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Avatar is doing a lot of damage....
https://youtu.be/7iShcgDuo_Y?si=gxw7QITRsvErKVOQ
Anyway, as for the next Trine, I have an unpopular opinion, which is take a break from the series. I would like to see a new Shadowgrounds.
What is being said about the change of race in characters is something that is happening a lot. Forced diversity is applied in order to obtain easy sales. The bad thing about this is that they also tend to lose veterans of the saga (faithful followers of the saga that guarantee minimal sales on the first day of release) and the new sales are usually casual players who don't guarantee that they will buy the next game.
I have noticed (I come from Trine 1 and 2) that now Zoya looks like indian (they have changed her race) and she is also very covered, she doesn't show a bit of skin, she doesn't look like the designs of Trine 1 and 2 while Pontius and Amadeus keep their original designs. Now Zoya fits the political agenda. A very loud minority asking for this and whose minority don't buy games...
Certainly, I think that if they are going to do things of this type, it is best to retire the original heroes by giving them a worthy end and for other new heroes to take their place, who could even be their children.
I have to disagree with this. Looking at T1 and T2, Zoya looks much more exotic than in T4 or T5. Rather than Indian I'd say she looks like she's from Arabian Nights. Can't tell if she actually looks much different though, since models in those old games have about two polygons and Zoya has that (very exotic) veil covering her face. She has gotten older, like all the heroes. Do note that Amadeus has also gotten trousers, a detail that seems to raise much less emotions.
I would think people would make a point about Amadeus not fitting the timeline very well, because he seems rather old in the first game and almost seems like he's getting younger as time goes by. That's likely just his white or light greyish (facial) hair though, throwing me off.
I think in Trine 3 the heroes look most unlike themselves, but that likely has much to do with rendering tech. Also, if we need to drop one of the games from consideration to avoid inconsistensies, 3 is likely the best candidate.
-JLarja / Frozenbyte
This sounds like something a right-winging American would say lmao. Nobody else ever relates diversity to politics.
Zoya looks fine. She's like, 2 shades darker? I don't see how she looks Indian at all.
And Amadeus keeping his original design? You've played the first two Trine games, right?
The man upgraded from a homeless looking dude to a tired dad and frankly that is the WAY bigger change here (not mad about it though). All Zoya had was a change of skintone and significantly less cleavage, you can still tell she's a rogue otherwise.
I would think that people who complain about Zoya's new design are the type of people to throw a fit about anything that looks mildly un-white, and therefore need to go out, touch grass, and maybe get to know some non-white people for once.
I don't mind any "un-white characters" as long as they fit in the game and are not forcibly swapped or made of darker skin color just to appease people who cannot differentiate between themselves and the games' protagonists / characters, because of fitting the narrative. Under the skin every human (character) is still the same (shocker for some people, I guess).
So, how do you explain that Zoya is now more way covered up? My guess is the same reason, mainly "to make the game more kid-friendly" as a front, but that reasoning is just dumb zealotry. I know many families with kids playing the first Trine games and I no one of them and their adults ogled Zoya because of her legs. Nobody minded that.
Her new design and changes are Persian, not Indian and I think they are two different characters, as the original Zoya was more slender and grazile than the new one. The latter grows on you though, as she has more in the cute department as the old one, who had a more gritty look imho. Both have the same personality though (if you ignore the ending of Trine 5, which is totally out of character).
Regarding the Persian thing, there are also some vibes in that direction if you look at the design and art style of some parts of the game, mainly market areas and some interiors.
Both are fine (in contrast to the recent other changes) and maybe it wouldn't be too much to ask to have both of them available as some sort of customization option (perhaps as an unlock)? I think just the costume itself would be enough to quell the complaints (also for Amadeus' shorter trousers, as a developer pointed out).
Neither before nor now these limitations have prevented me from enjoying Trine, I hope you continue to do just as well.
Especially I adore the music in every game, they make them very memorable. I hope that future installments will continue to be competent in that regard.
Seems like it given it is a big focus of the tidbits.
As for the character designs, I think they are fitting except for the triplets, who really reek of modern pandering and look like they were fathered by someone else. The main three haven't really been changed much... They've never had a super consistent design throughout the games, but these follow T4 and T3 to a lesser extent. I like the new designs a lot although there's no getting around the fact they toned Zoya down a lot. It was appropriate to some degree, and I think the final design makes more sense all around, but I can't help but wonder what really was the motivation behind it. All that to say, you can tell when each game was made.
For example, having a spell to take all the heroes to the past and making changes to the stage, will have consequences when returning to the future. Surely it could lead to good puzzles. And of course the box spell.
There could also be stages with lava jets that come out of the ground, can be frozen with Zoya and after this destroyed with Pontius.
If Amadeus is white and his wife is black I don't expect to see 2 black kids and 1 white. Skin colour is an intermediate inheritance. The kids should all have an intermediate skin-tone.
Why would it need to be explained? There are plenty of other differencies, all done with the basis of making the game look better. Personally, I've always hated how Zoya and Amadeus had to travel through snow and wind with really unappropriate clothing. I was very happy to see in Trine 4 that they now dress more sensibly.
As for other outfits, we actually did have some ideas that we would have liked to do, but unfortunately it's not a small thing to add a completely different outfit (it was quite some work to get the customization that's in game now), and as it wouldn't really add anything to actual gameplay, it was left out.
-JLarja / Frozenbyte