ELDEN RING

ELDEN RING

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flp 22 Nov @ 6:17am
bad performance - shadow of the erdtree
loved main game, but damn its been hard times trying to play the dlc, what a stuttering mess even if my pc specs aint that bad, i had to disable anti-cheat but still getting the same 40fps with ~50% gpu usage
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Originally posted by flp:
what a stuttering mess even if my pc specs aint that bad

Specs?

Outside of the waterfall area in Ruins of Ruah and a specific attack from the DLC's final boss, performance has been the same.

Elden Ring tends to bottleneck on the CPU and RAM bandwidth and is limited by a framerate cap, so GPU usage statistics are mostly useless unless you're running the game on a very weak GPU.

There have also been a number of Windows updates affecting its thread scheduler as well as patches for Elden Ring itself that can affect performance. And let's not forget that changes you've made prior to this could be negatively affecting things now after these changes.
flp 22 Nov @ 7:17am 
Originally posted by nfinite.recursion:
Originally posted by flp:
what a stuttering mess even if my pc specs aint that bad

Specs?

Outside of the waterfall area in Ruins of Ruah and a specific attack from the DLC's final boss, performance has been the same.

Elden Ring tends to bottleneck on the CPU and RAM bandwidth and is limited by a framerate cap, so GPU usage statistics are mostly useless unless you're running the game on a very weak GPU.

There have also been a number of Windows updates affecting its thread scheduler as well as patches for Elden Ring itself that can affect performance. And let's not forget that changes you've made prior to this could be negatively affecting things now after these changes.
rtx 4060ti i5-13400f
Have you tried disabling e-cores? This performance issue may be due to differences made in Windows' thread scheduler over the past few months.
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