Space Empires V

Space Empires V

ajds69 19 Aug, 2024 @ 11:14am
Balance Mod Fleet Disintegration
Admiral Kwok (your promotion is long overdue) - please point me in the right direction. I am playing a Balance 1.25 game. My battle fleet often disintegrates after a combat win - even after pouncing on a lone freighter. This is a hassle since the taskforces break up and ships go in all directions; often the fleet itself retains a handful of ships. I have taskforces on Optimal Range or Don't Get Hurt, with one Maximum Range. Any help? I have looked at the retreat scripts but they seem logical (I emphasize it is happening after a win, a quick win or a full time win). I may have individual ships with low ordnance, but no supply problem. What am I missing?
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CaptainKwok 19 Aug, 2024 @ 6:09pm 
In settings.txt, there is a setting "Space Combat Allow Retreat", set this to false. This will prevent your fleets from accidentally "falling" off the combat map and thus breaking up your fleet. This will be enabled by default in the next update.
ajds69 20 Aug, 2024 @ 6:06pm 
Thank you brevet Admiral Kwok. And thank you for all of your work on the Balance Mod - it is an amazing piece of work. Note the AI now does scary things.
CaptainKwok 21 Aug, 2024 @ 7:39pm 
Originally posted by ajds69:
Thank you brevet Admiral Kwok. And thank you for all of your work on the Balance Mod - it is an amazing piece of work. Note the AI now does scary things.
I haven't been an admiral since that Klingon ship episode back in 2284.
ajds69 26 Aug, 2024 @ 8:51am 
Sorry to bring that back up then. Cap.

This fix solved the fleet problem. It also seems to have helped with a strange phenomenon, the phenomenon (spell that six times fast) of the moving deployed satellite ring. How does SEV/BM determine satellite deployment location (on the battle map)? For an opposed warp point (on a friendly side opposite an enemy side) - it deploys them in a ring around the WP - all good. I haven't checked for a friendly planet. But on the other side of a WP it seems random (and they moved from combat to combat). Is this working as intended or am I missing something? I know I can open the map and move the sats, but that is difficult for 100 sats. I would think around a WP if one is present should be the default, right?
Glytch86 1 Oct, 2024 @ 5:48pm 
" Commadore Kwok " has a nice ring to it.. A Suitable promotion in recognition for decades of service!
Horny Rooster 17 Oct, 2024 @ 5:00am 
CaptainKwok, on your website, there is a balance mod scripts downloadable. What is that?
ekolis 17 Oct, 2024 @ 11:36am 
Originally posted by Horny Rooster:
CaptainKwok, on your website, there is a balance mod scripts downloadable. What is that?

It's the source code for the scripts for things like AI and events, in case you want to modify them and recompile your customized versions.
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