The Touhou Empires

The Touhou Empires

Profile_Name 31 Mar, 2024 @ 8:27pm
Japanese RTS
Seeing this makes me realize we don't have a lot of RTS games from Japan.
Anyone know of other RTS games made in Japan?
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Showing 1-13 of 13 comments
Zindai 19 Apr, 2024 @ 10:14am 
RTS has yet to work in Japan because of 3 things: the anime aesthetic , a JRPG level up style system, and an intricate visual novel style story. They love those over there and nobody has been crazy enough to try and merge those three things together.....well, nobody crazy with the money and time
Profile_Name 19 Apr, 2024 @ 11:30am 
Originally posted by Zindai:
RTS has yet to work in Japan because of 3 things: the anime aesthetic , a JRPG level up style system, and an intricate visual novel style story. They love those over there and nobody has been crazy enough to try and merge those three things together.....well, nobody crazy with the money and time
I feel like a visual novel style story can mix well with RTS. Some VIsual Novels are already used for some Turn-based games after all.
As for the JRPG level up style, it can also work. Think of games like Warcraft 3 or Dawn of War 3 where you have Hero units. I can see a Japanese RTS taking some of those aspects and adding a JRPG spin to em.
Not a lot? Bro you looking in the wrong direction then XD There are plenty, most of you dont realize this as some of them are for a special clientel and MOST OF THEM didnt even get western releases.
MiKowaii 29 Aug, 2024 @ 5:25pm 
Originally posted by -=EDF=- Kouta Seto:
Not a lot? Bro you looking in the wrong direction then XD There are plenty, most of you dont realize this as some of them are for a special clientel and MOST OF THEM didnt even get western releases.

It would help if you'd name any. On top of my head, I can only name Blue Blaster, which doesn't even have base building (if I recall correctly) and it's pretty damn obscure.
Well that and GrimGrimoire, that's a whole different beast in it's own right.
...I don't think that Unicorn Overlord counts... right?
pandora reflection
growlanser series
nobunaga's ambition
vytah 22 Oct, 2024 @ 2:55pm 
Originally posted by Laughing kookaburra:
pandora reflection
real time tactics, not rts
Originally posted by Laughing kookaburra:
growlanser series
turn-based tactics, not rts
Originally posted by Laughing kookaburra:
nobunaga's ambition
grand strategy, not rts
Zindai 29 Dec, 2024 @ 5:53pm 
Originally posted by vytah:
Originally posted by Laughing kookaburra:
pandora reflection
real time tactics, not rts
Originally posted by Laughing kookaburra:
growlanser series
turn-based tactics, not rts
Originally posted by Laughing kookaburra:
nobunaga's ambition
grand strategy, not rts
A bingo of facts. Still sad nobody has tried yet
Buzzword 20 Jan @ 6:46pm 
Originally posted by vytah:
Originally posted by Laughing kookaburra:
pandora reflection
real time tactics, not rts
Originally posted by Laughing kookaburra:
growlanser series
turn-based tactics, not rts
Originally posted by Laughing kookaburra:
nobunaga's ambition
grand strategy, not rts


I played Growlanser Generations on PS2, they're more like RTS with Active pause or actions take segment of time to do before another can be set or reset.
Last edited by Buzzword; 20 Jan @ 6:46pm
@R+5 24 Jan @ 4:56pm 
Originally posted by -=EDF=- Kouta Seto:
Not a lot? Bro you looking in the wrong direction then XD There are plenty, most of you dont realize this as some of them are for a special clientel and MOST OF THEM didnt even get western releases.

Was going to write that: there problem is that rts and strategic-tactics games from japan are rarely "officially" translated or sold outside japan (but maybe there are some classic ones with fan made translations, in abandon-ware sites).

specifically rts, maybe is smaller than "tactics" games (maybe as big or not to 4k, or "grand strategy" types), because the rts as genre needs a big title for "mainstream revival" (ive seen there are a few new western "warcraft-like" coming soon, which may not be "aaa big", but if good enough maybe it coule eventually lead to bigger games).

is a smaller market than jrpg, and even most jrpgs never reach "the west", which is pretty bad imo, because many jrpg (anime aesthetics or not) are usually better or at least more original than most western rpgs, which follow a more "realistic approach".

would like to play sometime a "warcraft-like" rts game but with anime style characters, maybe even with an "isekai" storyline. Could be interesting, since actual jrpgs that try to play with the "isekai" theme are also few, and often not as interesting or crazy as some animated series.

for that to happen, probably a collab between western anti-woke devs, and traditional japanese game devs would need to happen, considering how many japanese companies have been recently become involved in dei pushing and politics, and how the united nations is beginning to push migrants that dont appreciate the culture and or language, into the country. crazy things are happening in japan (specially now with the "visa vs anime and manga" drama going on).
Last edited by @R+5; 24 Jan @ 5:03pm
It doesn't need to be a collab even. Any RTS developer wanting to make a hero-focused RTS can just take notes from Warhammer 40.000 Dawn of War I and II BOTH. Or if they don't want to muck around with complex stuff like cover mechanics and garrisonable structures, Warcraft III and LotR: Battle for Middle Earth I and II. Right now, "The Touhou Empires" has a good enough foundation (but really needs to fix some balance issues) but the characters having 1 spell card is just too underwhelming. Also, most of them don't really do much. "Master Spark" tickles enemy units. Seija OTOH can suddenly make cavalry vulnerable to archers or something similar.

One spell card per character just isn't interesting enough, especially given how many spell cards they DO have in the main series as well as the spin-offs.
Last edited by The nameless Gamer; 25 Jan @ 1:20pm
im not sure if it was made in japan but it uses a japanese setting i suggest battle realms zen edition
Originally posted by sir squirrel:
im not sure if it was made in japan but it uses a japanese setting i suggest battle realms zen edition
Was made in the US. But yeah, its fantasy feudal Japan.

I guess to be more specific, i'm talking about anime-themed RTS games made in Japan.
Mecha-anime would lend itself well for RTS games. There's a Gundam mod for Homeworld 2. Code Geass would also do great as either an RTS or RTT.
Last edited by Profile_Name; 13 Feb @ 11:02pm
Originally posted by Profile_Name:
Originally posted by sir squirrel:
im not sure if it was made in japan but it uses a japanese setting i suggest battle realms zen edition
Was made in the US. But yeah, its fantasy feudal Japan.

I guess to be more specific, i'm talking about anime-themed RTS games made in Japan.
Mecha-anime would lend itself well for RTS games. There's a Gundam mod for Homeworld 2. Code Geass would also do great as either an RTS or RTT.

Actually, Metal Fatigue would work MUCH BETTER as basis for any RTS mech game.
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