Wildfrost
25 Thg07, 2023 @ 5:59am
Mini Update: 1.0.6(a) Beta Available Now!
Some extra tinkers and fixes for you all!

Xem toàn bộ thông tin sự kiện tại đây:
https://gtm.steamproxy.vip/ogg/1811990/announcements/detail/3657536564739007061
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黑猫 25 Thg07, 2023 @ 11:33am 
千万别发中文公告,毕竟我们都看得懂
Lần sửa cuối bởi 黑猫; 25 Thg07, 2023 @ 11:34am
Ks23 At Exfil 25 Thg07, 2023 @ 1:13pm 
Update sounds lit !

Nothing about the option to pick a tribe before a run? This was mentioned in the beta post, but not here, will there be another update soon? If so when? :D
KingWigglett 25 Thg07, 2023 @ 3:47pm 
Nguyên văn bởi Ks23 At Exfil YT:
Update sounds lit !

Nothing about the option to pick a tribe before a run? This was mentioned in the beta post, but not here, will there be another update soon? If so when? :D
This is literally in there already? I've been playing the beta and in the current version of the game when you start a new run you're now picking one of the tribes and then shown 3 leaders from that tribe. Make sure you have enabled beta-mode if you arent seeing it.
万花通灵 25 Thg07, 2023 @ 7:05pm 
感觉几次更新下来,游戏难度越来越低了,从一开始通关毫无头绪,到现在随随便便爽局。。希望新的魔铃能出来吧,第一次这么上头卡牌肉鸽!
还有游戏发英文公告不是很正常吗
海蛇 26 Thg07, 2023 @ 1:36am 
This game is getting too easy now for two rewards after beating a boss. Really need hard mode or ascension mode like STS.
还有,一楼真是为喷而喷了
Oh this is fantastic! Love the changes here. The recall/redraw bell is a very clever idea in particular.

Funnily enough I was meaning to go back and revise my thoughts on the crowns in the beta, as I feel you've actually got them completely spot on. Whilst at first I was kicking about with more crowns than I ever had, and thought it might have been a little OP - I noticed that fights were still challenging, especially in the later stages. It took me a while to click that, whilst I had more crowns, I didn't have as many charms as I'd normally field. So the opening was faster, but I had fewer tricks up my sleeve.

In essence, beforehand the crowns were a scarcity that you almost had no choice but to acquire at any opportunity which presented itself (shop + 80 bling? To the shop!)... But now it seems more that you can specialise your play and in a greater variety of ways too, so is not quite as railroaded. Very exciting changes!
Pilgrim  [nhà phát triển] 26 Thg07, 2023 @ 7:41am 
Thank you for the initial comments folks, keep them coming!
chungoreus 26 Thg07, 2023 @ 1:48pm 
yay
Acidrien 26 Thg07, 2023 @ 5:08pm 
Making the game easier is great for accessibility, but as an experienced player, it's now almost too easy. Of course you can't please everyone, but i would love to see some difficulty options for us players. Maybe you can make the easier option default for new players, but pleeeeease let us more experienced players change the difficulty to give ourselves a challenge. This makes it more replayable, and brings it closer to the rogue-lite genre.
chungoreus 26 Thg07, 2023 @ 7:42pm 
yeah the boss reward is a good change
Nedter 27 Thg07, 2023 @ 4:11am 
I really like the changes to picking the leader. It's definitely a right move.
MorningStar 27 Thg07, 2023 @ 9:43pm 
Really loving the changes. Excited to see how the changes to redraw bell affect runs :)
兄Dei亚鸽 28 Thg07, 2023 @ 3:09am 
I dont like the change that you have to play all crowned cards before any other cards in the first round. This limits the possibilities of some meta and makes game less fun.
Dlanor 28 Thg07, 2023 @ 6:48am 
This update is significantly better than the last beta, and leagues better than the game at launch. The balance has hit a pretty good spot, the amount of times something happens and I just sigh at it is reduced greatly.

Gnome Trader feels like a good event finally, and the charm merchant feels slightly less like a crap shoot because now if she has 3 terrible charms, at least they're 3 cheap terrible charms.

Most of the terrible companions feel better. There are still a few like Bonnie and Dimona that almost never feel like they justify a companion slot, but they're less terrible than early Hazeblazer was at least.

The economy of the game is so much better. I don't feel screwed if I have to fight snowmen instead of penguins as my 1st fight thanks to the combo change and bling balancing, and shops feel better because money isn't as feast or famine as it used to be. You curve in power a lot better thanks to the new boss reward system and crown tweaks, as opposed to 1.0.5 where you struggled more after a boss and the previous beta where crowns were simply too common and every run swam in them.

A few minor things I still think could use tighter balance would be leader generation (which is better but still sometimes rough) and map generation. Too often my map choices are 2 identical paths, rarely this is fine but it seems like most runs find 1 choice like this. There's a good variety in nodes (but more would be nice), so I don't think it would be too crazy to have a little more variety. It wouldn't hurt to have Gnome Trader and Muncher both be slightly more common.

Nguyên văn bởi 兄Dei亚鸽:
I dont like the change that you have to play all crowned cards before any other cards in the first round. This limits the possibilities of some meta and makes game less fun.
It limits exploits, the stuff people were doing by generating cards in phase 1 completely broke the balance of the game. That was a critical change for balance.
DoomerSlice 28 Thg07, 2023 @ 7:23pm 
I absolutely LOVE the choices given after bosses now, it feels very balanced and with more choices it really allows you to think about what you want to do. I just jumped into the beta and managed to win a good 3 bells run around Groff and that new bell that charges the redraw bell instantly, it was pretty close honestly but it felt very nice.

Loved the game since launch, but very happy so many changes are being made to the stuff everyone doesn't like to make the game even better and more balanced. Keep it up, I'm loving this!! :D
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