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Докладване на проблем с превода
I wonder if the squares didn't have such rounded corners, would that be enough? If you or anyone else has ideas on this, i'd love to hear them. I'd rather use shape / texturing over adding additional color but let me think on this.
My difficulty is to see the difference between the rounds and the squares on the one hand and between the squares and the other square elements of the game on the other hand.
So I think if you change something on the squares it will be enough. Maybe if you fill the squares with hatching.
I don't think to not round corners of square will be enough.
I have noticed that in the first SiNKR the moving shapes were a little smaller than the elements of the game.
I hope that can help you a little, sorry for my bad english :P
Good luck with your game, I will wait its release patiently.
PS
You are correct about the original SiNKR having smaller pucks, I made the pucks larger in SiNKR 3 because I think that looks better, especially on the diagonal. When I update SiNKR and SiNKR 2 with the new engine after the SiNKR 3 release, all three versions of the game will have similar looking contraptions, so I do want them to look good and be easy to differentiate.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2610324329