Lords of the Fallen

Lords of the Fallen

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Frame pacing / stuttering issue
Hello,
I love the game so far, but is there a way to fix / reduce the stuttering in the game?
I am running the game with an RTX 4090 (latest drivers 566.36), AMD 7800X3D, 32GB of RAM and SSD 990 PRO.
The game stutters a lot (regarding of low/max/dlss settings), just running around in the hub is a pain.

Things I tried that didn't work:
- testing different drivers settings like vsync, frame cap, ultra low latency etc.
- disable fullscreen optimisation
- use mods from nexus
- tweak engine.ini vars
- delete shader cache
- uninstall nvidia app

If someone has an idea, that would be much appreciated.
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i have gtx 1080 and TR 3970x. playing with FSR enabled. in windows varible refresh rate set to enabled. in nvidia control panel i have low latency mode set to ultra, and using 60 hz freesync monitor, which shouldnt matter ( freesync only helps with image tearing, it doesnt have anything to do with stuttering ).

some games have problems with many cores ( far cry 5 stutters like ♥♥♥♥ unless i disable SMT in bios ) but that is not the case for you as you have 16 core cpu.

you can experiment and try disabling SMT in bios tho. ( I do it with ryzen master but it can be done manually,

SMT off doesnt degreade system performance from what I heard and can help with stutters.
I have the same problem with 4080/7800x3D/32GB. The only way to eliminate the stuttering was to switch to full screen windowed mode and extend Gsync to windowed mode in the Nvidia panel, then Vsync off and unlimited FPS in the game options...
It works but it comes back sometimes, it's particularly painful. There is a Vsync/Gsync problem.

EDIT : shader side you also try to deactivate the cache in the Nvidia panel, launch the game, exit the game, reactivate the default cache, restart the PC.
Last edited by Risenfall; 19 Dec @ 12:51am
btanis20 18 Dec @ 11:39pm 
I have an R9 7950X3D/RX 7900 XTX/64GB DDR5-6000 CL30 rig. Although I completed the game awhile back, I didn't come across frequent frame pacing issues and/or additional stutters. (Just minimal pacing issues here and there, on top of the usual shader comp and the traversal ones.)

Just out of curiosity: are you hitting your frame rate cap 90% of the time? If the target is too high or you're playing unlocked with no cap whatsoever, then that could be the reason why you're having so much frame pacing issues. Once you cap the game, it's a lot smoother to play.

P.S. The only modification that I did for the game was enabling VSM (Virtual Shadow Maps) through the .ini file. Aside from that, I didn't install any mods or anything.
dionysos 19 Dec @ 12:30am 
Originally posted by Risenfall:
I have the same problem with 4080/7800x3D/32GB. The only way to eliminate the stuttering was to switch to full screen windowed mode and extend Gsync to windowed mode in the Nvidia panel, then Vsync off and unlimited FPS in the game options...
It works but it comes back sometimes, it's particularly painful. There is a Vsync/Gsync problem.
How do you activate windowed fullscreen? Fullscreen option is set to fullscreen and it's greyed out. Can't change it in game.
dionysos 19 Dec @ 12:37am 
Originally posted by btanis20:
I have an R9 7950X3D/RX 7900 XTX/64GB DDR5-6000 CL30 rig. Although I completed the game awhile back, I didn't come across frequent frame pacing issues and/or additional stutters. (Just minimal pacing issues here and there, on top of the usual shader comp and the traversal ones.)

Just out of curiosity: are you hitting your frame rate cap 90% of the time? If the target is too high or you're playing unlocked with no cap whatsoever, then that could be the reason why you're having so much frame pacing issues. Once you cap the game, it's a lot smoother to play.

P.S. The only modification that I did for the game was enabling VSM (Virtual Shadow Maps) through the .ini file. Aside from that, I didn't install any mods or anything.
I'm hitting the cap 100% of the time (80fps). I tried to cap the framerate using nvidia control panel / nvidia profile inspector / in game option to even lower values, but it doesn't remove the stutter when I move. If I stand still, the frametime graph is butter smooth, nice flat line. But once I move...

Btw, virtual shadow map looks nice but only at close range, They turns back to ugly shadows at 8 meters away or something, it's very distracting I had to stop using them. Did you find a way to increase the draw distance of them? Thanks.
SkacikPL 19 Dec @ 12:45am 
If you want decent framepacing, unlock framerate in game and use something like SpecialK or RTSS to externally cap framerate at your guaranteed min framerate.
This won't fix UE traversal stutter when you go between areas and it loads in next one for a second or two but gameplay inbetween should be as solid as solid your min framerate is.
dionysos 19 Dec @ 1:11am 
Originally posted by dionysos:
Originally posted by Risenfall:
I have the same problem with 4080/7800x3D/32GB. The only way to eliminate the stuttering was to switch to full screen windowed mode and extend Gsync to windowed mode in the Nvidia panel, then Vsync off and unlimited FPS in the game options...
It works but it comes back sometimes, it's particularly painful. There is a Vsync/Gsync problem.
How do you activate windowed fullscreen? Fullscreen option is set to fullscreen and it's greyed out. Can't change it in game.
Answering to myself, it seems it is because I use HDR. Damn.
dionysos 19 Dec @ 1:14am 
Originally posted by SkacikPL:
If you want decent framepacing, unlock framerate in game and use something like SpecialK or RTSS to externally cap framerate at your guaranteed min framerate.
This won't fix UE traversal stutter when you go between areas and it loads in next one for a second or two but gameplay inbetween should be as solid as solid your min framerate is.
I'm using RTSS to cap at min framerate, and it micro stutters just panning the camera around my standing character... No issue if I don't move the camera.
btanis20 20 Dec @ 5:47am 
Originally posted by dionysos:
Originally posted by btanis20:
I have an R9 7950X3D/RX 7900 XTX/64GB DDR5-6000 CL30 rig. Although I completed the game awhile back, I didn't come across frequent frame pacing issues and/or additional stutters. (Just minimal pacing issues here and there, on top of the usual shader comp and the traversal ones.)

Just out of curiosity: are you hitting your frame rate cap 90% of the time? If the target is too high or you're playing unlocked with no cap whatsoever, then that could be the reason why you're having so much frame pacing issues. Once you cap the game, it's a lot smoother to play.

P.S. The only modification that I did for the game was enabling VSM (Virtual Shadow Maps) through the .ini file. Aside from that, I didn't install any mods or anything.
I'm hitting the cap 100% of the time (80fps). I tried to cap the framerate using nvidia control panel / nvidia profile inspector / in game option to even lower values, but it doesn't remove the stutter when I move. If I stand still, the frametime graph is butter smooth, nice flat line. But once I move...

Btw, virtual shadow map looks nice but only at close range, They turns back to ugly shadows at 8 meters away or something, it's very distracting I had to stop using them. Did you find a way to increase the draw distance of them? Thanks.

Yeah, that's weird ah... Since you already turned off in-game V-Sync (which is a must), in favor of using Nvidia's driver-level V-Sync, that's usually enough to make games run smoothly. Presumably, you already set the in-game setting to run Unlocked and capped it to 80 FPS through RTSS? If so, I'd check if you have any running background apps that's causing any hitches and shutters while you're playing the game. (The little upward arrow that's located on the lower right section of the Taskbar.)

In terms of VSM, there are two additional settings for it: one that's more of a quality-like setting where it disables caching so the shadows doesn't become deformed after a certain distance. The other settings is the usual performance-focused one, where it caches shadows within a reasonable distance and fades out when you're away to maintain and/or increase performance. (Although, this uses more VRAM!)

If you'd like, you can add this line into the .ini file to see if you'll like it:

(Default VSM)

[SystemSettings]
r.Shadow.Virtual.Enable=1

(Quality VSM)

[SystemSettings]
r.Shadow.Virtual.Enable=1
r.Shadow.Virtual.Cache=0

(Performance VSM)

[SystemSettings]
r.Shadow.Virtual.Enable=1
r.Shadow.Virtual.Cache.StaticSeparate=1
Risenfall 24 Dec @ 10:56pm 
I finally managed to completely eliminate the stuttering thanks to the Special K software. Nothing to configure, just launch the game through their launcher. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2992053221
Last edited by Risenfall; 25 Dec @ 2:11am
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