Dyson Sphere Program

Dyson Sphere Program

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Sente 21 Oct, 2022 @ 11:07pm
Ability to rebind the 'E' key
I do not use WASD for my movements in any games. I am an ESDF player. It would be very helpful if I could rebind the 'E' key away from Close Panel and use it for Move Forward. Also, there are players that use different keyboard layouts such as Dvorak, and not being able to rebind something like E would be pretty annoying.
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Showing 1-15 of 29 comments
Venompapa 26 Oct, 2022 @ 9:53pm 
Inability to rebind the E key is pretty dumb i agree but i dont understand something... why you guys tortoring yourself with needing to rebind all the standard mostly used keys in literally every single game you buy or download? Or if you so obsessed to use a dumb layout for typing, maybe buy a Razer Tartarus for your gaming and done, no need to rebind keys all the time anymore. duh...
Nekogod 27 Oct, 2022 @ 11:36am 
Originally posted by Venompapa:
Inability to rebind the E key is pretty dumb i agree but i dont understand something... why you guys tortoring yourself with needing to rebind all the standard mostly used keys in literally every single game you buy or download? Or if you so obsessed to use a dumb layout for typing, maybe buy a Razer Tartarus for your gaming and done, no need to rebind keys all the time anymore. duh...
I don't know about other typing layouts, but from what I hear most ESDF people are touch typists or type regularly, where the hand naturally falls on ESDF instead of WASD. I've never found it a problem but for some people it's a pain.
Venompapa 28 Oct, 2022 @ 5:39am 
Originally posted by Nekogod:
I don't know about other typing layouts, but from what I hear most ESDF people are touch typists or type regularly, where the hand naturally falls on ESDF instead of WASD. I've never found it a problem but for some people it's a pain.
Hmm... right, that explains why sometime ive been trying to continue my game with the ESDF keys after using the text chat in online games or after alttabbing between skype and the game. Though if i wasnt getting used for the swapping back at that time im sure eventually would been touching a hardware solution since its really pain in the butt when have to literally rebind everything in every single game. Also for the very same reason i bought the Tartarus so if any game would give me an unbindable key BS i can use that instead XD

Anyway, i hope they fix the E button eventually, i remember when i started playing Dyson Sphere Program ive been used to the F action key from other games so much i tried to rebind it only to find out i cant x.x
uhours 29 Dec, 2022 @ 5:24pm 
I use Dvorak. This issue is annoying.
Venompapa 30 Dec, 2022 @ 7:18am 
Originally posted by uhours:
I use Dvorak. This issue is annoying.
Solution:
Buy a mechanical keyboard that allows use multiple keybind profiles for your different needs.
If needed buy a different set of keycaps and replace them for your beloved keyboard layout usage.

I dont see the problem here...
Seriously you have the option to solve this from your side yet you guys complain about this issue and also go through the extreme trouble to rebind keys in every game you touch because of this. YOU have the option to make this easier for yourself, yet you blame the programmers SMH... just imagine you could have this solves already and never go through a game's keybinding options ever even if its a new game you just got because its already solved through your keyboard.
Cat Burger 30 Dec, 2022 @ 11:27am 
Most games ive played TAB is used to open close the inventory. E is generally for using items in games, not inventory. Not being able to remap it is annoying, but my muscle memory has adapted regardless.
Last edited by Cat Burger; 30 Dec, 2022 @ 11:30am
thenonsequitur 31 Dec, 2022 @ 4:26am 
It just baffles me that that something like allowing rebinding of a key--a feature asked for literally hundreds of times--could be more than like a 20-minute code fix (in the presence of an already-existing keybinding system in the code). This isn't even a feature I want, I just can't understand what the blocker is and why it's still not available.

(And I'm a programmer myself, so I'm not just talking out of my ass).
Sente 4 Jan, 2023 @ 3:51pm 
Originally posted by Venompapa:
Originally posted by uhours:
I use Dvorak. This issue is annoying.
Solution:
Buy a mechanical keyboard that allows use multiple keybind profiles for your different needs.
If needed buy a different set of keycaps and replace them for your beloved keyboard layout usage.

I dont see the problem here...
Seriously you have the option to solve this from your side yet you guys complain about this issue and also go through the extreme trouble to rebind keys in every game you touch because of this. YOU have the option to make this easier for yourself, yet you blame the programmers SMH... just imagine you could have this solves already and never go through a game's keybinding options ever even if its a new game you just got because its already solved through your keyboard.


I see. So, games should never have the option to rebind keys. Everyone can always go and buy a hardware option to rebind their keys. Does this also apply to consoles? Why or why not? I do not see the logic in your argument here.

If there is an option to rebind keys in the game, it should be expected to work in most reasonable cases. It is the same with any other option in the game. If a game allows you to jump, you should be able to jump in most reasonable cases.

Yes, I do blame the programmers. I am a programmer myself. I know what it takes to rebind keys. I have programmed games myself.

I also have a mechanical solution. It's called the UHK. However, I am NOT always playing on my keyboard. Sometimes I am somewhere else without my keyboard. I also use an alternative layout, Dvorak.

Additionally, if I have to change a keyboard layout to specifically play a game, then when I need to chat, I need to change the keyboard layout to chat again. The solution starts to become unwieldy at some point. It comes back down to reasonable expectations for features the developers have already put into the game.
Last edited by Sente; 4 Jan, 2023 @ 4:10pm
Venompapa 5 Jan, 2023 @ 7:37am 
Originally posted by Sente:
Originally posted by Venompapa:
Solution:
Buy a mechanical keyboard that allows use multiple keybind profiles for your different needs.
If needed buy a different set of keycaps and replace them for your beloved keyboard layout usage.

I dont see the problem here...
Seriously you have the option to solve this from your side yet you guys complain about this issue and also go through the extreme trouble to rebind keys in every game you touch because of this. YOU have the option to make this easier for yourself, yet you blame the programmers SMH... just imagine you could have this solves already and never go through a game's keybinding options ever even if its a new game you just got because its already solved through your keyboard.


I see. So, games should never have the option to rebind keys. Everyone can always go and buy a hardware option to rebind their keys. Does this also apply to consoles? Why or why not? I do not see the logic in your argument here.

If there is an option to rebind keys in the game, it should be expected to work in most reasonable cases. It is the same with any other option in the game. If a game allows you to jump, you should be able to jump in most reasonable cases.

Yes, I do blame the programmers. I am a programmer myself. I know what it takes to rebind keys. I have programmed games myself.

I also have a mechanical solution. It's called the UHK. However, I am NOT always playing on my keyboard. Sometimes I am somewhere else without my keyboard. I also use an alternative layout, Dvorak.

Additionally, if I have to change a keyboard layout to specifically play a game, then when I need to chat, I need to change the keyboard layout to chat again. The solution starts to become unwieldy at some point. It comes back down to reasonable expectations for features the developers have already put into the game.
No im not saying games should never have option for rebinding, but the thing is some of you take the unneccesary time to rebind all the keys in every single games is beyond my understanding.

"Additionally, if I have to change a keyboard layout to specifically play a game, then when I need to chat, I need to change the keyboard layout to chat again."

Like would be that hard to hit a keycombo before chatting or before going back to other keybinds... not even talk about some keyboard allow switch lighting between the two, or if you use discord just make it swap automatically as you altab between apps. You guys really just making harder this for yourself.

Btw you can make a Dvorak layout out from any mechanical keyboard that allows you to rebing the entire thing, this what i was explaining.

(btw i still think Dvorak is a stupid layout just few people got used to hell knows why.)
Sente 5 Jan, 2023 @ 8:28am 
Originally posted by Venompapa:
Originally posted by Sente:

"Additionally, if I have to change a keyboard layout to specifically play a game, then when I need to chat, I need to change the keyboard layout to chat again."

Like would be that hard to hit a keycombo before chatting or before going back to other keybinds... not even talk about some keyboard allow switch lighting between the two, or if you use discord just make it swap automatically as you altab between apps. You guys really just making harder this for yourself.

Btw you can make a Dvorak layout out from any mechanical keyboard that allows you to rebing the entire thing, this what i was explaining.

(btw i still think Dvorak is a stupid layout just few people got used to hell knows why.)

The end of that paragraph you quoted says the solution becomes unwieldy at some point. I will need to have a keybind mapping for every single game that requires me to type. So, I either end up with a new keybind mapping for each game, or I end up using up more and more keys on a specific keybind map to go back to the correct keybind mapping. I have extensively customized my layouts and macros on my UHK.

Also, I would rather spend the time changing the keybinds in the game so that I do not have to press another button just to be able to type correctly. There are a lot of games I play in which I will be typing in game. A few seconds of rebinding will save more time in the long run of playing than it would wasting the time pressing a button to change the layout when I need to type.

I am always changing default layouts on every game I play, whether it's on PC or console. I generally do not like the default layouts in most games. I'm already going to be in the keybind settings anyway, so mapping a few more keys doesn't matter to me.

(Dvorak is much more comfortable for me to type. Qwerty puts unnecessary strain on the left hand, which you can immediately feel if you type in both layouts. I type 100+ wpm in both. It's a very noticeable comfort difference.)
Last edited by Sente; 5 Jan, 2023 @ 8:35am
Venompapa 5 Jan, 2023 @ 8:58am 
Originally posted by Sente:
Originally posted by Venompapa:
The end of that paragraph you quoted says the solution becomes unwieldy at some point. I will need to have a keybind mapping for every single game that requires me to type. So, I either end up with a new keybind mapping for each game, or I end up using up more and more keys on a specific keybind map to go back to the correct keybind mapping. I have extensively customized my layouts and macros on my UHK.

Also, I would rather spend the time changing the keybinds in the game so that I do not have to press another button just to be able to type correctly. There are a lot of games I play in which I will be typing in game. A few seconds of rebinding will save more time in the long run of playing than it would wasting the time pressing a button to change the layout when I need to type.

I am always changing default layouts on every game I play, whether it's on PC or console. I generally do not like the default layouts in most games. I'm already going to be in the keybind settings anyway, so mapping a few more keys doesn't matter to me.

(Dvorak is much more comfortable for me to type. Qwerty puts unnecessary strain on the left hand, which you can immediately feel if you type in both layouts. I type 100+ wpm in both. It's a very noticeable comfort difference.)

"The end of that paragraph you quoted says the solution becomes unwieldy at some point. I will need to have a keybind mapping for every single game that requires me to type."

no you dont, i guess you never had any keyboard that allowed you to make profiles and complete rebinding.

"Also, I would rather spend the time changing the keybinds in the game so that I do not have to press another button just to be able to type correctly. There are a lot of games I play in which I will be typing in game. A few seconds of rebinding will save more time in the long run of playing than it would wasting the time pressing a button to change the layout when I need to type."

Simply dumb statement, if you setup lets say a razer keyboard correctly you never need go through the whole rebinding for anything at all, also i can imagine your friends frustration when they have to only wait you to rebind keys in a new game before playing togtether...

"(Dvorak is much more comfortable for me to type."

Good for you i guess?

"Qwerty puts unnecessary strain on the left hand, which you can immediately feel if you type in both layouts."

Well this is just not true. You can literally scramble all the keys on a keyboard and the end result once you learned it its will be the same, the whole "Dvorak is better for typing" is just a made up BS.
lethminite 6 Jan, 2023 @ 12:16am 
Originally posted by Nekogod:
Originally posted by Venompapa:
Inability to rebind the E key is pretty dumb i agree but i dont understand something... why you guys tortoring yourself with needing to rebind all the standard mostly used keys in literally every single game you buy or download? Or if you so obsessed to use a dumb layout for typing, maybe buy a Razer Tartarus for your gaming and done, no need to rebind keys all the time anymore. duh...
I don't know about other typing layouts, but from what I hear most ESDF people are touch typists or type regularly, where the hand naturally falls on ESDF instead of WASD. I've never found it a problem but for some people it's a pain.

I started using ESDF for MMOs, because it offers more keybindings within reach, and i'd run out of buttons using WASD.
QAZ open up as usable binds, since you've shifted everything else over, i'd already Shift bound everything, and my mouse buttons. I could have started getting ctrl and alt binds working,

Even in MMOs where I don't have too many buttons, I still like to semi-standardise my bindings for each character, so I still use ESDF. Interupts are always on R for example.

That said, I just adjust to using WASD for every other type of game. Normally only takes a couple of minutes to get used to WASD after playing ESDF for a while, or vice versa.
afr0 3 Apr, 2023 @ 6:15pm 
The fact that rebinding the 'E' Key has still not been fixed after all this time is absolutely insane. As someone mentioned previously - this is a 20 minute fix. You've been able to rebind keys since Doom 2. Please fix this. It's ridiculous and lazy.
afr0 4 Apr, 2023 @ 2:57pm 
Originally posted by HaddockA:
Originally posted by b:
The fact that rebinding the 'E' Key has still not been fixed after all this time is absolutely insane. As someone mentioned previously - this is a 20 minute fix. You've been able to rebind keys since Doom 2. Please fix this. It's ridiculous and lazy.
If anyone is ridiculous and lazy it's you with your constant whining about this on the forum:

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ESDF > WASD for multiple reasons.Try it. You'll understand. The only downside is when lazy developers make it to where only certain keys cannot be changed, but everything else can. Why? What's the logical reasoning behind it? Especially when considering the real estate on that side of the keyboard is very commonly changed. Also, keyboards have different layouts, thus making it even more important to allow for all key adjustments.

Your logic of forcing someone to download a 3rd party program, figuring out the script, and then constantly having to turn it on and off for various games makes absolutely no sense given the alternative. It is a work around, but not a good one, when a key binding system already exists inside the game.Please stop talking down to people simply because you can't relate. YDB
KalBang 25 Apr, 2023 @ 8:06pm 
This is the main reason I quit playing the game. I can create rebinds using my keyboard but it gets tiresome switching it on/off every time I needed to use another program. This would be a simple fix but they don't even care to do it. I've lost all respect for this developer.
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