Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
This means the buff/ debuff affecting speed has at least been known for over 3 months.
What's the point of listing known issues in a season if you never intend to fix them?
All you're doing is telling TLC players you genuinely don't give a single f*ck about them.
Your TLC updates in season 3 are literal bandaids to tell people to shut up and grind.
Updating epic drops from 1% > 15% means you don't actually acknowledge the problem, you're just making it so people near-instantly get the thing they've been complaining about, while showing you have no understanding of the underlying problem and how to design the system (or any, for that matter) to make it genuinely enjoyable.
The fact you're increasing staggerizer droprate confirms this, as it shows that you just blindly listen to the remaining people who developed a meta, showing that any group that doesn't have staggerizer is essentially useless.
That knowledge means you confirm that you designed that encounter in an awful way, as it means it cannot be completed without it.
At this point, I propose we start taking bets on how long RamenVR is going to be able to keep this up. I'll start the betting off with 6 months.
I think all they are doing now is throwing dust in the eyes of investors, because otherwise they will be sued.
Like “look, we are updating the game, it is developing!”
As soon as Andy understands how to competently avoid sanctions, the servers will close in an instant.
It's time for them to let it go.
Bye bye loot.....
This was the last heartbeat.
RIP
6% retention on the third day after launch is not just a failure, but a disaster. After this, most studios close and producers resign in disgrace.
So technically we're burying a corpse that never lived.