Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
when in doubt, or when you fail too many deflects, just hold block or dodge instead of overcommitting and the game becomes way more forgiving
The best tip for learning the perfect guard would be to HOLD the block button instead of TAPPING it like you would in Sekiro. There are multiple threads on the subject.
As another said, some situations blocking and taking rally damage you can get back is better than trying to perfect parry. Only red glowing moves can't be normally deflected and require perfect timing. Eventually late game you will find an item that lets you apply perfect guarding to your weapon from your grindstone for a very short time. Experiment with rebuilding weapons from their standard configurations too. Glaive booster handle works well with pretty much any blade.
And yes, like any actual From game, regular enemies can be more tricky than genuine bosses at times. I've honestly found the difficulty to be between bloodborne and sekrio too at max. DLC is definitely harder and requires understanding stats and mechanics more.
Make sure you're applying your better defense gear as you get it and fitting it to the enemies you're facing too. I ended up adding a lot of my build to weight capacity, but I also like being kitted out and having equipped options.
He said he had issues with delay in E33. He'd have those issues here as well.
Could be. It might be due to in-game settings as well. Unreal engine games tend to have random problems on different configurations so I wouldn't be too surprised if changing in-game settings works.
I've got an older roku tv. I've always had issues with input delay on it. I tried playing legend of dragoon via emulator and thought I was going crazy when I couldn't get my additions down. Hopped back into my monitors and it was fine again. Honestly been looking into getting a new TV
In the end though it's all about pattern recognition amd memorization. Once you memorize an enemy's attack pattern and build muscle memory you'll conquer every boss eventually.