Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You extract basic resources to make tier 1 parts
those tier 1 parts can be used to either make tier 1 units and ammunition and most buildings or tier 2 parts
and there isnt really any buildings that require t2 parts yet but a few tier 2 units that can use t2 parts
Yes the system is unfinished but somehow industrial annihilation managed to get click drag unit formations before mindustry lol
in that time i dreamed of crafting vehicules in this game.
that done it was a comnplete deception to see the monster not sensitive to the flamer polution.
another wasted game.
and a soon i seen their is no ammo for vehicule in industrial annihilation im nearly sure it will never be a feature because noobs canot manage it...but what noob play it ? and who at all play it : just look at the number 3% finished the combat mission.
even the quickstatrters fans not play the game.