Trine 5: A Clockwork Conspiracy

Trine 5: A Clockwork Conspiracy

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valiant43e 2 Dec, 2023 @ 5:04pm
Different trio?
It feels like Trine 5 is basically the same as Trine 4. What are the chances that we will get a different trio for Trine 6?

Instead of :
- Pontius : melee fighter with magical shield
- Zoya : archer with a rope
- Amadeus : object conjurer with levitation and other magic
We could have :
- Some stealthy backstabber assassin to make fights more interesting (with shadow/light and noise mechanics like in Thief series)
- Some summoner that summons creatures (imps, harpies, armadillo, fish etc) to resolve puzzles and fight for him/her
- Gladiator with a chain like in Prince of Persia 3 : she can use like Zoya's rope, but also to be a mid-range fighter as a mix of ranged Zoya and melee Pontius


Summoner could summon creatures to serve the same purpose in puzzles as Pontius' shield : - armored armadillo that can reflect light and arrows with it's armor
- the same summoned creature could be transformed on the run : create a fish to get your creature to the other side of the gate and then transform it into something more useful etc
- gladiator's chain will serve the same purpose as Zoya's rope
- Stealthy assassin will be a completely new mechanics that will give Trine series a new spin.

What do you guys think about all these?
Assassin and gladiator are not too kids-friendly heroes, but depending on how story is written, it can be sill ok. For example, Assassin has never actually killed anyone and has been secretly helping his/her victims to create a new life and identity elsewhere. So, assassin actually only knocks out their enemies. Gladiator could be replaced with a Circus performer if you really want to make her more family-friendly.
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Showing 1-7 of 7 comments
Bobywan 2 Dec, 2023 @ 5:23pm 
I don't really like it to be honest
Pontius the knight, Zoya the rogue/thief, Amadeus the wizard are classic D&D/fantasy characters.
I like that the skills changed between episodes and don't think it need new character to indice changes in the game.
Vazeyo 3 Dec, 2023 @ 9:21am 
Won't happen and also shouldn't.
Its like saying: "I'm bored of playing this red dressed up plumber, who jumps on enemies to kill them and want to play as an axe-swinging muscular dude who got white and red skin instead."
I could see this as a standalone addon within the Trine universe (which shouldn't be called a Trine game specifically imo) but other than that? Forget it.
I understand where you are coming from, but having played all of the Trine games recently I personally don't have enough of them. It's a good trio which shouldn't be switched. Like Kirk, Spock and McCoy from Star Trek.
Morlock 3 Dec, 2023 @ 10:57pm 
unless its a game set 1000 years in the future, a new trio is now called into service by the trine, a lost and forgotten relic of a bygone age that has been stuck in a dusty museum wasting away as the world has turned into a neo futuristic setting but still incorporating fantasy characters and wait a sec i'd play the hell out of that
Last edited by Morlock; 3 Dec, 2023 @ 10:57pm
Opal the Siamese 30 Dec, 2023 @ 5:34am 
Wow. But that's a little too far into the future
I agree with Morlock, 1000 years in the future is right. Maybe in Trine 21?
Opal the Siamese 7 Jan, 2024 @ 12:08am 
Originally posted by valiant43e:
It feels like Trine 5 is basically the same as Trine 4. What are the chances that we will get a different trio for Trine 6?

Instead of :
- Pontius : melee fighter with magical shield
- Zoya : archer with a rope
- Amadeus : object conjurer with levitation and other magic
We could have :
- Some stealthy backstabber assassin to make fights more interesting (with shadow/light and noise mechanics like in Thief series)
- Some summoner that summons creatures (imps, harpies, armadillo, fish etc) to resolve puzzles and fight for him/her
- Gladiator with a chain like in Prince of Persia 3 : she can use like Zoya's rope, but also to be a mid-range fighter as a mix of ranged Zoya and melee Pontius


Summoner could summon creatures to serve the same purpose in puzzles as Pontius' shield : - armored armadillo that can reflect light and arrows with it's armor
- the same summoned creature could be transformed on the run : create a fish to get your creature to the other side of the gate and then transform it into something more useful etc
- gladiator's chain will serve the same purpose as Zoya's rope
- Stealthy assassin will be a completely new mechanics that will give Trine series a new spin.

What do you guys think about all these?
Assassin and gladiator are not too kids-friendly heroes, but depending on how story is written, it can be sill ok. For example, Assassin has never actually killed anyone and has been secretly helping his/her victims to create a new life and identity elsewhere. So, assassin actually only knocks out their enemies. Gladiator could be replaced with a Circus performer if you really want to make her more family-friendly.
When you say that Assasin and Galdiator aren't too kids-friendly heroes, I kinda remember my own discussion when I said I hated the idea of making trine 'kids friendly. It's annoying really.
valiant43e 7 Jan, 2024 @ 3:35am 
Originally posted by Opal the Siamese:
When you say that Assasin and Galdiator aren't too kids-friendly heroes, I kinda remember my own discussion when I said I hated the idea of making trine 'kids friendly. It's annoying really.

I don't know. I like that the game is not too heavy and depressing.
But I agree that plot is too childish in pretty much all Trine games.
It's difficult to maintain balance between light tone and interesting story. I wish developers kept the light tone, but made story and world more serious.

As an example, there is anime Spy x Family that happens in an alternative reality during Cold War. While main topics are serious (murder, espionage, counter-intelligence, chemical weapons, terrorism...), the inclusion of one goofy character (5 year old telepath girl) makes everything lighthearted.

While I respect the work narrator in Trine games did, I think that he makes game seem too condescending. Narrator tells story in a way an adult would talk to a child.
Making narrator more witty like that in Dungeons 3 or adding 2nd narrator could help a lot to change the tone.

For example, imagine narrator being a "God" commenting on what heroes do, but one of the Trio characters can secretly hear this "God" and comment on his comments.
Opal the Siamese 7 Jan, 2024 @ 10:04am 
Originally posted by valiant43e:
Originally posted by Opal the Siamese:
When you say that Assasin and Galdiator aren't too kids-friendly heroes, I kinda remember my own discussion when I said I hated the idea of making trine 'kids friendly. It's annoying really.

I don't know. I like that the game is not too heavy and depressing.
But I agree that plot is too childish in pretty much all Trine games.
It's difficult to maintain balance between light tone and interesting story. I wish developers kept the light tone, but made story and world more serious.

As an example, there is anime Spy x Family that happens in an alternative reality during Cold War. While main topics are serious (murder, espionage, counter-intelligence, chemical weapons, terrorism...), the inclusion of one goofy character (5 year old telepath girl) makes everything lighthearted.

While I respect the work narrator in Trine games did, I think that he makes game seem too condescending. Narrator tells story in a way an adult would talk to a child.
Making narrator more witty like that in Dungeons 3 or adding 2nd narrator could help a lot to change the tone.

For example, imagine narrator being a "God" commenting on what heroes do, but one of the Trio characters can secretly hear this "God" and comment on his comments.
That's true, the plot is pretty childish. I have a disgussion on that, well, the problem with trine is that it doesn't just say 'the person is dead' they say 'the person was never seen by the heroes of trine again
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