Glover
17 May, 2022 @ 9:04am
2
Glover Patch 1.1
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Showing 16-30 of 31 comments
GenWorldTV 25 May, 2022 @ 8:51am 
Originally posted by Piko Interactive:
Originally posted by Kirizame:
https://www.youtube.com/watch?v=jYVj3fMuoGY
Watch this, it shows pretty much everything wrong.

He is playing at higher framerate, that is why everything is out of sync.
No, we are playing at 20 fps, regular framerate, the sound effects are off and not sounding good at all. We have studied this game on N64 since it released and for this release. The sound effects are off in this release compared to the n64 version. I can personally throw a video together showcasing this myself in a day or so if needed, but this video is accurate.
Piko Interactive  [developer] 25 May, 2022 @ 10:24am 
Originally posted by GenWorldTV:
Originally posted by Piko Interactive:

He is playing at higher framerate, that is why everything is out of sync.
No, we are playing at 20 fps, regular framerate, the sound effects are off and not sounding good at all. We have studied this game on N64 since it released and for this release. The sound effects are off in this release compared to the n64 version. I can personally throw a video together showcasing this myself in a day or so if needed, but this video is accurate.

I sent the video to the programmer anyways, but the Voice of the Frankenstein Boss made me think it was playing at a higher rate, thats why it sounded like a chipmunk. Still they were reported when I replied.
ApeOfMazor 25 May, 2022 @ 6:33pm 
Glad the issues are being addressed.
nash-man 26 May, 2022 @ 2:58pm 
The pillar in the very first level was jank when I played, I'd like to see tweaks to stuff like that just to get it to work properly. Literally couldn't 100% the first level. I'm super happy to see you guys address bugs and hopefully the game continues getting some work. Maybe antialiasing or little QOL features?
Last edited by nash-man; 26 May, 2022 @ 2:58pm
ilDragoDiCómodo 31 May, 2022 @ 11:03am 
Originally posted by Doubt:
Keep up the great work guys, i know alot of people were butthurt over the port, but I completely understand the issues with porting older games like this for modern pcs, and I look forward to your tweaks and fixes! We appreciate it!
Mhhh, I think you don't, not completely
Tuvie 18 Jun, 2022 @ 11:07am 
Will rebuy when crystal shader isn't broken, kills my glover immersion.
Minute-globe 18 Jun, 2022 @ 1:10pm 
is this gonna get more patches oorrrrr.....???
Last edited by Minute-globe; 18 Jun, 2022 @ 1:10pm
PlantedWave5190 18 Jun, 2022 @ 4:50pm 
Dear Piko Developers,
I'm waiting on a patch that fixes most of the sound effects. Some are high pitched, such as frog croak, clown laugh, burp, fart, dinosaur roar, boing and elephant toot. Some are broken, such as Garib collect and making selections in menus. Others don't play at all or are swapped, such as Glover screaming when he falls, Hub Chicken's crows and clucks, etc.

Will you plan on fixing these audio issues someday? - PlantedWave5190
¿GooeyChuy? 23 Jun, 2022 @ 10:29pm 
it's been two months since the first patch, when is the next one?
Castor Troy 25 Jun, 2022 @ 1:41pm 
I want to love the glove, but I'm waiting for more patches.
Piko Interactive  [developer] 29 Jun, 2022 @ 7:23am 
Got another Patch incoming, testing this week. Upload next week. Also planning to do some experiments with new textures!
GenWorldTV 29 Jun, 2022 @ 6:12pm 
Originally posted by Piko Interactive:
Got another Patch incoming, testing this week. Upload next week. Also planning to do some experiments with new textures!
The fact you are NOT giving up on this, ive already gotten multiple copies for my friends. This makes me happy.
BabyPopDipstick 1 Jul, 2022 @ 12:37am 
Originally posted by Piko Interactive:
Got another Patch incoming, testing this week. Upload next week. Also planning to do some experiments with new textures!
will this patch address fog and lighting issues?
Last edited by BabyPopDipstick; 1 Jul, 2022 @ 12:37am
Piko Interactive  [developer] 6 Jul, 2022 @ 8:34pm 
what lighting issues. The fog effect is not needed because windows can handle distance in objects.
GenWorldTV 7 Jul, 2022 @ 5:34am 
Originally posted by Piko Interactive:
what lighting issues. The fog effect is not needed because windows can handle distance in objects.
Fog is more like a design aesthetic, even though it was used to hide rendering, don't you think it became atmospheric as well? It looks cool at the end of the day for N64 Rendering.
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Date Posted: 17 May, 2022 @ 9:04am
Posts: 31