Grim
Philpy 25 ENE a las 5:14 a. m.
Rust In VR :(
is it just me but it a rip off of Rust. if that the case i don't think anyone want to stand there an hour hitting trees and rock for resources just to get killed and lose it all. it not fun
this game will really need to change to be any fun on VR

Waste of time doing stupid stuff
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Mostrando 1-10 de 10 comentarios
Doc Savage 25 ENE a las 3:24 p. m. 
.... I think the kid is right.... just sayin' :steamfacepalm:
GoForTopher 27 ENE a las 7:53 a. m. 
Game company announces game based on rust, Game company hires devs based on play hours on rust, Devs lay roadmap detailing how it's a hardcore PvP game with heavy influence from rust. Facepunch threatens to sue them because of copyright, game changes to rust but on mars instead. Game comes out. People complain it's too much like rust. like that wasn't the whole plan for two years.
Lerksi4 27 ENE a las 7:56 a. m. 
Не ну раст в виаре уже есть, но это не совсем корректная версия
Doc Savage 27 ENE a las 2:24 p. m. 
Publicado originalmente por Lerksi4:
Не ну раст в виаре уже есть, но это не совсем корректная версия
Попробуйте использовать Google translate, если хотите, чтобы мы вас поняли. Только Россия говорит по-русски:steamfacepalm: - *(Try using Google translate if you want us to understand you. Only Russia speaks Russian)
Doc Savage 27 ENE a las 2:40 p. m. 
Publicado originalmente por GoForTopher:
Game company announces game based on rust, Game company hires devs based on play hours on rust, Devs lay roadmap detailing how it's a hardcore PvP game with heavy influence from rust. Facepunch threatens to sue them because of copyright, game changes to rust but on mars instead. Game comes out. People complain it's too much like rust. like that wasn't the whole plan for two years.
Apparently they didn't do enough market research.... just like 90% of the games on Steam, Devs make games THEY want and we can like it or lump it.:steamlaughcry:
GoForTopher 28 ENE a las 11:32 a. m. 
Publicado originalmente por Doc Savage:
Publicado originalmente por GoForTopher:
Game company announces game based on rust, Game company hires devs based on play hours on rust, Devs lay roadmap detailing how it's a hardcore PvP game with heavy influence from rust. Facepunch threatens to sue them because of copyright, game changes to rust but on mars instead. Game comes out. People complain it's too much like rust. like that wasn't the whole plan for two years.
Apparently they didn't do enough market research.... just like 90% of the games on Steam, Devs make games THEY want and we can like it or lump it.:steamlaughcry:

I mean yeah, that's the point, not every game has to be made for every person. If 90% of the games on steam do something you like, you should play those games. the company already made a game that won game of the year. This is a passion project from them and has been clearly laid out with their goals and ideas for nearly 3 years now. So it would be really weird to expect them to completely backpedal their dream and vision because a few people think it's too hard. If you want a game that is not like rust you downloaded the wrong game and should play another one ffs.
Doc Savage 28 ENE a las 3:24 p. m. 
Publicado originalmente por GoForTopher:
Publicado originalmente por Doc Savage:
Apparently they didn't do enough market research.... just like 90% of the games on Steam, Devs make games THEY want and we can like it or lump it.:steamlaughcry:

I mean yeah, that's the point, not every game has to be made for every person. If 90% of the games on steam do something you like, you should play those games. the company already made a game that won game of the year. This is a passion project from them and has been clearly laid out with their goals and ideas for nearly 3 years now. So it would be really weird to expect them to completely backpedal their dream and vision because a few people think it's too hard. If you want a game that is not like rust you downloaded the wrong game and should play another one ffs.
and.... you missed the point entirely. But,.. you typed 'words' and said 'things' in an apparent tantrum of opinion and sycophant bias. Atta girl!
Maybe YOU'RE happy with the lackluster games that take years of early access and Dev updates just to get working 'properly' but the rest of us would like to have a reason to spend our money on games that reflect OUR vision, not that of a Dev looking to cash in on a cheap copy of an already released game. Facepunch can allow VR and all they have to do is optimize the server "FFS":steamfacepalm:
If you want to try it. (It's not easy to set up)
github.com/praydog/UEVR
And this just proves that even if you won game of the century last year.... it only matters what the player base WANTS this year! (some devs shelf projects that just aren't going to sell right now, but may later.)
Maybe YOU should hold off on giving advice until you get a bit older.:steammocking:
RediJedi 31 ENE a las 5:54 p. m. 
Well the OP obviously wouldn’t like OG rust either then? It’s actually like a pretty early console rust at present and just needs a few QoL additions and a bit of jank removed.
WazCool 31 ENE a las 10:39 p. m. 
I think its a little harder for facepunch than to just flip the VR switch to on lol :) They would need to make sure their UI works well for VR. Also, I don't think you want VR people running around with flat screen players. So they would need to make VR specific servers. So I think this is why they wouldn't add VR and why a VR game is needed. Also, the VR market is niche compared to the thousands of players they get in the flat screen Rust, so probably not even worth their time.
Doc Savage 2 FEB a las 2:24 p. m. 
Publicado originalmente por WazCool:
I think its a little harder for facepunch than to just flip the VR switch to on lol :) They would need to make sure their UI works well for VR. Also, I don't think you want VR people running around with flat screen players. So they would need to make VR specific servers. So I think this is why they wouldn't add VR and why a VR game is needed. Also, the VR market is niche compared to the thousands of players they get in the flat screen Rust, so probably not even worth their time.
So true,..
I realize Devs have to weigh the difference between what the public will 'pay' for and what they want and if the customers are few and far between, Devs will have to make allowances to suit alternate consoles.
Far too many VR games are already open to Keyboard/mouse players, which to me is ♥♥♥♥ ridiculous. How is there ANY comparison between "full-body" and "wrist and finger" motion?
The KBM players know this and join en'masse to play against some new VR guy just trying to calibrate his feet to head and how to 'shoot' a gun! It's an uneven field of play. Unfair to all the people who think they're just playing against other VR players. (Pavlov &Contractors do this)
But I'm glad some Devs have seen through thier projects and still support the servers to play on but I'm sure you're right when you say that it's a niche market... but it's growing FAST and these grassroots Devs need to get ahead somehow. Still... I think they should seperate the servers by kbm/controller/vr styles. just sayin' :steamlaughcry:
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