Matrix Brain Twister

Matrix Brain Twister

YQMaoski 1 Jun, 2020 @ 6:45pm
Saving
Due to potentially very large puzzles that may take a long time, having an ability to save a puzzle mid-way and to go back to it would be good.

While this is not necessarily a big problem with the easier preset levels, when I was fooling around, I was fiddling with a hyperspace set of cubes, and I can see someone potentially spending hours (hopefully not days) on one puzzle.

And thus, I think anyone who is seriously spending time to think about the set up for a lengthy period of time would want to be able to save and quit, to go back to the same game/puzzle later on.
Originally posted by Dencel:
Originally posted by YQMaoski:
Due to potentially very large puzzles that may take a long time, having an ability to save a puzzle mid-way and to go back to it would be good.

While this is not necessarily a big problem with the easier preset levels, when I was fooling around, I was fiddling with a hyperspace set of cubes, and I can see someone potentially spending hours (hopefully not days) on one puzzle.

And thus, I think anyone who is seriously spending time to think about the set up for a lengthy period of time would want to be able to save and quit, to go back to the same game/puzzle later on.

Done. I think I have integrated it in a clever elegant way, without creating more menus.
I don't tell you how it is done, because I want to see if you can work with it by yourself or if something is unclear.

With the next update, you can test it, if you want.
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Showing 1-4 of 4 comments
Dencel  [developer] 2 Jun, 2020 @ 7:25am 
That is a good idea. Thanks for that!

However, I can't promise that this feature will be added before release, because saving is some of the most time consuming and not trivial thing in game development. I'll try.
The author of this thread has indicated that this post answers the original topic.
Dencel  [developer] 9 Jun, 2020 @ 1:00pm 
Originally posted by YQMaoski:
Due to potentially very large puzzles that may take a long time, having an ability to save a puzzle mid-way and to go back to it would be good.

While this is not necessarily a big problem with the easier preset levels, when I was fooling around, I was fiddling with a hyperspace set of cubes, and I can see someone potentially spending hours (hopefully not days) on one puzzle.

And thus, I think anyone who is seriously spending time to think about the set up for a lengthy period of time would want to be able to save and quit, to go back to the same game/puzzle later on.

Done. I think I have integrated it in a clever elegant way, without creating more menus.
I don't tell you how it is done, because I want to see if you can work with it by yourself or if something is unclear.

With the next update, you can test it, if you want.
YQMaoski 9 Jun, 2020 @ 7:02pm 
Haha, thanks for the update, it works well, and it was pretty obvious.

I also appreciate the added hover-display describing that the yellow color of the Matrix word indicates there are premade levels.
Dencel  [developer] 10 Jun, 2020 @ 6:14am 
Originally posted by YQMaoski:
Haha, thanks for the update, it works well, and it was pretty obvious.

I also appreciate the added hover-display describing that the yellow color of the Matrix word indicates there are premade levels.

Thanks for the feedback. It's really helping me to improve my game.
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Showing 1-4 of 4 comments
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Date Posted: 1 Jun, 2020 @ 6:45pm
Posts: 4