PowerWash Simulator

PowerWash Simulator

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Developers, please add support for the workshop!
Hello everyone, I’m a PowerWash player since 2022. I’ve completed all the levels, both free and DLCs released so far, multiple times. Despite the bugs, I’ve always found the game incredibly relaxing, and I’d love to play it every day, but I can’t keep replaying the same maps over and over.

It would be amazing if you, the developers, could add workshop support, giving players the opportunity to create maps and enjoy PowerWash even during the periods when you’re working on new DLCs, whether free or paid. This would help keep players active and engaged.

Please consider this seriously—it would be fantastic, and I’m sure I’m not the only player here who would love something like this.
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Showing 1-7 of 7 comments
If they do, they'll lose the job. Because "more maps to clean" is literally the selling point for the DLC.
they also need to add proper server browers for finding people to play with, once they do that I'll start buying the DLC's
shevia 11 Jan @ 6:32am 
love there bring a new dlc as i love playing this game but i really wish they would bring a Hogwarts dlc i defo buy it
Valk 12 Jan @ 3:36am 
Never going to happen. Can't sell DLC when the players made it better than you before you did.
I think workshop support won't happen for a different reason: I think it's difficult to set up the dirt on the levels.

As far as workshop levels go, I don't think it'd prevent DLC sales. It might *slightly* lower them, but I doubt it. It'll more likely bring in more customers and offset any loss of DLC sales from those who just start doing workshop levels instead.

Plus, most DLC has a theme, and it's often something that needs a license. They would prevent those uploads (or ban them after upload) of any IPs that they don't have rights to. Anyone that wants the SpongeBob DLC would still have to buy it to play it. No workshop downloads are going to replace it.

But again, the difficulty in setting up the messes is what I think stop Workshop from being a consideration.
Valk 13 Jan @ 4:09am 
Originally posted by Ryuukaze:
I think workshop support won't happen for a different reason: I think it's difficult to set up the dirt on the levels.

As far as workshop levels go, I don't think it'd prevent DLC sales. It might *slightly* lower them, but I doubt it. It'll more likely bring in more customers and offset any loss of DLC sales from those who just start doing workshop levels instead.

Plus, most DLC has a theme, and it's often something that needs a license. They would prevent those uploads (or ban them after upload) of any IPs that they don't have rights to. Anyone that wants the SpongeBob DLC would still have to buy it to play it. No workshop downloads are going to replace it.

But again, the difficulty in setting up the messes is what I think stop Workshop from being a consideration.
Setting up the dirt would be on the players shoulders to do though, not the devs. If they added support and nobody could make it functional, then that would be that. Reality is though, players would always find a way to do it.

As for the licenses, whilst yeah you are right about that and they COULD ban people for it, you'd also massively turn the playerbase against you for doing that. Gmod hasn't been hit with any license lawsuits from my memory, nor has minecraft, nor GTA, nor basically any other game thathas a huge amount of mods made out of licensed content. So long as something isn't making a profit off the licensed content, a lot of the time the license holders don't care as much. Going after it would only result in you the licensor having to spend money to pursue it, with no actual compensation if you won. Even if you restricted it to "everything that isn't official DLC is ok" such as tabletop simulator does, the sheer amount of variety would start to trump people who wanted one specific license. Like sure, maybe you like spongebob as the example, but people who liked spongebob tend to also like other licenses that were on similar channels in a similar time period for a similar agegroup. Those would be the fanmade levels.

Plus, the fact people kept getting banned from the discord for talking about modding the game and wanting steam workshop says quite a lot.

Edit- I should add that yeah, they are perfectly within their rights to ban modding and such. Term of service this, creative control that, etc. If that is what they want, then they can do it. Just a shame that they choose to go that route due to wanting to keep on milking licensed DLC for as long as possible.
Last edited by Valk; 13 Jan @ 4:12am
CitricBase 24 Jan @ 11:54pm 
They do need to do this. They'd need to increase their production of DLC by about twentyfold in order to keep us from running out of levels to play. If we have no levels to play, we're not going to keep playing. And if we don't keep playing, we're not going to buy DLC.

Even if they could keep up with DLC production, $8 per day is not a sustainable pricing model.

If they keep starving players of levels in a transparent attempt to keep milking us for cash, another developer is going to make a competing powerwash game and eat their ♥♥♥♥♥♥♥ lunch. Sprinkling some dirt on a royalty-free 3D model in a Unity scene isn't rocket science, and it's not like they've got copyright protection for the concept of a game about powerwashing.

Users will obviously gravitate towards whichever game has workshop support. So if FuturLab wants to stay on top, workshop support is an inevitability.
Last edited by CitricBase; 25 Jan @ 2:25pm
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