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it does also change other aspects of play, but how else would they incorporate a difficulty setting in ER? (other than scadu, leveling, shields, magic... i guess there are a whole lot of them)
i understand that some people want Hard to be easier, but if it was a normal setting in the menu, this view would get no traction and they would just be told to play at their level
With all do respect to their work, I have doubts that a game-designer is also a good benchmark for player-skill level.
It's like I would not judge the skillbaseline in playing football by the performance of stadium architect.
you play how you want to as long as you're having fun, others can keep malding all they like
They are not playing, they are suffering, this is not something that brings some joy into your life. Game have to be entertaining, so you can do everything you want.
Don't play like somebody talking to you, you have a right to use every game mechanics you like. You can PVP so as you wish, you can even heal in PVP and it's totaly legal.
It requires very little player autonomy or decision making to ring a bell at the start of a fight.
If you feel bad about it, that's on you.
Nobody asked. Nobody cares.