Flowstone Saga

Flowstone Saga

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[Suggestion] Add "auto-win combat" for trivial encounters
Going back and trying to 100% the finds in a region is made a bit tedious by trivial monsters getting in the way of exhaustively exploring the map. I'm level 42 right now and going back over some early-game areas to find items I missed, and it's just not worth the time to fight any of these monsters because the gold/xp they grant is so negligible it might as well be zero. So I try to dodge, and if I fail that, I immediately flee combat.

That gets tedious. So, I propose if you're WAAAAAY over a monster's level, they either run away from you, or you just auto-win if you start combat
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zircon / Impact Gameworks  [kehittäjä] 28.10. klo 18.49 
I was thinking about this as well. I'll see what I can do, I like when other JRPGs have features like this.

Also, if you want to run quickly past something, you can tap the dash key/button right before collision and you should be able to run through enemies that way. If you do it correctly you'll see a little 'confusion' icon above their heads.
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