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My game is a Metroidvania like olds Castlevania and in old Castlevania when you die you have to restart from save point without all you get before.
But I think sometimes we have to adapt game from actual code!
So, here is what I think :
In normal and hard mode, if you die you restart from save point but you keep your progression.
In easy mode, you restart from the actual room you die, with your progression.
What do you think ?
This would be fine actually, as at least some progress is preserved.