Yakuza: Like a Dragon

Yakuza: Like a Dragon

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Dialog cuts off midsentence
I play in the japanese audio and sure i don't know japanese but i am pretty sure some of the dialog gets cut short in some dialog. Am i the only one that have this issue?
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Theres a couple of workarounds for this

1 (BEST) - Reset the graphics settings and then set them up again (this worked for me)
2 - Set the framerate cap to 60
3 - Set the framerate cap to 30 (this also worked for me before I discovered option 1)
Editat ultima dată de Twinblade; 11 nov. 2020 la 9:32
Postat inițial de Twinblade:
Theres a couple of workarounds for this

1 (BEST) - Reset the graphics settings and then set them up again (this worked for me)
2 - Set the framerate cap to 60
3 - Set the framerate cap to 30 (this also worked for me before I discovered option 1)
ok i try that thanks
I have this issue in the english dub. I'll try to report back. Running G-Sync on a 120 Hz monitor.
Same issue as well, in Japanese audio.

Also have a G-Sync 120 hz display but I capped my fps to 60 and it still happens.
Editat ultima dată de Elevator Action² -Returns-; 11 nov. 2020 la 18:57
Postat inițial de Twinblade:
Theres a couple of workarounds for this

1 (BEST) - Reset the graphics settings and then set them up again (this worked for me)
2 - Set the framerate cap to 60
3 - Set the framerate cap to 30 (this also worked for me before I discovered option 1)
Thanks for trying to help but it din't work for me i think i did it right.

Some things i think i figured out is that it happen on the same points in dialog so its not random and it allmost seem like it skips for you like some sort of auto skip butten that discard voices dialog
Did you try deactivating G-Sync? It has been known to cause issues with games in the past with a memorable one being MHW.
Postat inițial de parent child bowl:
Did you try deactivating G-Sync? It has been known to cause issues with games in the past with a memorable one being MHW.
G-sync? not sure what that is i know of V-sync is it the same or somthign diffeant?
Postat inițial de Eichhorst:
Postat inițial de parent child bowl:
Did you try deactivating G-Sync? It has been known to cause issues with games in the past with a memorable one being MHW.
G-sync? not sure what that is i know of V-sync is it the same or somthign diffeant?
It's different. G-Sync is a feature for Nvidia GPU that among other things decreases latency. The AMD equivalent is Freesync. You can find it in your Nvidia control panel or what it's called.
Postat inițial de parent child bowl:
Postat inițial de Eichhorst:
G-sync? not sure what that is i know of V-sync is it the same or somthign diffeant?
It's different. G-Sync is a feature for Nvidia GPU that among other things decreases latency. The AMD equivalent is Freesync. You can find it in your Nvidia control panel or what it's called.
ok i try that at some point thanks
Damn i don''t think i can find it since my operation system is in danish so not sure what we call it
Redoing my settings didn't help, either. I output to 60hz, have in-game vsync disabled, and set the FPS limit to 60. I do use G-sync and have Nivdia Control Panel vsync enabled globally:

https://www.reddit.com/r/nvidia/comments/3xmwd8/gsync_vsync_onoff_how_about_ingame_vsync/

Tried again with in-game vsync enabled and still doesn't seem to fix it. I do have G-sync enabled, but I was under the impression in-game vsync would override G-sync? I'll have to try again later with G-sync turned off from the NVCP.

As OP recently mentioned, it feels like it's auto-skipping close to the end of the dialogue -- just a bit too soon.
Or maybe its a new feature that older nvidia cards like the 1060 don't have
Editat ultima dată de Eichhorst; 12 nov. 2020 la 10:16
skyrider 12 nov. 2020 la 14:07 
I've been having the same issue too, using the English dub. It's only happened on a few scenes and doesn't happen consistently

Took parent child bowl's advice and ran with G-Sync off. I think they were right. After doing some controlled testing I can almost certainly narrow this down to G-Sync and probably all other forms of variable refresh rate technology like Freesync.

I kept testing the same cutscene. With G-Sync off the dialogue would NEVER skip. With G-Sync enabled the same lines would start skipping right away -- just at the end of a line.
My only guess is the timing for the dialogue boxes is tied to the refresh rate of the display. So if you're running at 60 fps for example, just a blip to 59 or 58 fps could affect the timing of the skip since the display is changing refresh rates on the fly to match the framerate.

I'd be very curious to see if this happens on Xbox Series X as it targets 60 fps and supports HDMI 2.1 VRR.
I have Windows 8.1 so i don't have G-Sync so i don't know what to now
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Data postării: 11 nov. 2020 la 9:08
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