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If struggling with enemies use there weakness. Shock for puppets, fire for infected, acid for humans. Game gives you all 3 pretty early and they have the appropriate damage type(blunt, slash, pierce) Put on Booster Glaive handle and game is easy mode.
I'm not really complaining, just stating a fact. Damage is nothing a bit of level farming couldn't fix, and a lot of attacks miss if I sprint or backstep away.
You prove your own fact wrong though. If the difficulty level changes damage done by enemies, then it does something, making it not a lie. Unless you can both provide a source given by the game stating that it should "reduce boss/enemy HP" and prove that is actually doesn't, your "fact" is meaningless.
Tell me, traveler, did the deflect window shrink just for you, or was it merely allergic to late button presses? Perhaps dodges don’t work because they, too, recoil in shame at being asked to save someone who rolls after the swing has already landed.
The slider reduces damage taken, but not your damage dealt — meaning you get more chances, more time, and more room to learn. But instead of learning, you’ve chosen poetry in the form of “the game is lying to me.” Truly, a masterpiece of the Skill Issue.
This is insanely secure. The sprint might just do everything w out the evade.
Dodges are more reliable, though backstepping away seems more useful than actually dodging attacks.
its the same perfect guard timing, or deflect. ( which is moment of impact, when your character blocks and the clothes move a little, thats the perfect window. Being hit is basically showing you the timing.Its just as you press. So you time slightly earlier than the blow, almost together with it. You only go early if the blow is a very fast and sudden one, but you are still aiming for starting the block, almost with the impact.)
If there really is a difference( which I dont believe) its gotta be like 1 frame. I do not change my parry timing in anyway if I swap from light to heavy weapon. ( tho I will be more content to just standard block it, if I have a high guard heavy weapon)
also, it doesnt matter too much if you miss the deflect. As long as you arent hit for real, you can heal back damage. You can down bosses even if you only perfect guard like 1/3 or less of their attacks.
also, if you cant hit back after you guard, because the weapon is too short.. you can prob hit if you try other attacks. Like a running attack. Sometimes the charge r2 reaches, depending on weapon.