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Remember, we're in early access, so things that feel like they should exist are often in development. For example our next update will include roofing and multi-level which when in use should separate indoor and outdoor lighting.
This already makes wilderness maps. Its ironically its best feature at the moment. You can make a wilderness encounter in seconds.
But maps in the wilderness need to be much bigger, for example if someone moves at full speed with their mount, they'll be off the map in a turn.
Generating large maps simply takes too long for my taste.