Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
some games have problems with many cores ( far cry 5 stutters like ♥♥♥♥ unless i disable SMT in bios ) but that is not the case for you as you have 16 core cpu.
you can experiment and try disabling SMT in bios tho. ( I do it with ryzen master but it can be done manually,
SMT off doesnt degreade system performance from what I heard and can help with stutters.
It works but it comes back sometimes, it's particularly painful. There is a Vsync/Gsync problem.
EDIT : shader side you also try to deactivate the cache in the Nvidia panel, launch the game, exit the game, reactivate the default cache, restart the PC.
Just out of curiosity: are you hitting your frame rate cap 90% of the time? If the target is too high or you're playing unlocked with no cap whatsoever, then that could be the reason why you're having so much frame pacing issues. Once you cap the game, it's a lot smoother to play.
P.S. The only modification that I did for the game was enabling VSM (Virtual Shadow Maps) through the .ini file. Aside from that, I didn't install any mods or anything.
Btw, virtual shadow map looks nice but only at close range, They turns back to ugly shadows at 8 meters away or something, it's very distracting I had to stop using them. Did you find a way to increase the draw distance of them? Thanks.
This won't fix UE traversal stutter when you go between areas and it loads in next one for a second or two but gameplay inbetween should be as solid as solid your min framerate is.
Yeah, that's weird ah... Since you already turned off in-game V-Sync (which is a must), in favor of using Nvidia's driver-level V-Sync, that's usually enough to make games run smoothly. Presumably, you already set the in-game setting to run Unlocked and capped it to 80 FPS through RTSS? If so, I'd check if you have any running background apps that's causing any hitches and shutters while you're playing the game. (The little upward arrow that's located on the lower right section of the Taskbar.)
In terms of VSM, there are two additional settings for it: one that's more of a quality-like setting where it disables caching so the shadows doesn't become deformed after a certain distance. The other settings is the usual performance-focused one, where it caches shadows within a reasonable distance and fades out when you're away to maintain and/or increase performance. (Although, this uses more VRAM!)
If you'd like, you can add this line into the .ini file to see if you'll like it:
(Default VSM)
[SystemSettings]
r.Shadow.Virtual.Enable=1
(Quality VSM)
[SystemSettings]
r.Shadow.Virtual.Enable=1
r.Shadow.Virtual.Cache=0
(Performance VSM)
[SystemSettings]
r.Shadow.Virtual.Enable=1
r.Shadow.Virtual.Cache.StaticSeparate=1