behavior.

  • Chromatic Aberration
    Enables Chromatic Aberration, which simulates real-world lens distortion effects.

  • Lens Flares
    Enable to allow bright lights to create internal reflection and scattering artifacts as if viewed through a camera lens.
Last edited by Nixxes_Community; 15 Nov, 2022 @ 1:50am
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Showing 1-15 of 246 comments
Lazy 12 Aug, 2022 @ 8:39am 
Hi 2700x, RTX2080, 16GB RAM. W11 1080p 144hz monitor.

All max, DLAA, RTX off and GPU usage is 50-70%, This game need CPU optimalization.
teenx 12 Aug, 2022 @ 8:41am 
it keeps stuttering for me during cut scenes
punksey 12 Aug, 2022 @ 8:41am 
I have been waiting so long for this day. I can't believe it's finally here :steamhappy:
DaemonX_HUN 12 Aug, 2022 @ 8:50am 
Originally posted by teenx:
it keeps stuttering for me during cut scenes

Are you playing without the latest patch? The game has CPU-related performance problems without the patch, according to IGN's performance analysis, especially in cutscenes.
nope 12 Aug, 2022 @ 8:51am 
A mention of this game not working on Windows 10 LTSC would have been nice. Refunded.
jisai ♿ 12 Aug, 2022 @ 8:59am 
fix the windows 10 1909 error bruh. i have windows 11 and shouldn't be getting this
Tajih 12 Aug, 2022 @ 9:06am 
my game crashed everytime I press the start button and when it wants to load the first cutscene
MercyGG 12 Aug, 2022 @ 9:12am 
Could you please turn off the hideous sharpening filter that is applied in game? Or at least add a setting for it? I cannot play like that, I've tried all upscalers on/off, also having SMAA or DLAA, doesn't help at all. Best option is to have TAA on but that makes the whole image blurry.
Slider or an option for sharpening would be amazing.
revre 12 Aug, 2022 @ 9:19am 
same here rx5700xt
KingKrouch 12 Aug, 2022 @ 9:34am 
I'm wondering, is there a chance that a separate graphics options menu for photo mode could be added? I'd like to be able to crank the graphics options and use native resolution only for photo mode on my Radeon card, while being able to have a smooth framerate without raytracing during regular gameplay.
Ringi 12 Aug, 2022 @ 9:39am 
I have played 0.1hrs on the game, it crashed my pc even though I have reccomended specs.
drpepperman21 12 Aug, 2022 @ 10:26am 
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I am refunding the game i have the required stuff to play it and it keeps coming up with WINDOWS 1909... crap.... I spent preorder £50 on this ♥♥♥♥♥♥♥♥ game for it not to even work...... Im refunding Maybe ill rebuy it again when you fix this bullcrap ..... Yours sincerely.. your not so friendly neighbourhood spiderman!!
Ven 12 Aug, 2022 @ 10:33am 
hey so when i launch the game on windows 11 it says i need a later build of windows 10
John Smith 12 Aug, 2022 @ 10:34am 
i7-11880h, rtx 3060; tried both in high and medium settings but when swinging or moving the camera really fast it stutters and its annoying, any fix?
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