Palworld

Palworld

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Gamefreak506 23 Nov, 2024 @ 7:39pm
Does Pokemon have any competitors?
I know back then there are games like Digimon, Dragon Quest, and SMT that follow the Monster Taming/Creature Collector genre. But nowadays, I don't hear much about any of them. All the while, we have not just Pokemon games in the market, but plushies, toys, accessories, etc. everywhere.

Yes, there are indie games like Coromon and Nexomon, but sadly they're not huge enough to be considered a competitor to Pokemon. :steamfacepalm:

Since Palworld's release, it has made huge numbers of sales, they have merchandise people can order, and they have a partnership with Sony. It looks like they're expanding beyond just an indie game, and could rival Pokemon.

With that news I heard about the patent lawsuit a while back, I start to wonder if Nintendo doesn't want ANY competition in the genre(s) they have a monopoly in. Then I started thinking about the number of competitors and realized how little there actually is, or how small of an influence they have.

Hence the question in the topic.
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Showing 1-15 of 27 comments
Irene ❤ 23 Nov, 2024 @ 7:50pm 
Digimon and bandai should be pokemon's market competitor. They are both equally popular, strong in distributing cards, plushies and toys.

However, digimon is smart and did not copy the same concept of ball throw and catch. To get a new digimon you scan them during battle, and when you hit 100% you can construct your new digimon in the lab. For temtem and other similar ones, they are using cards instead of ball. Some argued that temtem and others won't get sued because it's not a strong competitor or their country doesn't have those laws. They forgot that Nintendo can sue even an individual customer as long as they copied the game characters or concept.

Palworld copied the concept and gameplay exactly the same. People are calling it pokemon with guns. The lawsuit is only a generous 32k when the company made 500 million. It is a fair lawsuit on the similar concept and nothing more complicated. Smart people will realize they are not suing for damages to get that 500m, nor trying to force pocketpair to close. Nintendo is just upset that their original design got copied.

Youtuber clowns then create a lot of unnecessary reactions, claiming pokemon is an evil company, dominating game designs and limiting the game industry. In a recent topic they even claim that pokemon go has some CIA spyware. It resulted in innocent children living a bias and hatful life, getting hurt by a problem that never really exist. Stress and burden such as boycott shouldered for no reason.

Pokemon relied on that one ancient old concept of ball throw and catch to survive. Live and let live. Be fair already. Stop using it, pay the small apology fee, change the design and deliver the next big patch.
Last edited by Irene ❤; 23 Nov, 2024 @ 8:16pm
funewchie 23 Nov, 2024 @ 9:52pm 
2
Originally posted by Irene ❤:

Palworld copied the concept and gameplay exactly the same. People are calling it pokemon with guns. The lawsuit is only a generous 32k when the company made 500 million. It is a fair lawsuit on the similar concept and nothing more complicated. Smart people will realize they are not suing for damages to get that 500m, nor trying to force pocketpair to close. Nintendo is just upset that their original design got copied.

Live and let live. Be fair already. Stop using it, pay the small apology fee, change the design and deliver the next big patch.

Nintendo is also filing for a COURT INJUNCTION that will halt all sales of Palworld for the next 20+ years!

So, no, there is no "live and let live" nor changing designs nor apology.

Nintendo wants a monopoly on the genre.
Anyone who says otherwise is either ignorant or a Nintendo fanboy.

Originally posted by Gamefreak506:
I know back then there are games like Digimon, Dragon Quest, and SMT that follow the Monster Taming/Creature Collector genre. But nowadays, I don't hear much about any of them. All the while, we have not just Pokemon games in the market, but plushies, toys, accessories, etc. everywhere.

Unfortunately, while Digimon has been a famous rival of sorts, Bandai-Namco are... frankly a bunch of bumbling idiots when it comes to that franchise.

They have really slacked off on Digimon, and it doesn't help that after 2022's launch of Digimon Survive, Digimon's recent director has stepped down.
Bandai quietly stated last year or so that they have a Digimon game in the works, but details are really sparse. Ditto with some kind of new anime.
Now, it's Trading Card Game has been doing great, on the other hand.

That said, Digimon is very different from Pokemon.
Digimon was based on Tamagotchi (its sister franchise), and the Digimon are fully sentient and sapient, capable of speech and as intelligent as humans.
In it's franchise, people only get one Digimon partner, and... character development is actually weaponized.
Last edited by funewchie; 23 Nov, 2024 @ 10:22pm
Duilf 23 Nov, 2024 @ 9:56pm 
All 3 are still very much alive, and have even have releases in the last 5 years they just haven't taken off as well. Digimon just never quite got the ball rolling. As for the other 2...It is likely Dragon Quest, and SMT purposefully got sidelined. They are made by medium sized studios that primarily released products on Nintendo's, and/or Sony's systems with no system of their own after all thus where competition with similar products like Pokemon, or Final Fantasy at a direct disadvantage. In other words for example SMT wouldn't have been allowed on Nintendo's systems if it competed too well with Pokemon as Pokemon is Nintendo's baby.

This might change as clearly Japanese gaming companies, and possibly citizens are turning more towards computers while they were previously very console heavy. They may still be console focused going forward, but Japanese companies gaming companies are no longer dependent on Japanese consoles for Japanese releases. This may be another thing Palworld stepped on Nintendo's toes over as it was released on Steam & Xbox with a later integration to the PlayStation a direct counter to Japanese norms which typically are Sony console and/or Nintendo console first then global release.
Duilf 23 Nov, 2024 @ 9:58pm 
Just to be clear as there are... people... around. That isn't a Pro Nintendo argument. Quite the contrary as it displays possible lazy predatory tactics they have used for some time, and don't want to give up on.
SHOVEL.EXE 23 Nov, 2024 @ 10:35pm 
the answer is a flat out non.
and there lie's the problem.
no competition = not trying harder
not trying = lazy lower quality product overtime

there flat out trying to quip there monopoly harder them making good game's. and the way there doing it is SO DANGEROUS that they can easily kill the industry. if Nintendo can get away whit this. it game over for everyone including Nintendo since there gonna be copycats doing the same thing. then copycats of copycats doing the same thing as well and this continue till nobody can make a game.

i say it ironic they where the one's that save the industry back then. and now there trying to kill it.
Barick 24 Nov, 2024 @ 2:55am 
Originally posted by Irene ❤:
Digimon and bandai should be pokemon's market competitor. They are both equally popular, strong in distributing cards, plushies and toys.

However, digimon is smart and did not copy the same concept of ball throw and catch. To get a new digimon you scan them during battle, and when you hit 100% you can construct your new digimon in the lab. For temtem and other similar ones, they are using cards instead of ball. Some argued that temtem and others won't get sued because it's not a strong competitor or their country doesn't have those laws. They forgot that Nintendo can sue even an individual customer as long as they copied the game characters or concept.

Palworld copied the concept and gameplay exactly the same. People are calling it pokemon with guns. The lawsuit is only a generous 32k when the company made 500 million. It is a fair lawsuit on the similar concept and nothing more complicated. Smart people will realize they are not suing for damages to get that 500m, nor trying to force pocketpair to close. Nintendo is just upset that their original design got copied.

Youtuber clowns then create a lot of unnecessary reactions, claiming pokemon is an evil company, dominating game designs and limiting the game industry. In a recent topic they even claim that pokemon go has some CIA spyware. It resulted in innocent children living a bias and hatful life, getting hurt by a problem that never really exist. Stress and burden such as boycott shouldered for no reason.

Pokemon relied on that one ancient old concept of ball throw and catch to survive. Live and let live. Be fair already. Stop using it, pay the small apology fee, change the design and deliver the next big patch.

This is a joke of a post clearly made to farm awards. The lawsuit is only 32k because they know they would lose in a real court battle and want to continue to set precedent to make the other studios give up right away if they ever try to sue. It's 32k so they spend that and bend the knee over fighting the lawsuit that will cost them a ton of money on lawyers. They have sued other companies that have done way less for way more than this, they went so low just to try and stop them from fighting it.

Pokemon's patents they are sueing over (that we assume we know about.) are pure BS, the Palworld team used this concept that they are being sued over before Pokemon Arceus was even released in their other game craftopia so Pokemon should not even have the rights to the patent in the first place. It's not a unique concept or feature capturing a monster in a 3d world then using the monster to battle. This is literally the exact same way pets in world of warcraft and other MMO's have worked for over 20 years outside of the ball animation. The device being a cylinder shaped object is not an issue, Pal Spheres do not resemble the look of Pokeballs and can't be mistake for them.

Palworld did not copy the concept or gameplay of Pokemon games anyway as Pokemon did not invent any of the features of Palworld or work like them outside of capturing monsters. Palworld did clearly take heavy inspiration with a few of their Pal designs based off Pokemon though and I would be more understanding if they where sued over a few of them. We don't even know if this is what Palworld is being sued over yet as Nintendo has give no information.

What this really comes down to is if the palworld team is willing to spend millions to fight this and stop Nintendo from abusing patents or give in and pay out of court as I don't see the patent holding weight if the courts are involved.
Samuel Wulfign 24 Nov, 2024 @ 3:13am 
Originally posted by Duilf:
All 3 are still very much alive, and have even have releases in the last 5 years they just haven't taken off as well. Digimon just never quite got the ball rolling. As for the other 2...It is likely Dragon Quest, and SMT purposefully got sidelined. They are made by medium sized studios that primarily released products on Nintendo's, and/or Sony's systems with no system of their own after all thus where competition with similar products like Pokemon, or Final Fantasy at a direct disadvantage. In other words for example SMT wouldn't have been allowed on Nintendo's systems if it competed too well with Pokemon as Pokemon is Nintendo's baby.

This might change as clearly Japanese gaming companies, and possibly citizens are turning more towards computers while they were previously very console heavy. They may still be console focused going forward, but Japanese companies gaming companies are no longer dependent on Japanese consoles for Japanese releases. This may be another thing Palworld stepped on Nintendo's toes over as it was released on Steam & Xbox with a later integration to the PlayStation a direct counter to Japanese norms which typically are Sony console and/or Nintendo console first then global release.

Actually they can't target SMT because A, no devices are being used it's befriending creatures and B SMT did this concept first as creature collection back in 1989 (I wouldn't be surprised if there is an even older game that predates SMT). A Patent can only work if it's provable that it was invented by said company or individual first and filed then and there anything that is similar to exist before the patent in effect is null and void for patent infringement. It would be a court case that they would lose and Nintendo knows this.
Likewise with Dragon Quest, Game freak has been on the record they were inspired by their designs so again a losing case against Nintendo should they decide to sue.
This is a similar case with Bandai for Digimon and several other creature collection games in japan that have a long history. It's not because they want to work with them it's because they can't touch them.

The sad case with Palworld is because it's new and was a pretty viral hit, they think they can bully them around. I would be interested to see if the other studios might be having backup plans against Nintendo such as historical evidence and such. I would imagine they probably already do.
Last edited by Samuel Wulfign; 24 Nov, 2024 @ 3:14am
Duilf 24 Nov, 2024 @ 3:34am 
Originally posted by Samuel Wulfign:
Originally posted by Duilf:
All 3 are still very much alive, and have even have releases in the last 5 years they just haven't taken off as well. Digimon just never quite got the ball rolling. As for the other 2...It is likely Dragon Quest, and SMT purposefully got sidelined. They are made by medium sized studios that primarily released products on Nintendo's, and/or Sony's systems with no system of their own after all thus where competition with similar products like Pokemon, or Final Fantasy at a direct disadvantage. In other words for example SMT wouldn't have been allowed on Nintendo's systems if it competed too well with Pokemon as Pokemon is Nintendo's baby.

This might change as clearly Japanese gaming companies, and possibly citizens are turning more towards computers while they were previously very console heavy. They may still be console focused going forward, but Japanese companies gaming companies are no longer dependent on Japanese consoles for Japanese releases. This may be another thing Palworld stepped on Nintendo's toes over as it was released on Steam & Xbox with a later integration to the PlayStation a direct counter to Japanese norms which typically are Sony console and/or Nintendo console first then global release.

Actually they can't target SMT because A, no devices are being used it's befriending creatures and B SMT did this concept first as creature collection back in 1989. a Patent can only work if it's provable that it was invented by said company or individual first and filed then and there anything that is similar to exist before the patent in effect is null and void for patent infringement. It would be a court case that they would lose and Nintendo knows this.
Likewise with Dragon Quest, Game freak has been on the record they were inspired by their designs so again a losing case against Nintendo should they decide to sue.
This is a similar case with Bandai for Digimon and several other creature collection games in japan that have a long history. It's not because they want to work with them it's because they can't touch them.

The sad case with Palworld is because it's new and was a pretty viral hit, they think they can bully them around. I would be interested to see if the other studios might be having backup plans against Nintendo such as historical evidence and such. I would imagine they probably already do.

...I never said Nintendo ever did, or ever would target SMT. I said SMT couldn't grow to compete with with Pokemon as Atlus publishes their games on third party devices including Nintendo's. So they were dependent on companies selling similar products thus couldn't legitimately compete.... At least they used to be dependent.

Which is why I posited another reason Nintendo is angry/worried about Palworld. The game is a sign of Japanese companies starting to ignore Japanese consoles that Nintendo can at least try to target with legal action. In order to keep their lazy lifestyle keeping smaller Japanese companies Dependent on them, and protecting Pokemon which that haven't really bothered to nurture they have to block Palworld from being a success. "let them eat cake" (Roman not French)I say Nintendo appears to be crumbling, and they can't save it while attempting to maintain its current lifestyle even then saving it would be a Hail Mary....To clarify as I still feel I need to do that their current lifestyle includes BS lawsuits.
Last edited by Duilf; 24 Nov, 2024 @ 3:36am
Gamefreak506 24 Nov, 2024 @ 7:35am 
Glad to see the responses. Some of them are informative while some I want to respond or clarify.

Originally posted by Irene ❤:
Digimon and bandai should be pokemon's market competitor. They are both equally popular, strong in distributing cards, plushies and toys.
However, digimon is smart and did not copy the same concept of ball throw and catch. To get a new digimon you scan them during battle, and when you hit 100% you can construct your new digimon in the lab.
Unlike Pokemon, Digimon's main games have taken on several different genre in the past. Few examples, Digimon World was similar to Monster Rancher(never played either, so rough guess). Digimon World 2 was a dungeon crawler with 3v3 battle aspects. Digimon World 3 did a lot of exploration with 1v1 battle aspects. Digimon World 4 was a hack and slash game.
I could go on, but there's a point to be made.

Originally posted by Irene ❤:
For temtem and other similar ones, they are using cards instead of ball. Some argued that temtem and others won't get sued because it's not a strong competitor or their country doesn't have those laws. They forgot that Nintendo can sue even an individual customer as long as they copied the game characters or concept.
If you paid attention to what one of the patents said, you'd know it said "ball" as an example, and then they start calling it "capture item" shortly afterwards. It wouldn't matter if it's a card or a cube, Nintendo would still try to sue Palworld. The reason they don't go after Temtem and other indie games is exactly what those other people say. SteamDB showed Temtem had almost 40k people at peak while Palworld had 2 million. They're just not worth it in Nintendo's eyes, I guess.

Originally posted by Irene ❤:
Palworld copied the concept and gameplay exactly the same. People are calling it pokemon with guns. The lawsuit is only a generous 32k when the company made 500 million. It is a fair lawsuit on the similar concept and nothing more complicated. Smart people will realize they are not suing for damages to get that 500m, nor trying to force pocketpair to close. Nintendo is just upset that their original design got copied.
...Okay, Palworld's gameplay is completely different from Pokemon. Palworld is a Survival Crafting game with Monster Taming elements. While Pokemon is just a Monster Taming game with no added elements. The only thing remotely similar is the cartoonish monster designs.
And as fune said, the lawsuit is not about the money. Nintendo wants to stop Palworld via Injunction so Pokemon would be the only game at the top of the genre. They don't want competition, or innovation. Just the same base formula for 9 generations straight.

Originally posted by Irene ❤:
Youtuber clowns then create a lot of unnecessary reactions, claiming pokemon is an evil company, dominating game designs and limiting the game industry. In a recent topic they even claim that pokemon go has some CIA spyware.
People say a lot of things, but the part about Nintendo being an evil company isn't completely false. They are infamously known for being lawsuit trigger happy, no matter how harmless something is. Musics, videos, fangames, etc. You name it.
Stuff you hear on YouTube can be about anything like it's the latest news. You hear it all, but once in a while, a YouTuber can make some very good points. One point a YouTuber made that stood out to me regarding this lawsuit is this. "There is nothing unique about Pokemon." When I think about it, it makes sense. I stopped playing the main Pokemon game after the 4th gen for a reason.

Originally posted by Irene ❤:
Pokemon relied on that one ancient old concept of ball throw and catch to survive. Live and let live. Be fair already. Stop using it, pay the small apology fee, change the design and deliver the next big patch.
If anybody is being unfair here, it's Nintendo with their ridiculous lawsuit practices.

Originally posted by funewchie:
Unfortunately, while Digimon has been a famous rival of sorts, Bandai-Namco are... frankly a bunch of bumbling idiots when it comes to that franchise.
They're just more interested in Dragonball Z and Gundam apparently. :steambored:

Originally posted by Duilf:
All 3 are still very much alive, and have even have releases in the last 5 years they just haven't taken off as well.
I only mention those three as examples I could think of right on top of my head. There's a few more out there, but all the same, they just haven't made a big impact on the genre these days.


Originally posted by 404.L'ahegâteau:
the answer is a flat out non.
and there lie's the problem.
no competition = not trying harder
not trying = lazy lower quality product overtime.
I suspected that. :steamfacepalm:
Gamefreak506 24 Nov, 2024 @ 8:00am 
I'm not refusing those answers. I'm debating them.

Digimon and BandaiNamco are competitors, yes I accept that answer. But they're having less and less of an influence on the gaming market, it's concerning. Digimon is one of my favorite franchise and it sucks that it feels they're being forgotten outside of Japan.
funewchie 24 Nov, 2024 @ 10:33am 
Originally posted by Gamefreak506:
I'm not refusing those answers. I'm debating them.

Digimon and BandaiNamco are competitors, yes I accept that answer. But they're having less and less of an influence on the gaming market, it's concerning. Digimon is one of my favorite franchise and it sucks that it feels they're being forgotten outside of Japan.

Agreed.

Sad part, they lately have only released new Digimon games in China exclusively.
I get that Hafu has left, but directors leave all the time, it doesn't crush a franchise.
(Heck, Miyamoto hasn't directed a Zelda game since Ocarina of Time, yet the series continues (mostly under Aounoma))
Samuel Wulfign 25 Nov, 2024 @ 4:13am 
Originally posted by Duilf:

...I never said Nintendo ever did, or ever would target SMT. I said SMT couldn't grow to compete with with Pokemon as Atlus publishes their games on third party devices including Nintendo's. So they were dependent on companies selling similar products thus couldn't legitimately compete.... At least they used to be dependent.

Which is why I posited another reason Nintendo is angry/worried about Palworld. The game is a sign of Japanese companies starting to ignore Japanese consoles that Nintendo can at least try to target with legal action. In order to keep their lazy lifestyle keeping smaller Japanese companies Dependent on them, and protecting Pokemon which that haven't really bothered to nurture they have to block Palworld from being a success. "let them eat cake" (Roman not French)I say Nintendo appears to be crumbling, and they can't save it while attempting to maintain its current lifestyle even then saving it would be a Hail Mary....To clarify as I still feel I need to do that their current lifestyle includes BS lawsuits.

It was more in response to SMT not being allowed to compete on their systems if they considered them competitors. I would not be surprised at all that Nintendo is aware of the competitors and would love to do anything but monopolise the genre but they can't in the case of them, it's not that they don't compete it's that it's out of their reach to touch legally, hence why they ignore them.
The bigger thing that's interesting with this Legal action for a patent infringement is that if the palworld lawyers are doing their jobs they have a huge batch of examples to pull from to call out on Nintendo for patent abuse, Such as they haven't enforced it with games that would break their "patents"
An example of one of these putting them on thin ice would be Monster hunter Stories, by all rights technically it infringes on one of their patents.. however it's also capcom one of their partners and it's also too late to call out for patent infringement, that ship has long sailed.

So Palworld absolutely has a case here it's just very dependent on the judge and the evidence brought forward. The only thing I could see possibly being a problem is the Spheres, however there has been cases of capture devices used in the past for a monster collection game so it could go either way.
This is effectively another case of a company protecting a genre, A.k.a like the case of the "doom clones" which eventually just was recognised as being a new genre, Good guys Id software for not being like that.
Last edited by Samuel Wulfign; 25 Nov, 2024 @ 4:15am
Gamefreak506 26 Nov, 2024 @ 7:50am 
Originally posted by Barick:
Originally posted by Irene ❤:
Pokemon relied on that one ancient old concept of ball throw and catch to survive. Live and let live. Be fair already. Stop using it, pay the small apology fee, change the design and deliver the next big patch.
This is a joke of a post clearly made to farm awards. The lawsuit is only 32k because they know they would lose in a real court battle and want to continue to set precedent to make the other studios give up right away if they ever try to sue. It's 32k so they spend that and bend the knee over fighting the lawsuit that will cost them a ton of money on lawyers. They have sued other companies that have done way less for way more than this, they went so low just to try and stop them from fighting it.
Even though I disagreed with a lot on Irene's post, I wouldn't call it a "joke of a post." It took a while for me to make good responses on those paragraphs, I even double checked my info(like the capture item patent). Other than mentioning competitors, that post was how Nintendo is in the right with their lawsuit attempt. My response there is how Nintendo is in the wrong instead.

Originally posted by Barick:
What this really comes down to is if the palworld team is willing to spend millions to fight this and stop Nintendo from abusing patents or give in and pay out of court as I don't see the patent holding weight if the courts are involved.
They might fight this lawsuit. Palworld's YouTube channel posts videos from time to time. They're just cute animations, but still posts. Plus there's that partnership with Sony, which as far as I know that hasn't been canceled.
Dexaldem 26 Nov, 2024 @ 8:08am 
Originally posted by Irene ❤:
Digimon and bandai should be pokemon's market competitor. They are both equally popular, strong in distributing cards, plushies and toys.

However, digimon is smart and did not copy the same concept of ball throw and catch. To get a new digimon you scan them during battle, and when you hit 100% you can construct your new digimon in the lab. For temtem and other similar ones, they are using cards instead of ball. Some argued that temtem and others won't get sued because it's not a strong competitor or their country doesn't have those laws. They forgot that Nintendo can sue even an individual customer as long as they copied the game characters or concept.

Palworld copied the concept and gameplay exactly the same. People are calling it pokemon with guns. The lawsuit is only a generous 32k when the company made 500 million. It is a fair lawsuit on the similar concept and nothing more complicated. Smart people will realize they are not suing for damages to get that 500m, nor trying to force pocketpair to close. Nintendo is just upset that their original design got copied.

Youtuber clowns then create a lot of unnecessary reactions, claiming pokemon is an evil company, dominating game designs and limiting the game industry. In a recent topic they even claim that pokemon go has some CIA spyware. It resulted in innocent children living a bias and hatful life, getting hurt by a problem that never really exist. Stress and burden such as boycott shouldered for no reason.

Pokemon relied on that one ancient old concept of ball throw and catch to survive. Live and let live. Be fair already. Stop using it, pay the small apology fee, change the design and deliver the next big patch.
That second paragraph is entirely false. Palworld is built open the foundation set by Craftopia, not Pokemon. The only reason it even got Nintendo's attention was because of fans being entirely outraged at the creature design's art style being similar to Pokemon's. o_O

Also... While the claims of the Pokemon Company being 'evil' are a bit exaggerated to say the least, TPC has CERTAINLY become quite lazy. Enough so to start disenfranchising their own fans. And the patent lawsuit Nintendo filed against Pocketpair has not only done nothing to garner any trust or respect toward themselves or TPC, it has outright galvanized the entire creature capture genre against the pair. If Nintendo wins their lawsuit, they will not hesitate to bring down every other competitor in their sight, regardless of size. And they'll use that win as their basis for doing so.
Last edited by Dexaldem; 26 Nov, 2024 @ 8:08am
boilpoint0 26 Nov, 2024 @ 7:54pm 
Most of your statements had already been debunked by those gentlemen, Irene. Since they clarified it so perfectly, the only statement left without being touching is the last paragraph of your post and I gonna criticize it with my own words.

Originally posted by Irene ❤:
Pokemon relied on that one ancient old concept of ball throw and catch to survive. Live and let live. Be fair already. Stop using it, pay the small apology fee, change the design and deliver the next big patch.

We gamers don't care what crap big N rely on to survive, it's not our concern, it's theirs. So, if they want to earn money from we? just make games, instead of doing this kind of nonsense lawsuit. However, there is an exception, if someday big N literally rely on eating shxt to survive, I would consider be nice to them.
Last edited by boilpoint0; 26 Nov, 2024 @ 7:57pm
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Date Posted: 23 Nov, 2024 @ 7:39pm
Posts: 27