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It seems to me that all the people involved in the early support of the game should leave a review of the game reflecting your attitude towards this behavior of the developers
https://gtm.steamproxy.vip/id/gules_wine/recommended/1426450?snr=1_5_9__402
It looks more like Team 17 actually had issues with them, not the other way around, so they stopped funding it after 2 years or Early Access.
Its not a direct copy and TAB is copy of other games like Dune 2000 or Dune 2 or Command and conquer. Hell BAR is a total annihilation clone and most love it for that. If you don't like the game and it doesn't meet your expectations, that is one thing but trying to make a claim that its a direct copy cat, no there is no heroes for starters to pick from in TAB. TAB is one of my favorites but the devs did nothing to improve the game after release or add content. More games that fit the same build would come and have. Alien marauder(Abandoned) and Diplomacy is not an issue among other games in the works like Zero Space and Sanctuary. Overall the community wanted TAB to be multiplayer so Age of darkness might just surpass it on several levels.
If at all, then a both sided problematic attitude. But Team17 isnt exactly the reliable publisher and i have noticed several oddities when it came to their publishing branch and lacking support for their devs.
Same goes for Paradox.
The game received a voiced campaign mode and will at 1.0 get a functional coop multiplayer, which in and of itself is a selling point as you only have Conan Conquest that is a similar game with coop. But Age of Darkness comes at a far higher production volume.
The factions have been fleshed out a bit.
Enough? Debatable.
And i agree, gameplay wise there could be more variation and depth, functionality and content.
There could be neutral factions on the map, there could be more stuff to explore.
There could be items for heros or meta progression for your heros or a faction, similar to Starcraft 2 coop mode.
There could be a conquest mode as in Northgard with perks you get for your faction.
There could be more towers, upgrade paths (where you have to make a choice between two), more perks during gameplay and in general something you can interact with between your sessions to unlock stuff or improve.
All of the stuff we love to see, because i think we are on the same page. We like the game and want it to be more and its frustrating to not see the game progress towards these goals or wishes.
But with that considered, dont be unfair. I have seen games that took more than 3-4 years to add a mode like multiplayer.
Stardew Valley, Riftbreaker still doesnt have it and they promised the mode for shortly after release, potentially at release.
Thats no excuse and im well aware its a level of whataboutism.
But i think its important to aknowledge that the progress made is not in terms of gameplay content but functionality.
And the progress they made in that area is immense.
All we can do now is aknowledge that and hope that full release will turn this project so lucrative, that adding more gameplay is back on the menu for them.
Im not calling "only leave positive reviews to support them".
If you feel negative about it, voice it, fair enough.
But possibly rethink your own perspective and attitude to a degree and aknowledge what actually has been done.
As its a bit sickening seeing people "the game is dead" on so many games that just received a major and important update a month ago.
And this comes off pretty similar.
"No progress has been made in two years".
It got a Campaign.
It got a new faction.
It got 5 new heros.
It got several new units.
It got new enemies.
It got new buildings.
The map generation was improved.
It received modificators and difficulty tweaking.
Among other things and minor additions.
Thats actually pretty solid for that timeframe and adding multiplayer coop is not a minor task in that timeframe too.
We can ofcourse debate the quality of each. I personally dislike the character and unit design as its a bit generic, but thats also taste, to a degree.
And we can debate whether the campaign was necessary or is well done and again i would say they could possibly have integrated the world and character building into the default survival mode.
Yet its unfair to say "they didnt do anything".
Thats just not true at all.