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https://gtm.steamproxy.vip/app/1436700/discussions/0/3824173464654653561/
I submitted a bug report as well before I found this discussion.
Patch 1.04, Build 951. Puzzle difficulty hard+medium, fight mode diffculty medium.
We could put the cannon ball into the cannon, didn't matter if directly drop it, let it roll or kick it with Pontius. The fuse appeared only like 2/10 times after reloading the save point over and over again.
Same happened in 2nd phase.
In 3rd phase the exploding ball didn't explode
https://gtm.steamproxy.vip/app/1436700/discussions/0/3824173464654653561/
Thanks!
You can report it here too, maybe they'll fix it if there's visibility: https://bugreporting.thqnordic.com/#/projects/127/trine-5-community/add-issue
Here's my write-up:
1. When 3 people are playing in online co-op and a non-host player is the wizard.
2. The non-host player picks up the cannon ball and puts it in the cannon the fuse does not get generated!
3. To FIX THIS BUG the host MUST play the wizard when the board opens. Once the host puts the 1st cannon ball in, the game works as normal.
We tested this workaround several times and the game plays normally. Please fix it so that any player can be the Wizard to start the board.
IMPORTANT NOTE: Without the cannon there is no way to attack the Valeribot, and you no way to damage the Valeribot.