Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thats one thing thats gotten alot worse in strive noone talks about. I miss the more constant clashes... Faust clashes with low crouch spammers used to be fun at round start.
But yeah, it's an offense focused game. You literally lose meter if you don't run at your opponent and attack.
I mean, you might want to actually finish "Messiah will not come" before you say anything about high level play. You haven't even finished arcade on extreme.
When I started spamming and bullying, myself, I got to floor 8 and a 16 win streak on casual.
If I kept playing the game like I was playing before chances are I'd get demoted to floor 3 or some crap. Dumb af but such is life.
Referencing to objectively the most meme'd pseudo fighting game which kekken is, is another lvl of kewks.
Absolutely agree, the genre is called FIGHTING, not KILLING or COMBOING.
If you're beating your opponents too quickly, it means they don't have answers to your approaches. If your opponents are beating you quickly, it means you don't have answers to their approaches. It's pretty rare across all fighting games to hit that perfect balance.