Legends of Idleon MMO
Challenge: Fighting only one enemy when you are online and upgrade only one Talent
I have challenge myself to fight only one type of enemy and upgrade to max only 1 Talent, did anyone else try it?

As I am a beginner, I start fighting only Mushrooms spores the first enemy you encounter as a beginner and upto now I am at level 11 only through those and upgrading Luck to level 35 in Talents.

:happy_yeti:
Отредактировано mono_wolf; 11 дек. 2024 г. в 23:59
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Автор сообщения: bunies
why ?
Just to see how far (as in level) you can go and for how long it can take you to do that.

I know it sounds crazy but I just want to see what this game can do if you don't follow it is guidance :happy_yeti:
Отредактировано mono_wolf; 12 дек. 2024 г. в 9:00
There are quicker ways to lose you sanity, you know?
Автор сообщения: Zio
There are quicker ways to lose you sanity, you know?
Well, what I mention in my main post, that's the most healthier way for sure :laughing_yeti:
How is this a challenge if you don't have to do anything, just stay in one zone and autofight? What's the actual goal when challenge will count as completed?
Автор сообщения: archmag
How is this a challenge if you don't have to do anything, just stay in one zone and autofight? What's the actual goal when challenge will count as completed?
Just want to see how long will take to max your character level with just one zone without moving on and before you get nuts :laughing_yeti:

Until now my character is "Beginner - Lv. 23" (HP 33, MP 19) and for Talents my "Luck" is Lv. 76
What I have use though is the Christmas presents that gives you stuff and from those I also use the candies that gives you X amount of time idle.

Edit: It would be strange if the devs add an achievement saying: "I max up just by killing Mushrooms" :laughing_yeti:
Отредактировано mono_wolf; 14 дек. 2024 г. в 10:26
With how the exp scaling works and it being "MMO style" you'll never max a character even doing it the "right" way.
All you'll do is hit a point where the exp requirement far exceeds what you can earn.

You'll probably be able to get your 100 points in luck doing it after a long time, but thats just a temporary cap. In normal progression you'll be able to raise your talent caps over 200...
Автор сообщения: Hiryukaen
With how the exp scaling works and it being "MMO style" you'll never max a character even doing it the "right" way.
All you'll do is hit a point where the exp requirement far exceeds what you can earn.

You'll probably be able to get your 100 points in luck doing it after a long time, but thats just a temporary cap. In normal progression you'll be able to raise your talent caps over 200...
You might be correct (as I couldn't find any exact info on this matter or maybe I didn't search it the right way). When I hit a "wall" that may take me lots of days just to raise a Level, I will end this "challenge" because for sure I want to see what else this game has for us.

To tell you the truth, when I first started the game I was prepared to move on with the quests, etc but then before I moved on with the main first quest (to reach map 2, use teleport in Map and restoring power with Desert Topaz), it just hit me this kind of "stupid" (you may say) self challenge to see how far my character can go with just killing first stage mushrooms.

Until now the exp. I get from each dead mushrooms is 5 so still it is easy to level up but as you mentioned above about the progression getting difficult after X amount or points and as I said above, when it gets difficult to raise levels by just killing mushrooms I will end the challenge and move on.

Thank you for your replied info :happy_yeti::btlthumbup:
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Дата создания: 11 дек. 2024 г. в 23:55
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