Espiocracy

Espiocracy

 This topic has been pinned, so it's probably important
Rafal Grochala  [developer] 7 Mar, 2022 @ 12:15am
All Developer Diaries
Dev diaries are nearing the length of an average book. You don't have to and should not read them all. Here's a handy guide to most important diaries:

Main premise:
Five core mechanics:
The best of the rest:
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List of all diaries:
  1. The Vision
  2. 1946
  3. Views & Ideologies
  4. Populations
  5. Political Parties
  6. Actors
  7. Contacts & Targets (outdated, see #22)
  8. Intelligence Agencies (outdated, see #32 and #53)
  9. Operatives (outdated, see #47)
  10. Regular Espionage (outdated, see #47)
  11. Strategic Materials
  12. Operations (outdated, see #34)
  13. Czechoslovakia AAR
  14. Counterintelligence
  15. Political Changes
  16. State Power Index
  17. Interaction with Leader (outdated, see #28 and #32)
  18. Decolonization
  19. Early Prototypes
  20. Science & Technology
  21. Space Race
  22. Contacts & Targets 2.0
  23. Secrets & Opportunities
  24. Spy Gear (outdated, see #41)
  25. Guerrilla Warfare I
  26. Simulation Engine
  27. Guerrilla Warfare II
  28. Governments & National Interests
  29. Conventional Wars
  30. Nuclear Brinkmanship
  31. Biological and Chemical Weapons
  32. Intelligence Agencies 2.0
  33. National Assets
  34. Operations 2.0
  35. The Map
  36. Worldbuilding
  37. Behavior of Actors
  38. The Lives of Actors
  39. AI Players
  40. Nanoespiocracy
  41. Intelligence Programs
  42. Reports
  43. Events
  44. Intelligence Stations
  45. Yugoslavia AAR
  46. Coup d'etat
  47. Espionage Gameplay
  48. Actions
  49. International Organizations
  50. Argentina AAR
  51. Diplomacy
  52. Sections
  53. Agencies (3.0)
  54. Intelligence
  55. Interactions Between Players
  56. Propaganda
  57. Vietnam AAR I
  58. Management
  59. Terrorism
  60. Nuclear Program
  61. Geopolitical Features
  62. Economy
  63. Spymaster
  64. American AAR
  65. Spies
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Next dev diary: September 5th
Last edited by Rafal Grochala; 1 Aug @ 5:06am