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- Restore the High/Low video detail option that was accidentally removed during recent changes
- Fix zoom area in the level editor
- Add a vsync option and enable it by default
- Add a Physics rate multiplier option that allows players to run the game's internal physics rate at a multiple of the rendering rate (FPS), unlocking advanced tricks and techniques
- Fix CTRL+ALT detection in menu
- Some rendering speed optimizations
- Properly display leaderboard results in Local Multiplayer
- Update game controller configuration, allowing multiple game controllers to be used
- Fix a crash when creating a new player and the name already exists
- Fix a crash when trying to lookup an OpenGL function that doesn't exist on all implementations (glDebugMessageCallback)
Note: a crash was discovered in this release caused by the color palette change. This has been fixed.
- Attempt to fix a crash related to playing too many sound effects at once
An update has been released on the beta branch containing a small number of changes that will be incorporated into the upcoming larger update and launch of the console versions.
- When starting the game with a new profile, play a set of Tutorial levels (these levels can also be replayed later and have leaderboards, but are not meant for competing)
- Reverted the first internal level to its original (pre-tutorial) state
- Removed the display of controls when playing the first level
- Added an option to customize the behavior of the View (Minimap)
- Updated filesystem management, greatly reducing the number of disk reads and writes
- Some additional small changes and fixes
EDIT: some hotfixes in addition to previous changes:
- fix resolution if Windows DPI Scaling is enabled
- fix resolution-independent rendering and positioning of tutorial texts
https://store.steampowered.com/news/app/1290220/view/3017954302352496377
- Increase max rec length to 1 hour
Improvements of the Online Challenge feature, adding cross-challenge scoring, leaderboards, and a new rotation of levels starting next week.
EDIT: This change has been rolled back to beta-branch-only due to some crashes.
2 new level packs have been added based on levels created by Sla, with achievements.
Remastered graphics have been added, based on original higher quality assets.