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Повідомити про проблему з перекладом
I'm also confident the original survival sliders are still in the game, just disabled, seeing how it was removed so far in development.
Oh don't give me hope. :')
If I knew anything about what to look for, I'd already be tearing the files apart to kill that spawning timer.
I played with the pak file a bit. I was able to open them, I think? But the archive looked like all the files were packed again or some were just without an extention? That's where I pretty much stopped cause I know how to use 7zip and that's about all my modding knowledge until I can change numbers on a notepad. XD
I used 7zip and it was open # or open e I think? One of the different opening options. Not at my computer at the moment so I can't double check. But that let me view the archive past that first pak layer.
I'm seeing lots of files here, will try to hopefully disable the spawning.
Editing to add all the scripts are unprotected, modding is indeed a possibility.
I'm looking forward to possibly gameplay overhauls and the like, I feel like the dev team are probably gonna update this game and get rid of the egregious spawn issues anyways, reimplementing cut content would be nice though. Graphical mods would be pretty nice too, you don't even have to really use modding tools to make those (don't really like reshade though)
If the game had a DLC blueprint, we'd be able to load extra content into the game. Sadly, it doesn't seem like it does.
Mind if I private message you when I get back to my computer? I'd love to learn how you did it and poke around in the files myself!
Seems like the spawning might not be event based like I originally suspected, but scripted into the maps themselves, so modding for it would require you to load them back into UE4, edit map by map to remove the flags and then repack everything. Even more of a reason why they won't be patching it out of the game as it'd be a 20gb update.
Sure.
BlitzØ oh my word if you can do this super please please!