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Log: Version 1.0.18 demo: false
Log: SDLSuccess: SDL_INIT_VIDEO
Log: SDLSuccess: SDL_INIT_AUDIO
Log: SDLSuccess: SDL_INIT_EVENTS
Log: SDLSuccess: SDL_INIT_GAMECONTROLLER
Log: SDLSuccess: SDL_INIT_HAPTIC
Log: SDLSuccess: SDL_INIT_SENSOR
Log: video_driver 0: windows
Log: video_driver 1: dummy
Log: SDLSuccess: SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1)
Log: SDLSuccess: SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24)
Log: SDLSuccess: SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, profile_mask)
Log: SDLSuccess: SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, gl_version_major)
Log: SDLSuccess: SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, gl_version_minor)
Log: windowsize_want: 1920x1080
Log: windowsize_have: 1366x768
Log: drawablesize_have: 1366x768
Log: windowsize_preferences: nullxnull
Log: fullscreen resolution set to 1920x1080
Error: gl_context_ptr == nullptr
Log: Trying compatibility mode...
Log: SDLSuccess: SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY)
Log: Trying OpenGL 4.5
Log: SDLSuccess: SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, gl_version_minor)
Error: Could not create GL context: A operação foi concluída com êxito.
- game::gma_sdl_main gma_sdl_main.cpp:710
Error: Could not create GL context: A operação foi concluída com êxito.
- game::gma_sdl_main gma_sdl_main.cpp:716
Log: Trying OpenGL 4.4
Log: SDLSuccess: SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, gl_version_minor)
Error: Could not create GL context: A operação foi concluída com êxito.
- game::gma_sdl_main gma_sdl_main.cpp:716
Log: Trying OpenGL 4.3
Log: SDLSuccess: SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, gl_version_minor)
Error: Could not create GL context: A operação foi concluída com êxito.
- game::gma_sdl_main gma_sdl_main.cpp:716
Error: Could not create gl_context
Edit: Nope, still same crash code, same crash report...
I have a GeForce GTX 750 Ti
Are the devs working on this bug ?
Like wtf you buy a product you cannot use !