Heroes Showdown

Heroes Showdown

p00ky 22 May, 2020 @ 7:57am
To Devs: The only viable build at the moment: stack GOD build
Hi there Devs,

You have a great game going on here, ive got 40h in the game at the moment and still enjoying it. You seem to be actively patching and fixing which is great.

I feel the need to bring to your attention the fact that there is only one meta build at the moment, which consists in stackin 4 gods as quickly as possible for late game.40% cooldown reduction to all allies on all abilities is just absurd. No build beats it, dsnt matter if you go vs shadow build, warrior build, beast build, summoner build, etc. They all get melted.

For those reading, if you want to win every single match hands down, start with minimum 2 gods (not the supp), pref Grant and Amon, add a support lvl 1 to min tier2 and then speed run up to 8-9 heroes (I like to stop two rounds when there is 40% chance on blues). On the speedrun up, grab the blues you need (at the moment it is scarlett as you get one free ), these could be flame, emilia josepa + scarlett as they combine well.

Once your around the 8 man army the gods will start to appear, complete to 4 gods and GG. You should get at least 1 god to tier 2 though it really isnt necesary unless another member is also doing god build. There are many ways of finishing the build and all work cos of the god buff to all allies.

Persoanlly I like to go with the following buffs: 1 warrior, 1 summoner, 1 ancient, 1 elf, 1 wizzard + gods but adding a support buff and changing warrior for pala works just as well.

Maybe reducing the 40% to 30% and applying the cooldowns only to the gods abilities would help?

Wrote this in a bit of a hurry and expecting some ppl to say im wrong but in this case im not xD If you think I am, do the god build yourself and end without a single loss if no one else is doing the same.

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Showing 1-5 of 5 comments
Delay 22 May, 2020 @ 12:49pm 
I don't think the problems are the gods, they are legendary heroes and must be really strong with strong effects. The way most people play is that it is wrong. In general you should build your build for the beginning, middle and end of the game. This means that at a certain point you must get rid of your initial build to focus on stronger heroes for the late game, such as lucy, ember, zagan, galosh , the gods, etc ... the idea to win most matches is to arrive in the late game with life left, to give time to farm the best heroes. I think reducing the CD of the gods by 10% would be good, but it would not solve what you think is the problem. In wave lvl 28 I have 10 heroes in the field, most likely with 5 or 6 legendary ones, and I think this will be the best strategy even if nerf the gods. It is possible to compete with any build, as long as you don't waste too much time in your early game and make the transition. The heroes who definitely need nerf are summoners, because in addition to being naturally OP, with CD reduction they win any game. 4 gods + 6 summoners are broken, so there are people starting the game with 4 gods ... if it weren't for the summoners, it wouldn't be feasible to start like that. Aside from summoners, the "Scarlat" magician or something, is particularly very strong ... I really think she is stronger than that wizard god "Kratos".
decoy!!! 24 May, 2020 @ 6:17am 
Once you get the 4th rune, things get stale pretty fast in this game. The meta that I've seen almost all the time is rush level while stacking gods and summoners. Rinse repeat. This game is very limited in variety of viable comps, gets boring and repetitive pretty quickly.
FL 25 May, 2020 @ 3:52pm 
The information is absolutely correct!
All my strong builds that won earlier or now win 2 places, are absolutely not compatible with the late game against the assembly of the gods!
Iron Maiden 27 May, 2020 @ 7:16am 
I had luck playing early game builds where you don't level and use that 70% common chance to get at least 1 maxed out common units by round 3. Been winning every game with that trat. Also some runes can be used for certain builds as well. I have seen many games where they were playing Gods and rush levels, but most of the time I manage to win against them. Only ttime I lost was when I was finetuning the strat. I'm sure there are other viable strats out there that people have not had the chance to discover.
Deimos 30 May, 2020 @ 7:11pm 
God build is no longer the best, there's a build that i've been playing for a bit now and i'm always finishing first with it. Worst I've done is down to around 60 health, usually i'm in the 90s or 100.
This is playing against different god builds as well as the full sorcerer or summoner builds.

I wont claim to have come up with the build, I saw someone playing something like it and i modified it to the way I liked it.
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Showing 1-5 of 5 comments
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