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the lower difficulties don't change enemy movesets or attack patterns, but they do drastically reduce the amount of damage you take, making it much easier to survive strings of mistakes and win fights via attrition. Major fights can be redone at any time once you've cleared them, though the difficulty in the refight system isn't exactly the same as the normal scaling for the fight; it's generally around the highest / normal difficulty.
however, what you're really asking isn't whether you can win, it's whether you can enjoy it - and that's harder to gauge in a way that can't be solved by spewing platitudes about difficulty or infodumps on the variegation of defensive options the player has at their disposal. If you had a decent time with Rise of the Ronin, I think you'll do just fine though