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The stamina regeneration is great if you use just one piece of mage gear instead of full ranger or full warrior, i always use one, goes up really fast, so the delay being cut by 50% is huge.
I agree with the lunge of the enemies attacks, very annoying, you cant use spacing, backpedaling, even goblins lunge and slide to hit you from very far, should be adressed by the devs.
The poison from the druid feral animal whatever is already a common feedback, it poisons faster than the dragon hehehe, so i think they will nerf him, as for the homing projectile they are easy to dodge, just dodge forward, angle or not you go through the thing, the iframes are very forgiving in this game.
I have notice the enemy archers missing more, at least the goblins one did, the feral ones take their time, better to know the timing of when to dodge their attacks, using the same method as the poison dart dodge, forward dodge to get closer, even better if you are melee.
Yeah two handed are not good right now, i agree, they should up the damage to compensate for the stamina burn and the slow attack, that way they should hit like a truck.
I havent notice the delay on the block animation, every game that has parry has their own timing, i just thought this one i had to get used to it, after a lot of tries i got the hang of the thing.