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I have also need to try MANY times to get the bear trap event (and the related achievement) because I wasn't triggering it indipendently that I had moved or not the trap in the beginning of the game.
I am also still not triggering the path of the Head over Heels ending, it's the only one that I am missing.
Hi,
Are you the player we are talking to in email right now? If not, could I get you to email us support@sadpandastudios.com. Include your SPSID from the config screen. We're compiling information on this issue and would like to find out more from you.
Thanks!
~QA Panda
I was having a similar issue; it seems like some major "correct" choices that affect day 8 don't get reset properly when loading a save. My character always avoids the bear trap and knows about the planetarium regardless of my choices on days 3 and 5.
While I'm complaining about trivialities, the Skip feature goes way too fast to be useful and blows right through text you may not have seen, and there's no obvious way to stop it short of entering the save menu.
Spotted the same thing (and that's the missing pieces)
Not wrong; just the screen with the Mallory ghost is commonly used corresponding on the achievement below:
Instant Regret Achievement
Your Heart will go On Achievement
Heads over Heels Achievement
Simple yet an ending which things will be dark.
Talk about it, which CG does for Page 3-8 and Page 4-1 for? All Achievements and still missed out this...
LEGEND
Errors that start with (-) were made when I first made this discussion
Errors that start with (~) were made after the Gallery Update & More update
Errors that start with (*) were made 2 months after "Gallery Update & More"
Errors that start with (+) were made after the last major update
Errors that start with ($) were made after the Switch release
Errors that start with (<3) were made for Valentines
Errors that start with (#) were made because I wanted to clean up my lists
(Beware of Spoilers)
First, Typos(In order of appearance)
-"Silken hair"(chapter 3, DLC Wasted Water scene, "Silky" is more correct to say)
$"I thought to myself, You are a nerd."(Chapter 4, After getting the omelette, "You" should not be capitalized)
*In chapter 4 Mallory coughs while looking at the compostor, it asterisks instead of apostrophes(it's the only time in the game where a dialogue box has no apostrophes), devs likely know about this and are fine with it, and it was likely intentional from the start anyway
#"That's sounds like a very good idea"(Chapter 5, After Mallory offers to make tea, "That's" should be "that")
<3 "WHY DID YOU SAY THAT? screamed my brain."(Chapter 5, tea time, The T overlaps the"?" in "THAT?", you can either italicize the"?" as well, or add a space after"that"(if you do the second option this would confirm that the space after"no" and "know" are intentional from the"typo"six spots down)
$"There came the sound of cutlery being fumbled with in the kitchen below."(Chapter 6, After Mallory heads downstairs, "with in" should be "within")
+"White or black"(Chapter 6 before playing chess, the feminine voice line almost seems to be cut off early when it's playe)
<3 "I'm missing the Queen."(Chapter 6 before 3D printing, queen probably shouldn't be capitalized, if it does need to be capitalized, I think "the" might need to be as well)
-"Out of an abundance of caution and only an abundance of caution, I held her."(chapter 6 climbing to the roof, missing a comma after the first caution)
-"You can't be near me... You need to stay away... I... I'm..."(chapter 7 Mallory in bed, the text has an extra "I" that the voice clip does not speak)Second "you" was previously uncapitalized
*"No , thought my brain dumbly." & "I can't let her know , I thought"(Chapter 8, Draw a blank on the phone number, extra spaces around the commas, although this may actually just be an issue with how the italicization works)
# This used to be in my suggestions list under nitpicks, but it's technically more of a type of typo and is an objective error as opposed to a subjective issue. These are several of the instances where Mallory's voice lines don't EXACTLY line up with the text on screen(I mainly focus on Mallory because if you focus on the protagonists, it's more likely only one of the voice actors lines would be "messed up" and that'd mean you'd have to bring back in one or both of the voice actors to"fix"the line, or make a system where the dialogue changes based on the voice you picked(which is not preferable for several reasons))
# Chapter 3"You know what? Forget I said that."(Missing Hmm, at the start)
# Chapter 3"I can't believe it!"(Missing Oh from the voice line start)
# Chapter 5"Ahaha!"(read the spam, actual laugh has 2 more ha's)
# Chapter 6"I'm probably not very good at it"(Asked to play chess, voice clip has an "uh" after the "I'm")
# Chapter 6"..."(close to leaving the roof, voice clip says "I" when text does not)
# Chapter 6"I j-just get so s-scared I c-can't help it"(Thunder near the end, can't does not have the stutter in the voice line)
# Chapter 6"I d-don't w-w-wanna sleep alone t-tonight."(Still thunder near the end, wanna has no stutters at all in the voice line)
# Chapter 7"I don't know w-why *cough-cough*"(before soup, "why" does not stutter in voice line)
Second, dialogue issues, and consistency(mostly ending related)
-In the "How Shakespearean" ending, the main character still brings up reading about a treatment from a bulletin(when making the choice to go to the hospital or planetarium)despite not actually reading that bulletin
*In the "How Shakespearean" ending, the character also mentions being happy knowing the world would have a cure(Right before the end), despite still not knowing about the cure, this is more an issue caused by several endings sharing several lines of dialogue
*In several of the endings where Mallory doesn't make it, it mentions a raven cawing when your character realizes she's gone, but the sound of the cawing is only included during the "How Shakespearean" ending
*A lot of the endings are disappointingly similar because a lot of them share several dialogue lines, almost always to their detriment, like the previously mentioned couple times in the,"How Shakespearean" ending the main protagonist mentions the cure despite not knowing about it. The "Your heart will go on" ending is probably one of the saddest endings, but half of the dialogue is re-purposed and shared from the other endings, which makes it feel less unique and important when getting it. Even the happiest ending reuses a bit of dialogue here and there from the other unhappy endings. When replaying the game and getting any rooftop ending, these lines stick out, like when the player mentions the delivery arriving, the feminine version of the voice line sounds like they're almost on the verge of crying, and while it fits the sad endings well, it REALLY doesn't fit when it's played during the happiest ending, where it sounds like they're mourning Mallory's death as she stands 6 feet away from them. But of course all the UNIQUE dialogue in these endings hit REALLY hard.
(In summary, endings feel meh, ununique, and have mistakes because they share a lot of dialogue, but the unique unshared dialogue in the endings are super emotional. I'd love to see an ending rework)
# Onto things not ending related(albeit more nitpicky)While the voice acting in this game is great, there's one scene in particular where it feels like the text wasn't performed as well as it was written. The scene in is the one where the protagonist is described as"Giving their best pompous butler impression"and Mallory reacts by bursting out into laughter to the point where she throws her head back.
While in the voice lines the protagonists sounds slightly different, and Mallory just kind of giggles.
If you picked the Ask About Her Hopes For The Future choice right before this(heck even in the scene after this when they watch the movie), Mallory gives laughter that would fit this scene much better to how it was described. I'd suggest swapping around some of the laugh voice clips, or if you have any additional unused takes, maybe even look through those if possible.
# In the lead up to the DLC exclusive scene the protagonist mentions they aren't wearing much, then in the scene itself Mallory interacts with an article of clothing they weren't wearing at the time, I just found this kind of funny moreso than I found this a problem
Third, bugs and errors
*The blue part to the left of the sliders in the config menu don't QUITE line up with the slider bar. When sliding the bars to the lowest option towards the left, a purple gap forms between the blue part and the bar
*The slider itself has a little too much stickiness, it makes it hard to make small adjustments as the slider doesn't move until you have moved the slider a set distance first, then it snaps to where the mouse is
*Right clicking makes the dialogue arrow shrink as if it was clicked but doesn't continue dialoguePreviously it also used to make a ticking noise, but now it does not
$let's list all the weird properties of pressing right click, you can use it to select options in the UI(excluding skip), to move sliders, make the yes option make a noise when the quit to menu dialogue box pops up(But not to actually quit to the menu, and not with the Alt-F4 Dialogue box), make the arrow in the dialogue boxes shrink, and to make the dialogue choices shrink as if you clicked them but not actually register a choice being picked
+When you pick the "off" voice option the protagonists voice lines in history still have the speaker icon next to them and when clicked obviously play nothing
+With the way Mallory's speaking mouth is set up(which is rapidly changing mouth textures OVER the character sprite dynamically rather than switching the entire sprite(which I understand why most devs don't do it like the latter, as rapid loading sprites not only seems like it could cause issues, but then there's the fact that you would have to make SO many more sprites unnecessarily))however it creates a sort of ring around her mouth when she talks(it looks odd and almost like she has goatee stubble until she stops talking)but it ALSO looks weird if you look at Mallorys mouth while skipping, if she changes positions on screen, her mouth doesn't fade in like her body does and just appears and is fully opaque, which while I understand why it happens, it still looks odd(almost creepy), However I'm not fully sure how to easily fix this. You COULD have mouth textures not spawn in while skipping, but that may cause OTHER issues, and if you ever added a stop skipping option, then that may not necessarily work anymore. You could have mouth textures under the animated mouth not appear for a second and have the animated mouth fade in with the body, but that might also cause a lot more work than it seems. Maybe you're smarter than me and can come up with a solution
+When you start a new dialogue box, the text seems to move down by one pixel after appearing, which is more weird than it is noticeable or a problem(I play on 1920x1200 resolution)
+If you press the space button while on one of the Chapter start screens, you can press the space button to advance the dialogue ahead prematurely, it's a little inconsistent but isn't hard to pull off, and on Chapter 1 if you do it enough, the screen will actually change to chapter 2 without having to press Next(sometimes you can hear the protagonists voice lines), other Chapters sort of store these inputs, then rapidly play them like you clicked the skip button, but it'll stop when you get to a choice(and while it's similar looking to the skip option, it's likely unrelated), Chapter 7 doesn't have any choices, but you can't skip to chapter 8 like how you can with Chapter 1 and Chapter 2
$Clicking on gallery images as they are sliding DOES make a noise but doesn't open them
$If you click the right or left arrow in the gallery, you can press space to move the gallery left or right depending on which arrow you clicked, clicking anywhere else on the gallery takes away this ability until you click the arrow again(pressing space after opening the gallery but before clicking an arrow does not move it left or right)
$You can click the next button on chapter start screens but release the click elsewhere on the screen and then press space to click the next button
$Opening and closing the credits menu resets Mallory's head position on the title screen
$Mallory has a graphical bug on her arms where her arms gain a glitchy line texture when transitioning between poses. One example is raised fists to lowered fists(it happens in Chapter 6 when Mallory says"WOAH! That's so cool!")this also happens in other parts of the game sometimes with different poses, but it'd be a lot to list every instance
# Several times the blinking graphic overlaps the eyebrows of Mallorys
# In Mallory's raised fists sprite, her right bra strap does not cleanly line up with her shoulder like the other sprites do
$The SPS Pass does not activate until the first note of the music on the title screen plays, and if you don't own the DLC, if you start the game quickly it may start with it deactivated
$If you click confirm when making a new game after inputting the name and get to the disclaimer screen, if you click BACK then click NEW GAME again, the game will still be on the disclaimer screen until you close the game, load a game, or click I agree
$While skipping you can actually still do other things if you're quick, like if you quit to the Main Menu while skipping, you'll hear skipping noises, and if the chapter ends, the chapter begin screen will show, if you click next you'll be brought back to the title screen with whatever music would play in game playing(usually no music). If you do this with an ending, the Title Screen and Exit options will appear(still alongside the music, and either the Game Over or The End text will float above based on which ending you got. You can also press toggle UI, and if a decision comes up, the decisions will appear, but when you click space or on the screen the decision disappears, a dialogue box plays, then the choice reappears
<3 The leaves on the title screen overlap the Terms of Use and the Privacy Policy when they blow by
#Mallory's Eyebrows on the title screen overlap everything, including her right hand
<3 When you hover over a menu on the title screen it grows slightly darker, if you click on an option, move the mouse away from the option and let go of the click, the option will stay dark until you click another option(This also applies to other options like confirming a save, ALT-F4 quitting, or even the mute buttons)
<3 An interesting side effects of picking the no voice option is that some Mallory voice lines will continue past her dialogue box further than they normally would as the protagonist voice line does not interrupt her voice line as the protagonist voice lines do not play
# When you turn the voice slider to 0, Mallorys sprite no longer lip syncs but she does have a different mouth expression that lasts until the voice clip would have ended
# If you mess with sound effects while rain is playing, the rain sound wont change in volume until you close config(making finding the right volume for rain harder)
<3 The voice lines when reading the email at the end of the game do not show up as replayable in the history
# Incredibly specific, but if you are spamming keys for a name and click the uncensored button at the same time, the name will be highlighted, and you will likely delete your name with the next character you type, hardly a big deal but it is there and now you know
# It appears that if you get the instant regret ending without reading the spam, it doesn't count it as if you got the ending and you wont get any achievements for doing it(the achievement seems to be tied specifically to pressing the accept treatment option and not by getting the ending)
And finally, gallery stuff
*In game effects are not carried over to the gallery like steam coming off of food
$In the CG where Mallory is sitting on the couch, in the base game there is a gray scribble mark on Mallory's right cheek(Owning the DLC fixes this graphical mistake as the CG is altered)
# The CG of Mallory lying on the couch ALSO features an extra strap on her Choker
# The CG of Mallory watching the sunset seems to also have the extra Choker strap
<3 General inconsistency with Mallory's School uniform in the CGs, either the blue line that goes down with the buttons is not there, or the blue line on the wrists do not appear
<3 The Schools emblem also usually does not appear in the CGs, usually the area is mostly covered, but it feels like it's missing more times than it feels like it should be entirely covered(usually a bit of the emblem should stick out but it usually does not)
(I'm starting to think the school uniform look wasn't firmly established, or Mallory sleeping on your couch was one of the earlier CGs)
*Variant gallery CGs cycle in the wrong order compared to which appear first in some cases
1-Mallory getting her leg bandaged order should be"Unbandaged, Surprised, Closed eyes smile, Parted lips smile"
2-Mallory cooking order should be"Open Smile, Sweating, Nervous Smile, Closed eyes open smile, Closed smile"
3-Mallory with the chicks order should be"Stary smile, Closed smile, Closed eyes smile, Surprise, sad"
4-Mallory sewing order should be"smiling, Closed eyes smile, surprised"
5-Mallory bearing her soul and her life story zoomed in order should be flipped
6-Mallory second half of the DLC scene should be"Smile, open eyes, Over joyed"
7-Mallory falling unconscious order should be flipped
8-Mallory on deaths door, most accurate order would be"sad, smiling, soulless, gone"
*The zoomed in image of Mallory in the beartrap is 2nd in the gallery despite showing up before the zoomed out version, and Mallory resting her head on your lap should go right after Mallory sitting on top of the building
And of course, I've updated and cleaned up my Suggestions list as well, as well as there should be two new TL;DR lists highlighting and simplifying the most important bugs and suggestions
https://gtm.steamproxy.vip/app/1336600/discussions/0/3053990075116745981/
and if you need screenshot examples of any of these errors please let me know
If the game doesn't support this aspect ratio then maybe don't make it an option . . .
LEGEND
Errors that start with (-) are from the first draft
Errors that start with (<3) are from valentines
Typos and Text Issues
-In the Terms of use section the word "otherwise" overlaps with the the privacy policy section
-The last line of both the privacy policy and the Terms of Use are cut in half
-"I thought to myself, You are a nerd."(Chapter 4, after getting the omelette, "You" should not be capitalized)
-"until it healed. So guess I felt"(Chapter 4, watching Mallory rake, missing an "I" before guess)
-In chapter 4 Mallory coughs while looking at the compostor, it doesn't have parenthesis, but instead has asterisks(the only time in the game this happens), the devs likely saw this and thought it was fine and it was likely intentional from the start anyway
-"I-I-I'll do that now!"(Chapter 6 Mallory is getting off of you, Text has an extra I compared to the Mallory voice clip, this issue was fixed in the Steam version but has returned, one of the I's was just removed in order to fix it last time)
-"There came the sound of cutlery being fumbled with in the kitchen below."(Chapter 6, After Mallory gets off of you, "with in" should be "within")
-"White or black"(Chapter 6 before playing chess, the feminine voice line almost seems to be cut off early when it's playe)
<3 "I'm missing the Queen."(Chapter 6, before 3D printing, I'm not certain "queen" should be capitalized, and if it should, "the" ALSO may need to be capitalized)
-"Out of an abundance of caution and only an abundance of caution, I held her."(chapter 6 climbing to the roof, missing a comma after the first caution)
-"the steaming bowl with her eyes close,"(Chapter 7 before eating soup,"close" should be"closed")Youtuber "Samanthnya" actually noticed this one on her stream when she played this game, but I'm gonna add it here for her
-"You can't be near me... You need to stay away... I... I'm..."(chapter 7 Mallory in bed, the text has an extra "I" that the voice clip does not speak)
-"find out what happened to my sister!"(Chapter 8, delete the spam, note left behind, the visual onscreen note has an "!" But the textbox has a period, this typo only appears if you delete the spam, if you read the spam it is correct in the dialogue box)
-"trying to stay safe and survive in rundown dump like this"(chapter 8, Head for the highway, missing "a" after in, if you go through the forest this text is fine, but if you take the highway it is not, previously fixed in steam version)
-"No , thought my brain dumbly." & "I can't let her know , I thought"(Chapter 8, Draw a blank on the phone number, extra space around the commas, although this may actually just be an issue with the italicization, but this issue appears a little more frequently in the Switch version)
Second, dialogue issues, and consistency
-In the "How Shakespearean" ending, the main character still brings up reading about a treatment from a bulletin(while making the choice to go to the hospital or planetarium)despite not actually reading that bulletin
-In the "How Shakespearean" ending, the character also mentions being happy knowing the world would have a cure(Right before the end), despite still not knowing about the cure, it's probably a copy and paste from the "You Had One Job Ending" but it definitely still sounds more certain that a cure has been made, rather than the player guessing the world would likely eventually have a cure
-In several of the endings where Mallory doesn't make it, it mentions a raven cawing when you find out, but you don't actually hear it, UNLESS you're doing the "How Shakespearean" ending, and it only plays in that ending
-A lot of the endings are kinda similar because a lot of them share several lines, usually to their detriment, like the previously mentioned couple times in the,"How Shakespearean" ending the main protagonist mentions the cure despite not knowing about it, the "Your heart will go on" ending is probably one of the saddest, but half of the dialogue is re-purposed and shared from the other endings, which makes it feel less unique(Even the happiest ending reuses a bit of dialogue here and there from the other unhappy endings, and when replaying the game and getting that ending, it sticks out, like when the player mentions the delivery arriving, the feminine version of the voice line is clearly almost on the verge of crying when there isn't really a reason for them to be sad as Mallory is literally with them), but all the NEW dialogue in this ending hits REALLY hard(TL;DR The new lines in the endings are great, but a lot of the ending is reused and shared so it's inconsistent and feels less fulfilling to get the other endings)
Third, bugs and errors
-The now that's dedication achievement says 8 endings again, and oddly enough "You had one job" has been separated from the other endings, I was also able to get the now that's dedication achievement without getting the you had one job ending
-If you get the instant regret ending by not reading the spam, it doesn't count it as if you got the ending and wont get any achievements for doing it(the achievement seems to be tied specifically to pressing accept treatment)
-In the config menu when you press left or right on the sliders, you can keep pressing past the sliders minimum and maximum limits, it doesn't make it louder or quieter than the max or minimum, however it invisibly keeps going, if you get to the quietest option and press left 10 more times, you'll have to press RIGHT 10 more times to start moving the slider to the right once more
-When opening the game after putting the console in rest mode for a while, the Text Speed would reset to the default speed even though I had set it at max
-When you pull up the digital keyboard when inputting a name on the New Game screen, once you close the keyboard, you can not pull it back up to select or change the name(even if you didn't input anything), unless you touch it on the touch screen or close and reopen the game
-While skipping you can actually still do other things if you're quick, like if you quit to the Main Menu while skipping, you'll hear skipping noises, and if the chapter ends, the chapter begin screen will show, if you click next you'll be brought back to the title screen with whatever music would play in game playing(usually no music)if you do this with an ending, the Title Screen and Exit options will appear(still alongside the music, and either the Game Over or The End text will float above based on which ending you got. You can also press toggle UI, and if a decision comes up, the decisions will appear, but when you click space or on the screen the decision disappears, a dialogue box plays, then the choice reappears. You can also mess around with some of the menus to create minor visual glitches(lingering reticles)as well
-Opening and closing the credits screen resets Mallorys head position on the title screen
-If you load while in game, to a save that's at a point without music(excluding end of chapter purple screens)the music that is currently playing will continue there(excluding the title screen music)
-Putting in a ridiculously long name doesn't look good, this game was not prepared to handle a 40 character long name
-The blue part to the left of the sliders in the config menu don't QUITE line up with the slider bar when you slide the bars to the quietest/slowest option to the left, a purple gap forms between the light blue and the bar
-You can continue dialogue with the touch screen when more options is pulled up as well as select, history, autoplay, config, and toggle ui
-With the way how Mallory's speaking mouth is set up(which is rapidly changing mouth textures OVER the character sprite rather than switching the entire sprite(which I TOTALLY get why most devs don't do it like that, as rapid loading seems like a bit much, and the fact you would have to make SO many more sprites))it creates a sort of ring around her mouth when she talks(it's a lot more subtle in the switch version, but her chin gets darker on the sides in two thin lines)but it ALSO looks weird if when you look at Mallory while skipping, if she changes positions on screen, her mouth doesn't fade in like her body,which I also get why that happens, but it just looks odd(almost spooky), but I also don't know fully how to fix this, maybe have mouth textures not spawn in while skipping, but that may cause OTHER issues, and if you ever added a stop skipping option, then that wouldn't work, maybe you're smarter than me and can come up with a solution
-When you start a new dialogue box, SOMETIMES the text moves down like barely less than a pixel, and it happens after a certain amount of text has gone by
-Mallory has a graphical bug on her arms where her arms glitch when transitioning poses between raised fists and lowered fists(an example is in Chapter 6 when Mallory says"WOAH! That's so cool!")this also happens in other parts of the game sometimes with different poses
<3 The leaves on the title screen overlap the Terms of Use and the Privacy Policy buttons when they blow by
<3 The voice lines when reading the email at the end of the game do not show up as replayable in the history
<3 An interesting side effects of picking the no voice option is that some of Mallorys voice lines will continue past her dialogue box further than normal as the protagonist voice line does not interrupt hers as the protagonist lines obviously do not play
<3 Achievements overlap sometimes like when getting the"Now That's Dedication" achievement
And finally, gallery stuff
-A DLC exclusive gallery image made it in the game, but it's not a huge deal, it's the variant image of Mallory smiling at you while under the covers, this issue used to be in the steam version as well, but now its REALLY weird because if you do remove it there would be literally no way to see that image as you can't buy that DLC on Switch
-I understand how the gallery works when moving with the DPAD, but it's very clunky, when paired with the gallery page transition(It works the same in the save and load screen, but those save files don't slide so it feels fine)the cursor shouldn't keep its place when you switch pages, the L and R buttons do that job just fine
-In game effects are not carried over to the gallery like steam coming off of food
-In the CG where Mallory is laying on the couch there is a gray scribble mark on Mallory's right cheek
-Clicking on gallery images on the touch screen as they are sliding DOES make a noise but doesn't open them
<3 General inconsistency with Mallorys School uniform in the CGs, either the blue line going down with the buttons is not there, or the blue line on the wrists do not appear
<3 The Schools emblem also usually does not appear in the CGs, albeit most the time the emblem area is generally covered, it still feels like part of it should be sticking out when it just doesn't
-Variant gallery CGs cycle in the wrong order compared to which appears first in some cases, it's a good idea to fix this as you only unlock the image in the gallery when you find the image matching the gallery thumbnail, this would let you immediately find the image in the gallery when you unlocked it, and would just be tidier
1-Mallory getting her leg bandaged order should be"Unbandaged, Surprised, Closed eyes smile, Parted lips smile"
2-Mallory cooking order should be"Open Smile, Sweating, Nervous Smile, Closed eyes open smile, Closed smile"
3-Mallory with the chicks order should be"Starry smile, Closed smile, Closed eyes smile, Surprise, sad"
4-Mallory sewing order should be"smiling, Closed eyes smile, surprised"
5-Mallory bearing her soul and her life story zoomed in order should be flipped
6-Mallory falling unconscious order should be flipped
7-Mallory on deaths door, most accurate order would be"sad, smiling, soulless, gone"
-The zoomed in image of Mallory in the beartrap is 2nd in the gallery despite showing up before the zoomed out version, and Mallory resting her head on your lap should go right after Mallory sitting on top of the building
Switch Exclusive Suggestions
-You should put a B button icon by the cancel button so users know their changes aren't saved if they click the B button to quit out of the main menu(and that way they know they can only save their options by clicking OK)
-You could also have Y or X be used to confirm your options in config, and maybe to confirm your choices in the New Game screen without having to select the confirm button
-The ability to check achievements from the main menu would be great
-The option to move down when "Voice 1" and "off" are highlighted in the New Game menu
-Mallorys sprites look a little too low res in this version, everything else looks fantastic, but Mallory is the exception(and I guess Doctor Weiss as well, but that's not nearly as prominent and it looks fine), also when she speaks you can see the lines on her chin get thinner, and even more oddly enough, her mouth actually looks fine and clean when talking, but that actually makes it just stick out more, it's like if you had a dirty car and decided only to clean one section of it, that part looks nice, but it still looks weird
I've also added new suggestions and updated the bug list once more in celebration of the Switch release
https://gtm.steamproxy.vip/app/1336600/discussions/0/3053990075116745981/
Congrats on the Switch release, looking forward to what's next
Thanks so much for the Awesome bug reports!! I've created in internal document will all your reports and we'll be going through it for the next Steam and Switch updates!!
~QA Panda
We released a patch today that should fix this back to the proper time. When you see the update button appear - apply it!! Then let us know if you're still seeing an issue :)
~QA Panda