SiNKR 3

SiNKR 3

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Robert Wahler  [developer] 26 Aug, 2022 @ 1:56pm
Patch Notes [September 1, 2022]
The most recent changes are at the top. The version number is on the right hand side of the game's main menu.

Updates, when available, will be available in the Steam beta branch before general release. Anyone can access the beta [in Library right-click SiNKR 3, select Properties, and on the Betas tab opt in to the public beta (or deselect to go back to the stable version)]. There is no password.

I will also post change logs as separate posts so that you can subscribe to this thread to get beta update notifications. If you only want to get notified of non-beta updates, you can subscribe to the Events and Announcements sub-forum instead. I'll keep that updated with patch notes when patches are released out of beta.

1.1.1 - 09/01/2022

- Undo checkpoints register even when a puck is stuck on a portal (e.g. levels 83, 84, 85, and 86) or stuck on a ratcheter (e.g. level 75) or stuck on a kicker (e.g. level 39)
- Keyboard hotkey defaults for reset changed to 'R' and undo changed to 'Z' to better align with PC conventions. These can be remapped in the options screen.
- Greatly reduced the lightning FX frequency. Lightning only plays to highlight a puck that goes off screen, when the game is at idle (> 3 mins), when toggling on the background FX in the options screen to better indicate the toggle functionality, and in the credits screen.
- Added a lightning glyph to the background FX toggle on the options screen for clarity.

1.1.0 - 08/30/2022

- Level 14, the first square puck/round hole teaching level no longer requires hook flipping. It still starts in motion to reinforce that square pucks don't go in round holes.
- Level 15, the round pucks can go in square holes teaching level doubles down on round pucks for clarity on the right hook. The solution is the same.
- Level 76, add a hook, the solution is the same but is more relaxed as you can setup the level before the puck goes into motion.
- Level 79, add two hooks with one reel, the same solutions are available as well as new alternate, more relaxed solutions.
- Level 80, add two hooks with one reel, the same solutions are available and the level start is more relaxed.
- Level 81, add two hooks with one reel, the same solutions are available as well as new alternate starting conditions.
- Level 82, add two hooks with one reel, the same solutions are available as well as new alternate starting conditions.
- Level 83, remove the non-essential right hand portal, solution is the same and is more relaxed.
- Level 87, add 2 additional kickers to reduce timing sensitivity and add alternate solutions.

1.0.4 - 08/28/2022

- Undo is now available after level failure

1.0.3 - 08/26/2022

- The level selection tile zoom level stays where you put it for each play session
- Level selection tiles can be scrolled with a mouse wheel
- Added additional guards to prevent flipped hooks from ending up at odd angles when rapidly clicking the hooks with a mouse

1.0.1 - 08/25/2022

- Initial release
Last edited by Robert Wahler; 1 Sep, 2022 @ 1:44pm
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Showing 1-5 of 5 comments
Dohi64 26 Aug, 2022 @ 2:00pm 
if you post changes as separate posts, people can sub to this thread and get notified. editing the original post doesn't trigger it.
Robert Wahler  [developer] 26 Aug, 2022 @ 2:07pm 
Thanks, I will post to the events as soon as I've checked the betas out myself.
Robert Wahler  [developer] 26 Aug, 2022 @ 2:18pm 
Updates here should eventually show up in the sub forum "Events and Announcements"
Robert Wahler  [developer] 28 Aug, 2022 @ 5:04pm 
Patch Notes 1.0.4

Changes in this version

* Undo is now available after level failure, this should be especially helpful in the higher level numbers.

I wanted to deliver this update before working on other issues as this patch has the potential to be most helpful to players in the higher levels now. Level updates and additional toggles in the UI for separate control of lightning FX are coming this week. Thanks for your patience and understanding.
Robert Wahler  [developer] 30 Aug, 2022 @ 5:34pm 
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