Bloodstained: Curse of the Moon 2

Bloodstained: Curse of the Moon 2

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NeonCrimsonSkye 13 out. 2022 às 3:35
OPEN PETITION: ADD CONTROLLER SUPPORT
I was hoping not to have to post this, but as using a controller with certain Steam games is getting more difficult with every game update, I feel compelled to finally speak up. I'm hoping enough people see this and add their support that a real change is made to make this game easier to access.

Inti Creates, you are all great at game design, LOVE your work, but it is time to add full controller support to both Curse of the Moon installments. Not having such support is ridiculous in this day and age, as is the idea that anyone would seriously play these games with a keyboard or mouse. Ritual of the Night also has full controller support, why not these games?

I have a top-of-the-line Ryzan 9 AMD build (5900X, with the 6900XT GPU), the DualSense (THE standard for gaming controllers) and EVERY SINGLE TIME I want to play, I have to go through the following process:

Open Big Picture (controllers just won't work otherwise)
Download a specific controller layout
Open Curse of the Moon 1 or 2
Controller never works first time, so exit game using the Steam interface
Open the game again and hope the controller now works
If controller doesn't work, restart Steam and try again
If controller still doesn't work, unplug all controllers and restart the computer to try again

This is... ridiculous. I've seen many other people having the exact same issues, and I have explained it elsewhere a couple of times, but now I feel this is something that the developer really needs to deal with. Requiring Big Picture adds to the problem. Every Windows and Steam update makes the situation worse. I don't know why the controls are set up like they are, but please, add full controller support as seen in Ritual of the Night and the majority of games on the platform.

I know petitions don't usually mean much, but it's better than doing nothing at all. Please add your name to this thread to show Inti Creates that the players absolutely want full controller support.
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Chauve-souris 15 out. 2022 às 7:19 
I hate to burst your bubble, but dualsense is not "THE standard gaming controller" at least not on PC, that title would go to Xbox controllers. Why? Simply, because most games supporting controllers will natively support Xinput type (E.g Xbox/360/one/Series, along a few others).

DS3/4/Dualsense are directinput type, so to get those working you will need to use either big picture or an xinput wrapper like DS4Window (which tricks windows into thinking your PS controller is an Xbox).

I suggest try using DS4Window, it should resolves your issues with this game as it does have native controller support, at least for xinput.
NeonCrimsonSkye 15 out. 2022 às 15:21 
Wow, way to completely overlook the topic and all the facts of the situation. I should have expected as much, people always ignore my main points to go after side notes and personal biases. Ritual of the Night has full controller support, the Curse of the Moon games do not, there is no real excuse for that. Don't need Big Picture or DS4Windows for DualSense to work on the vast majority of games, including the main installment of Bloodstained itself.

By the way XBox controller will never be the standard (the controller most others base designs off of), only the default and most widely used. Big difference, but a CAP ON A WIBBLY STICK WILL NEVER BEAT A D-PAD, the precision is simply too lacking. XBox is only the norm on PC because of Windows, but for gaming altogether, the DualSense is the current King of Kings and follows in the footsteps of the original of this style, the incomparable SNES controller. Also, DirectInput is better than XInput, no competition.

And none of this changes the fact that most Steam games have full controller support, including Ritual of the Night, but this does not. That is the topic here. I am simply trying to gather written support for full controller support in order to demonstrate that this game deserves to have it and that people do want it. Instead of supporting the idea, you attacked me over something that was secondary to the topic at hand. How rude.

I suppose I should have just stayed quiet and let the plethora of other topics complaining about controllers not working right do all the talking. Pardon me for trying to do something that benefits the playerbase overall and trying to consolidate it all in one place, sorry for trying to suggest improvements. Good grief. I have to wonder if they even pay attention to the Steam forums anyway if this is the norm around here.
Chauve-souris 16 out. 2022 às 12:53 
Originalmente postado por NeonCrimsonSkye:
Wow, way to completely overlook the topic and all the facts of the situation. I should have expected as much, people always ignore my main points to go after side notes and personal biases. Ritual of the Night has full controller support, the Curse of the Moon games do not, there is no real excuse for that. Don't need Big Picture or DS4Windows for DualSense to work on the vast majority of games, including the main installment of Bloodstained itself.

By the way XBox controller will never be the standard (the controller most others base designs off of), only the default and most widely used. Big difference, but a CAP ON A WIBBLY STICK WILL NEVER BEAT A D-PAD, the precision is simply too lacking. XBox is only the norm on PC because of Windows, but for gaming altogether, the DualSense is the current King of Kings and follows in the footsteps of the original of this style, the incomparable SNES controller. Also, DirectInput is better than XInput, no competition.

And none of this changes the fact that most Steam games have full controller support, including Ritual of the Night, but this does not. That is the topic here. I am simply trying to gather written support for full controller support in order to demonstrate that this game deserves to have it and that people do want it. Instead of supporting the idea, you attacked me over something that was secondary to the topic at hand. How rude.

I suppose I should have just stayed quiet and let the plethora of other topics complaining about controllers not working right do all the talking. Pardon me for trying to do something that benefits the playerbase overall and trying to consolidate it all in one place, sorry for trying to suggest improvements. Good grief. I have to wonder if they even pay attention to the Steam forums anyway if this is the norm around here.
I did not attacked you at all, i merely stated that Xinput type is the go-to modern controller API on windows, end of story. Then I offered a suggestion for getting your prefered controller to work easier with this particular game (DS4Windows).

Beside that, the essence of my post is also your direct answer : Curse of the Moon 2 does have controller support. I played this game with a 8BitsDo SN30pro+ wihout the need of bigpicture or anyhing. I did offered a suggestion to get your dualsense to work with the game (DS4Windows).

The rest of your post is down to personal preferance. I too, prefer SNES/Playstation style controllers over Xbox's, but it won't change the fact that most devs natively implement Xinput type over DirectInput. Steam built-in controller settings helps and some games started to cater Dualsense but that is still relatively new.

Finally, Curse of the Moon and Ritual of the Blood were not developed by the same guys. Likely why your controller work fine in Ritual and not in Curse.
NeonCrimsonSkye 16 out. 2022 às 15:54 
Okay, all else aside, the main point here... I know they are developed by different people, I understand all the facts of the matter... All of them, however, are IGA projects, so one would think the games (which are all in the same Bloodstained series umbrella) should be not only internally consistent but also because full controller support is the standard for platformers.

DualSense is not the only controller suffering this issue, after all, so I apologize if I didn't make it clear that this was about partial versus full controller support. I gave my specs and such so no one would tell me I might just need a better computer or a better controller or whatever since I already have a top-tier build. A look across forums, even just on Steam, demonstrates how big an issue this is for a good number of people.

That is the purpose here, so that maybe someone who is in the right position sees it and takes it up with someone who can do something about it and make an already-fantastic game freaking perfect. I honestly like Curse (both) more than Ritual, Curse and Axiom Verge are the only modern games I've cared this much about. My point got lost in my passion on the matter is all, heh. Sorry about that. I really do think that full controller support would make this a perfect game.

Wonder if there is any chance of Legend mode being added to the first game... Would love that.
Nachbars Lumpi 2 dez. 2022 às 6:53 
I have an XBox controller and over 400 games in my library. I can hardly think of a single game which is meant to be played with a controller and does not support XBox controller.
wolfiemuse 22 de jan. às 19:23 
Originalmente postado por Chauve-souris:
Originalmente postado por NeonCrimsonSkye:
Wow, way to completely overlook the topic and all the facts of the situation. I should have expected as much, people always ignore my main points to go after side notes and personal biases. Ritual of the Night has full controller support, the Curse of the Moon games do not, there is no real excuse for that. Don't need Big Picture or DS4Windows for DualSense to work on the vast majority of games, including the main installment of Bloodstained itself.

By the way XBox controller will never be the standard (the controller most others base designs off of), only the default and most widely used. Big difference, but a CAP ON A WIBBLY STICK WILL NEVER BEAT A D-PAD, the precision is simply too lacking. XBox is only the norm on PC because of Windows, but for gaming altogether, the DualSense is the current King of Kings and follows in the footsteps of the original of this style, the incomparable SNES controller. Also, DirectInput is better than XInput, no competition.

And none of this changes the fact that most Steam games have full controller support, including Ritual of the Night, but this does not. That is the topic here. I am simply trying to gather written support for full controller support in order to demonstrate that this game deserves to have it and that people do want it. Instead of supporting the idea, you attacked me over something that was secondary to the topic at hand. How rude.

I suppose I should have just stayed quiet and let the plethora of other topics complaining about controllers not working right do all the talking. Pardon me for trying to do something that benefits the playerbase overall and trying to consolidate it all in one place, sorry for trying to suggest improvements. Good grief. I have to wonder if they even pay attention to the Steam forums anyway if this is the norm around here.
I did not attacked you at all, i merely stated that Xinput type is the go-to modern controller API on windows, end of story. Then I offered a suggestion for getting your prefered controller to work easier with this particular game (DS4Windows).

Beside that, the essence of my post is also your direct answer : Curse of the Moon 2 does have controller support. I played this game with a 8BitsDo SN30pro+ wihout the need of bigpicture or anyhing. I did offered a suggestion to get your dualsense to work with the game (DS4Windows).

The rest of your post is down to personal preferance. I too, prefer SNES/Playstation style controllers over Xbox's, but it won't change the fact that most devs natively implement Xinput type over DirectInput. Steam built-in controller settings helps and some games started to cater Dualsense but that is still relatively new.

Finally, Curse of the Moon and Ritual of the Blood were not developed by the same guys. Likely why your controller work fine in Ritual and not in Curse.




So, sorry to jump in on this late, but I am currently having an extremely similar problem to OP, except I am using an Xbox controller. It used to work fine. I've played up until the second episode with this controller. But now, for seemingly no apparent reason, it doesn't work. I haven't tried going into Big Picture mode; granted I didn't have to do that before but I figure I'll try it. But yeah I'm having issues playing the game right now on an Xbox controller. I tried via bluetooth and via direct wire connection, I tried without Steam Input, tried using Steam Input with both the "Official Layout for Bloodstained 2 Gamepad" layout as well as the official one for WASD -- can't even get to the menu to select my game file. And for the record I did also try my DS5, nothing, but didn't try it in Big Picture. I've not really had to go into Big Picture for anything, just to use that controller as of right now. And yeah, both of the controllers work fine on anything else. It's super weird. It used to be a *little* finicky, but this is on another level.

Has this happened to anyone else? Any suggestions?
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