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Specs?
Outside of the waterfall area in Ruins of Ruah and a specific attack from the DLC's final boss, performance has been the same.
Elden Ring tends to bottleneck on the CPU and RAM bandwidth and is limited by a framerate cap, so GPU usage statistics are mostly useless unless you're running the game on a very weak GPU.
There have also been a number of Windows updates affecting its thread scheduler as well as patches for Elden Ring itself that can affect performance. And let's not forget that changes you've made prior to this could be negatively affecting things now after these changes.